Player Matchup

Merlin
Merlin
Alpharius2613
Merlin
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,257 Elo+
Party 2
Atlas
Atlas
DweepleDorp
Atlas
Level 5
God Stats
7W - 2L
1,500 SR
Queue Stats
30W - 28L
1,257 Elo+
Party 2
Chernobog
Chernobog
ILjubaa
Chernobog
Level 41
God Stats
6W - 2L
1,472 SR
Queue Stats
60W - 84L
1,444 Elo+
Party 3
Kali
Kali
Ilyas7AM
Kali
Level 68
God Stats
5W - 5L
1,535 SR
Queue Stats
129W - 104L
1,520 Elo+
Party 3
Surtr
Surtr
jimmyninja
Surtr
Level 62
God Stats
3W - 2L
1,710 SR
Queue Stats
47W - 64L
1,441 Elo+
Party 3
Team Averages
Level 54
1,543 SR
1,384 Elo+

VS

Team Averages
Level 61
1,605 SR
1,423 Elo+
Pele
Pele
DalinarKholin32
Pele
Level 78
God Stats
11W - 7L
1,621 SR
Queue Stats
140W - 127L
1,530 Elo+
Party 1
Skadi
Skadi
Kozooooooo
Skadi
Level 105
God Stats
35W - 15L
1,671 SR
Queue Stats
349W - 329L
1,484 Elo+
Party 1
Athena
Athena
Lockiavelli
Athena
Level 66
God Stats
16W - 15L
1,699 SR
Queue Stats
703W - 653L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
ShinglesV
Kukulkan
Level 21
God Stats
17W - 13L
1,648 SR
Queue Stats
54W - 53L
1,503 Elo+
Party 1
Bellona
Bellona
tommyamorello077
Bellona
Level 36
God Stats
6W - 4L
1,383 SR
Queue Stats
69W - 85L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,490
499
1,550
5,721
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 3 / 1
4,996
454
4,998
11,179
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ILjubaa
Chernobog
8
1 / 5 / 2
4,973
452
3,252
9,159
2,599
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
11
0 / 1 / 2
5,477
498
4,026
10,231
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
10
1 / 3 / 0
5,855
532
5,304
9,417
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 2
7,106
646
10,651
9,589
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
10
2 / 1 / 5
5,932
539
5,729
6,485
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
9
1 / 0 / 5
5,324
484
5,287
5,580
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ShinglesV
Kukulkan
12
0 / 0 / 3
7,093
645
3,042
2,234
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 0
5,578
507
3,446
7,414
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
14
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
10
2
2
5.5
L
1
3
1
0.5
L
Chernobog
ILjubaa
Chernobog
1
5
2
0.4
L
Kali
0
1
2
1
W
Skadi
2
1
5
4.5
W
Athena
1
0
5
3.5
W
Kukulkan
ShinglesV
Kukulkan
0
0
3
1.5
L
Surtr
1
3
0
0.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
28,155
45,707
Taken
31,302
23,790
Mitigated
14,954
8,024
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,550
0
0
620
5,721
1,738
0
1,347
4,374
37,666
0
W
10,651
3,499
0
1,910
9,589
3,694
0
1,604
7,909
0
39,049
L
4,998
1,835
0
2,288
11,179
7,594
0
1,482
9,508
17,397
0
L
Chernobog
ILjubaa
Chernobog
3,252
1,550
0
894
9,159
2,599
0
1,476
7,343
0
21,734
L
Kali
4,026
2,218
0
1,923
10,231
4,369
0
1,797
8,357
0
43,323
W
Skadi
5,729
2,182
0
1,019
6,485
2,211
403
1,889
4,596
0
39,390
W
Athena
5,287
1,140
0
942
5,580
4,113
154
2,154
3,426
14,718
1,799
W
Kukulkan
ShinglesV
Kukulkan
3,042
358
0
210
2,234
858
604
937
1,297
46,736
1,034
L
Surtr
5,304
2,626
0
2,299
9,417
7,490
8
1,047
8,370
443
37,622
W
3,446
2,014
0
1,469
7,414
4,078
0
157
6,839
0
29,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
31,033
255
Minions Killed
306
0
Camps Cleared
0
1,045,999
Distance Traveled
1,118,526
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,490
499
72
7
0
175,961
3
W
Pele
7,106
646
60
5
0
249,484
0
L
Atlas
4,996
454
17
2
0
213,002
3
L
Chernobog
4,973
452
33
3
0
209,761
0
L
Kali
5,477
498
69
6
0
253,959
0
W
Skadi
5,932
539
65
6
0
202,506
1
W
Athena
5,324
484
18
2
0
229,433
2
W
Kukulkan
7,093
645
105
10
0
200,578
2
L
Surtr
5,855
532
64
6
0
193,316
0
W
Bellona
5,578
507
58
5
0
236,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role