Player Matchup

Osiris
Osiris
HuskyWaveZ
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,561 Elo+
Party 1
Lancelot
Lancelot
Ojczul
Lancelot
Level 127
God Stats
2W - 0L
1,744 SR
Queue Stats
142W - 140L
1,539 Elo+
Solo
Sylvanus
Sylvanus
SythoZ
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,529 Elo+
Party 1
Nut
Nut
Zoliee
Nut
Level 174
God Stats
27W - 13L
1,733 SR
Queue Stats
88W - 57L
1,683 Elo+
Solo
Discordia
Discordia
berfomed
Discordia
Level 198
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 216L
1,559 Elo+
Party 1
Team Averages
Level 161
1,595 SR
1,574 Elo+

VS

Team Averages
Level 64
1,629 SR
1,486 Elo+
Charon
Charon
Rafuyakinx
Charon
Level 87
God Stats
0W - 2L
1,607 SR
Queue Stats
39W - 40L
1,502 Elo+
Party 2
Bellona
Bellona
Synergy38
Bellona
Level 49
God Stats
2W - 1L
1,952 SR
Queue Stats
21W - 29L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
TheLokester
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
TostyTheMighty
Ne Zha
Level 128
God Stats
0W - 2L
1,740 SR
Queue Stats
45W - 51L
1,490 Elo+
Party 2
Hachiman
Hachiman
Youeley
Hachiman
Level 13
God Stats
2W - 4L
1,346 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HuskyWaveZ
Osiris
13
2 / 2 / 5
7,967
664
10,974
14,147
14,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Ojczul
Lancelot
14
6 / 1 / 2
7,315
610
6,561
10,188
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SythoZ
Sylvanus
10
1 / 3 / 6
6,103
509
5,523
11,742
10,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nut
Zoliee
Nut
15
8 / 1 / 4
9,215
768
9,106
8,487
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
berfomed
Discordia
11
1 / 4 / 2
6,395
533
2,941
6,522
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Rafuyakinx
Charon
13
7 / 2 / 1
7,227
602
8,462
9,685
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bellona
Synergy38
Bellona
11
2 / 4 / 0
6,177
515
8,706
13,817
17,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TheLokester
Baron Samedi
8
1 / 3 / 4
5,858
488
4,447
10,309
7,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 5
6,211
518
8,104
11,908
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Youeley
Hachiman
10
0 / 4 / 1
5,488
457
996
6,672
1,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
11
11
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
HuskyWaveZ
Osiris
2
2
5
2.25
W
Lancelot
Ojczul
Lancelot
6
1
2
7
L
Charon
Rafuyakinx
Charon
7
2
1
3.75
L
Bellona
Synergy38
Bellona
2
4
0
0.5
W
Sylvanus
SythoZ
Sylvanus
1
3
6
1.33
L
Baron Samedi
TheLokester
Baron Samedi
1
3
4
1
L
1
5
5
0.7
L
Hachiman
Youeley
Hachiman
0
4
1
0.13
W
Nut
Zoliee
Nut
8
1
4
10
W
Discordia
berfomed
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
30,715
51,086
Taken
52,391
34,650
Mitigated
36,034
19,087
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
HuskyWaveZ
Osiris
10,974
6,086
0
6,192
14,147
14,757
6
326
12,952
0
66,020
W
Lancelot
Ojczul
Lancelot
6,561
1,287
0
4,384
10,188
4,037
0
2,405
7,571
0
55,417
L
Charon
Rafuyakinx
Charon
8,462
1,435
0
2,302
9,685
4,330
0
2,988
6,697
44,496
1,268
L
Bellona
Synergy38
Bellona
8,706
3,432
0
3,208
13,817
17,383
0
0
13,817
0
45,088
W
Sylvanus
SythoZ
Sylvanus
5,523
1,112
1,613
3,684
11,742
10,331
12
4,113
7,524
21,085
3,491
L
Baron Samedi
TheLokester
Baron Samedi
4,447
877
333
2,793
10,309
7,866
44
1,609
8,700
19,730
407
L
8,104
2,926
0
4,097
11,908
4,655
0
2,838
9,070
0
40,169
L
Hachiman
Youeley
Hachiman
996
549
0
1,253
6,672
1,800
60
506
6,166
0
36,579
W
Nut
Zoliee
Nut
9,106
6,569
0
2,864
8,487
3,598
0
2,847
5,496
0
78,003
W
Discordia
berfomed
Discordia
2,941
208
0
350
6,522
1,927
0
2,175
4,174
47,168
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
30,961
449
Minions Killed
307
0
Camps Cleared
0
1,223,217
Distance Traveled
1,201,832
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,967
664
113
9
0
241,409
0
W
Lancelot
7,315
610
85
7
0
308,811
0
L
Charon
7,227
602
86
7
0
247,473
0
L
Bellona
6,177
515
82
7
0
221,744
0
W
Sylvanus
6,103
509
33
3
0
205,490
2
L
Baron Samedi
5,858
488
26
2
0
235,135
2
L
Ne Zha
6,211
518
57
5
0
266,484
3
L
Hachiman
5,488
457
56
5
0
230,996
0
W
Nut
9,215
768
131
11
0
235,540
4
W
Discordia
6,395
533
87
7
0
231,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role