Player Matchup

Ymir
Ymir
Grimwoot
Ymir
Level 32
God Stats
0W - 3L
1,773 SR
Queue Stats
53W - 49L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IronRaptor 20
Kukulkan
Level 121
God Stats
5W - 6L
1,585 SR
Queue Stats
178W - 170L
1,468 Elo+
Solo
Hachiman
Hachiman
Ohio_CIe
Hachiman
Level 117
God Stats
1W - 6L
1,492 SR
Queue Stats
679W - 655L
1,516 Elo+
Party 1
Bacchus
Bacchus
ShellsEnt_TTV
Bacchus
Level 27
God Stats
16W - 9L
1,651 SR
Queue Stats
21W - 17L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
X_HesiMan_X
Hun Batz
Level 107
God Stats
8W - 2L
1,639 SR
Queue Stats
184W - 178L
1,496 Elo+
Party 1
Team Averages
Level 81
1,628 SR
1,506 Elo+

VS

Team Averages
Level 95
1,559 SR
1,488 Elo+
Hera
Hera
Baetthoes
Hera
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,506 Elo+
Party 2
Horus
Horus
Joxaez
Horus
Level 48
God Stats
1W - 1L
1,280 SR
Queue Stats
66W - 51L
1,544 Elo+
Solo
Loki
Loki
gohanss78
Loki
Level 37
God Stats
2W - 2L
1,726 SR
Queue Stats
11W - 14L
1,479 Elo+
Solo
Atlas
Atlas
thegodmiah
Atlas
Level 157
God Stats
1W - 1L
1,787 SR
Queue Stats
20W - 19L
1,475 Elo+
Party 2
Agni
Agni
uT Marie
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 0
7,810
521
9,847
16,185
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
IronRaptor 20
Kukulkan
15
2 / 2 / 2
8,804
587
8,043
7,671
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Ohio_CIe
Hachiman
12
0 / 3 / 1
6,917
461
4,822
9,239
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
10
0 / 4 / 0
6,338
423
2,175
11,722
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
X_HesiMan_X
Hun Batz
15
5 / 1 / 1
8,338
556
7,107
12,283
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 2 / 2
8,206
547
8,307
7,279
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Joxaez
Horus
13
2 / 1 / 2
7,924
528
8,815
14,916
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
17
5 / 0 / 4
8,649
577
9,907
13,278
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
12
2 / 2 / 3
7,679
512
5,235
11,636
10,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
13
0 / 3 / 4
7,297
486
4,374
9,277
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
14
14
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
5
2
2
3
L
Ymir
1
4
0
0.25
L
Kukulkan
IronRaptor 20
Kukulkan
2
2
2
1.5
W
Horus
Joxaez
Horus
2
1
2
3
L
Hachiman
Ohio_CIe
Hachiman
0
3
1
0.17
L
Bacchus
0
4
0
0
L
Hun Batz
X_HesiMan_X
Hun Batz
5
1
1
5.5
W
Loki
5
0
4
7
W
Atlas
2
2
3
1.75
W
Agni
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
36,638
57,100
Taken
56,386
30,011
Mitigated
31,825
15,155
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,307
2,314
0
1,404
7,279
2,546
521
1,037
6,242
57,878
2,242
L
Ymir
9,847
1,685
0
3,886
16,185
7,394
96
1,358
14,108
56,040
397
L
Kukulkan
IronRaptor 20
Kukulkan
8,043
783
0
804
7,671
3,366
0
4,034
3,637
78,001
1,780
W
Horus
Joxaez
Horus
8,815
3,102
86
4,587
14,916
9,596
0
8,574
5,934
1,286
46,693
L
Hachiman
Ohio_CIe
Hachiman
4,822
2,810
0
1,987
9,239
3,492
0
3,921
5,318
0
58,903
L
Bacchus
2,175
57
0
1,915
11,722
10,672
101
5,898
5,824
17,479
0
L
Hun Batz
X_HesiMan_X
Hun Batz
7,107
1,457
0
6,563
12,283
5,087
0
3,017
9,266
0
75,702
W
Loki
9,907
3,179
0
7,461
13,278
5,638
442
2,242
11,014
0
82,074
W
Atlas
5,235
1,953
0
3,166
11,636
10,717
78
3,275
8,361
24,286
3,302
W
Agni
4,374
242
0
2,908
9,277
3,328
0
3,797
5,480
52,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
39,755
463
Minions Killed
426
0
Camps Cleared
0
1,418,663
Distance Traveled
1,447,438
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,206
547
96
6
0
289,395
3
L
Ymir
7,810
521
83
6
0
238,915
0
L
Kukulkan
8,804
587
133
9
0
259,366
6
W
Horus
7,924
528
74
5
0
242,537
0
L
Hachiman
6,917
461
104
7
0
270,997
0
L
Bacchus
6,338
423
27
2
0
270,468
0
L
Hun Batz
8,338
556
116
8
0
378,917
0
W
Loki
8,649
577
121
8
0
352,072
0
W
Atlas
7,679
512
41
3
0
267,301
4
W
Agni
7,297
486
94
6
0
296,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role