Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum II
THRAGG1
Serqet
Platinum II
Level 157
God Stats
2W - 4L
1,499 SR
Queue Stats
204W - 194L
1,854 MMR
Solo
Horus
Horus
Gold I
brunnoob
Horus
Gold I
Level 197
God Stats
10W - 11L
1,573 SR
Queue Stats
150W - 147L
1,736 MMR
Solo
Janus
Janus
Gold IV
tongraca
Janus
Gold IV
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 39L
1,798 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,514 SR
1,678 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 179
1,592 SR
1,692 MMR
Jormungandr
Jormungandr
Platinum III
 
Jormungandr
Platinum III
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Daelon
Medusa
Gold II
Level 169
God Stats
9W - 3L
1,719 SR
Queue Stats
72W - 58L
1,569 MMR
Solo
Thoth
Thoth
Silver III
Haaika
Thoth
Silver III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,537 MMR
Solo
Chaac
Chaac
Diamond II
supernico12
Chaac
Diamond II
Level 157
God Stats
8W - 6L
1,741 SR
Queue Stats
156W - 114L
2,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,399
680
2,622
3,557
1,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
 
Bellona
4
0 / 0 / 0
2,699
540
0
512
265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
THRAGG1
Serqet
6
0 / 1 / 2
3,559
712
2,496
4,658
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
brunnoob
Horus
5
0 / 0 / 0
3,445
689
1,672
4,024
1,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
tongraca
Janus
7
2 / 0 / 0
4,231
846
1,354
1,924
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VamanaBake KujiraMartichoras

VS

Bans
KukulkanThanatosAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 0 / 1
3,490
698
2,434
4,123
2,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
 
Freya
6
0 / 1 / 1
3,409
682
1,027
4,442
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Daelon
Medusa
6
0 / 0 / 0
3,340
668
1,958
2,882
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Haaika
Thoth
6
0 / 1 / 0
3,517
703
973
1,368
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,416
883
524
1,616
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Bellona
 
Bellona
0
0
0
0
W
Jormungandr
 
Jormungandr
0
0
1
0.5
W
Freya
 
Freya
0
1
1
0.5
W
Medusa
Daelon
Medusa
0
0
0
0
W
Thoth
Haaika
Thoth
0
1
0
0
L
Serqet
THRAGG1
Serqet
0
1
2
1
L
Horus
brunnoob
Horus
0
0
0
0
W
1
0
0
1
L
Janus
tongraca
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,144
Damage
6,916
14,675
Taken
14,431
5,355
Mitigated
6,567
6,937
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,622
1,450
0
1,280
3,557
1,159
0
1,332
2,225
0
24,777
L
Bellona
 
Bellona
0
0
0
62
512
265
0
0
512
0
1,605
W
Jormungandr
 
Jormungandr
2,434
955
0
1,724
4,123
2,444
0
599
3,479
11,288
0
W
Freya
 
Freya
1,027
300
0
907
4,442
1,960
0
455
3,961
13,398
2,240
W
Medusa
Daelon
Medusa
1,958
1,025
0
750
2,882
751
0
0
2,882
0
22,104
W
Thoth
Haaika
Thoth
973
0
0
0
1,368
326
0
229
1,035
19,540
0
L
Serqet
THRAGG1
Serqet
2,496
673
0
2,236
4,658
1,577
0
1,501
3,157
0
14,725
L
Horus
brunnoob
Horus
1,672
1,109
732
1,870
4,024
1,796
0
988
3,036
0
8,799
W
524
125
0
446
1,616
1,086
0
0
1,616
0
27,732
L
Janus
tongraca
Janus
1,354
80
0
757
1,924
558
0
481
1,443
25,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,333
Gold Earned
18,172
139
Minions Killed
186
0
Camps Cleared
0
529,843
Distance Traveled
608,925
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,399
680
34
7
0
105,861
0
L
Bellona
2,699
540
5
1
0
38,878
0
W
Jormungandr
3,490
698
27
5
0
152,922
2
W
Freya
3,409
682
34
7
0
129,860
0
W
Medusa
3,340
668
32
6
0
115,713
0
W
Thoth
3,517
703
36
7
0
115,431
2
L
Serqet
3,559
712
36
7
0
135,590
0
L
Horus
3,445
689
14
3
0
118,967
0
W
Chaac
4,416
883
57
11
0
94,999
0
L
Janus
4,231
846
50
10
0
130,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role