Player Matchup

Thor
Thor
T3LERiot
Thor
Level 158
God Stats
7W - 3L
1,526 SR
Queue Stats
267W - 309L
1,516 Elo+
Party 2
Yu Huang
Yu Huang
TacoDaBaco
Yu Huang
Level 173
God Stats
3W - 12L
1,053 SR
Queue Stats
162W - 220L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
ZooVille
Gilgamesh
Level 131
God Stats
14W - 19L
1,417 SR
Queue Stats
97W - 120L
1,491 Elo+
Party 2
Sobek
Sobek
horizongodz100
Sobek
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
rubenl5l
Heimdallr
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 17L
1,760 Elo+
Party 2
Team Averages
Level 134
1,399 SR
1,576 Elo+

VS

Team Averages
Level 148
1,492 SR
1,540 Elo+
Hera
Hera
AxiMundi
Hera
Level 152
God Stats
4W - 4L
1,426 SR
Queue Stats
437W - 443L
1,556 Elo+
Solo
Jing Wei
Jing Wei
Bobmango12
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,559 Elo+
Party 1
Mulan
Mulan
NJ 1233
Mulan
Level 149
God Stats
0W - 3L
1,266 SR
Queue Stats
190W - 186L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
ProJimmyJohn
Sylvanus
Level 112
God Stats
5W - 5L
1,619 SR
Queue Stats
166W - 159L
1,535 Elo+
Party 1
Fenrir
Fenrir
TwinkieFrags
Fenrir
Level 177
God Stats
32W - 27L
1,649 SR
Queue Stats
320W - 332L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 0 / 1
5,895
655
3,548
4,958
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
TacoDaBaco
Yu Huang
11
2 / 0 / 0
6,132
681
1,160
2,571
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ZooVille
Gilgamesh
11
3 / 1 / 0
6,328
703
5,059
7,513
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 4
5,002
556
2,086
6,339
4,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
rubenl5l
Heimdallr
9
1 / 1 / 3
5,253
584
5,588
6,296
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 1 / 0
4,952
550
180
3,042
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
Bobmango12
Jing Wei
9
0 / 2 / 1
4,804
534
4,980
7,066
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
NJ 1233
Mulan
10
0 / 3 / 1
5,600
622
3,602
8,165
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ProJimmyJohn
Sylvanus
9
1 / 2 / 0
5,103
567
3,386
10,084
7,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
1
0 / 0 / 0
3,260
362
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
1
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
0
1
0
0
L
Jing Wei
Bobmango12
Jing Wei
0
2
1
0.25
L
Mulan
NJ 1233
Mulan
0
3
1
0.17
L
Sylvanus
ProJimmyJohn
Sylvanus
1
2
0
0.5
W
Thor
2
0
1
2.5
W
Yu Huang
TacoDaBaco
Yu Huang
2
0
0
2
L
Fenrir
0
0
0
0
W
Gilgamesh
ZooVille
Gilgamesh
3
1
0
3
W
0
0
4
2
W
Heimdallr
rubenl5l
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
12,148
27,677
Taken
28,357
13,962
Mitigated
15,208
10,535
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
180
0
0
897
3,042
841
0
1,051
1,991
31,314
0
L
Jing Wei
Bobmango12
Jing Wei
4,980
3,826
0
1,154
7,066
2,824
0
1,418
5,648
0
44,571
L
Mulan
NJ 1233
Mulan
3,602
826
0
2,081
8,165
3,740
0
0
7,623
0
36,993
L
Sylvanus
ProJimmyJohn
Sylvanus
3,386
970
1,470
3,780
10,084
7,803
0
748
9,336
19,821
0
W
Thor
3,548
1,176
0
3,669
4,958
1,862
0
249
4,709
0
51,959
W
Yu Huang
TacoDaBaco
Yu Huang
1,160
110
0
392
2,571
925
360
0
2,571
45,403
2,082
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ZooVille
Gilgamesh
5,059
1,607
0
2,062
7,513
4,016
0
0
7,513
0
34,563
W
2,086
200
0
2,332
6,339
4,751
0
1,404
4,915
8,638
0
W
Heimdallr
rubenl5l
Heimdallr
5,588
2,650
0
2,080
6,296
2,408
0
1,893
4,403
0
39,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
23,719
319
Minions Killed
228
0
Camps Cleared
0
974,879
Distance Traveled
724,232
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,952
550
68
8
0
160,282
0
L
Jing Wei
4,804
534
58
6
0
204,035
0
L
Mulan
5,600
622
70
8
0
174,262
0
L
Sylvanus
5,103
567
32
4
0
185,653
0
W
Thor
5,895
655
105
12
0
221,797
0
W
Yu Huang
6,132
681
80
9
0
194,436
0
L
Fenrir
3,260
362
0
0
0
0
0
W
Gilgamesh
6,328
703
63
7
0
182,443
0
W
Sobek
5,002
556
8
1
0
208,844
2
W
Heimdallr
5,253
584
63
7
0
167,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role