Player Matchup

Freya
Freya
Amenhatep
Freya
Level 101
God Stats
17W - 11L
1,737 SR
Queue Stats
194W - 203L
1,521 Elo+
Party 1
Cerberus
Cerberus
Grzegrzulka
Cerberus
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 168L
1,441 Elo+
Party 1
Nut
Nut
Sleeplessness
Nut
Level 163
God Stats
17W - 16L
1,529 SR
Queue Stats
51W - 51L
1,524 Elo+
Party 3
Ne Zha
Ne Zha
Z3uthen
Ne Zha
Level 122
God Stats
10W - 9L
1,655 SR
Queue Stats
86W - 86L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Zinkho
Baron Samedi
Level 106
God Stats
2W - 1L
1,713 SR
Queue Stats
8W - 8L
1,523 Elo+
Party 3
Team Averages
Level 133
1,627 SR
1,502 Elo+

VS

Team Averages
Level 151
1,581 SR
1,535 Elo+
Cerberus
Cerberus
AKADRON
Cerberus
Level 164
God Stats
5W - 4L
1,778 SR
Queue Stats
105W - 120L
1,525 Elo+
Party 2
Kali
Kali
Berserkerap
Kali
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
GAPCIK
Nu Wa
Level 99
God Stats
5W - 5L
1,577 SR
Queue Stats
31W - 38L
1,507 Elo+
Party 2
Nut
Nut
StellarOwl
Nut
Level 158
God Stats
5W - 10L
1,470 SR
Queue Stats
373W - 374L
1,603 Elo+
Solo
Rama
Rama
xGeceKusu
Rama
Level 139
God Stats
8W - 7L
1,579 SR
Queue Stats
90W - 100L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Amenhatep
Freya
16
2 / 3 / 7
10,419
1,042
14,218
14,853
6,775
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Grzegrzulka
Cerberus
16
0 / 4 / 10
9,621
962
6,813
15,449
18,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 1 / 4
10,081
1,008
6,248
10,288
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Z3uthen
Ne Zha
17
7 / 1 / 3
11,470
1,147
13,233
10,993
5,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Zinkho
Baron Samedi
16
1 / 0 / 8
10,128
1,013
7,791
3,598
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

238

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKADRON
Cerberus
16
1 / 4 / 5
10,614
1,061
5,750
15,841
20,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
9,196
920
3,888
8,988
3,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
GAPCIK
Nu Wa
16
2 / 0 / 4
9,928
993
17,669
5,698
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 4
10,139
1,014
10,364
7,493
3,223
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
16
2 / 4 / 5
11,119
1,112
13,608
13,165
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
12
Kills
9
9
Deaths
12
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AKADRON
Cerberus
1
4
5
0.88
W
Freya
Amenhatep
Freya
2
3
7
1.83
L
1
2
2
1
L
Nu Wa
GAPCIK
Nu Wa
2
0
4
4
W
Cerberus
Grzegrzulka
Cerberus
0
4
10
1.25
W
2
1
4
4
L
3
2
4
2.5
W
Ne Zha
Z3uthen
Ne Zha
7
1
3
8.5
W
Baron Samedi
Zinkho
Baron Samedi
1
0
8
5
L
Rama
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,303
Damage
51,279
55,181
Taken
51,185
36,866
Mitigated
35,716
12,262
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AKADRON
Cerberus
5,750
164
0
2,746
15,841
20,581
0
9,136
6,705
14,175
672
W
Freya
Amenhatep
Freya
14,218
4,310
0
4,709
14,853
6,775
0
4,744
10,109
30,302
579
L
3,888
1,287
0
376
8,988
3,718
0
6,104
2,884
0
8,348
L
Nu Wa
GAPCIK
Nu Wa
17,669
6,761
0
0
5,698
2,647
0
2,518
3,180
34,229
0
W
Cerberus
Grzegrzulka
Cerberus
6,813
590
0
1,014
15,449
18,508
0
5,132
10,317
16,763
0
W
6,248
3,022
0
2,342
10,288
3,626
0
6,860
3,428
0
34,178
L
10,364
4,305
0
524
7,493
3,223
0
3,428
4,065
0
25,587
W
Ne Zha
Z3uthen
Ne Zha
13,233
3,422
0
1,318
10,993
5,449
0
4,048
6,945
0
33,782
W
Baron Samedi
Zinkho
Baron Samedi
7,791
397
2,150
729
3,598
2,508
0
2,100
1,498
43,095
0
L
Rama
13,608
7,618
0
894
13,165
5,547
0
7,491
5,674
0
45,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,719
Gold Earned
50,996
249
Minions Killed
210
9
Camps Cleared
6
985,429
Distance Traveled
987,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,614
1,061
25
3
0
196,656
0
W
Freya
10,419
1,042
31
3
5
186,409
0
L
Kali
9,196
920
14
1
1
189,077
0
L
Nu Wa
9,928
993
46
5
0
210,560
0
W
Cerberus
9,621
962
24
2
1
177,595
0
W
Nut
10,081
1,008
77
8
1
200,749
0
L
Nut
10,139
1,014
41
4
1
205,824
0
W
Ne Zha
11,470
1,147
50
5
1
226,866
0
W
Baron Samedi
10,128
1,013
67
7
1
193,810
0
L
Rama
11,119
1,112
84
8
4
185,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role