Player Matchup

Cthulhu
Cthulhu
Onnixcrusher
Cthulhu
Level 22
God Stats
0W - 2L
1,234 SR
Queue Stats
16W - 20L
1,410 Elo+
Party 1
Mercury
Mercury
TboneKash975
Mercury
Level 85
God Stats
0W - 2L
1,337 SR
Queue Stats
122W - 123L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
XoIliee
Gilgamesh
Level 29
God Stats
2W - 2L
1,572 SR
Queue Stats
66W - 85L
1,371 Elo+
Party 1
Nut
Nut
smoljat
Nut
Level 49
God Stats
1W - 4L
1,459 SR
Queue Stats
28W - 40L
1,453 Elo+
Solo
Kukulkan
Kukulkan
xX2lilgoonsXx
Kukulkan
Level 55
God Stats
7W - 4L
1,610 SR
Queue Stats
19W - 31L
1,335 Elo+
Party 1
Team Averages
Level 48
1,442 SR
1,398 Elo+

VS

Team Averages
Level 65
1,463 SR
1,433 Elo+
Janus
Janus
Beavis16
Janus
Level 108
God Stats
31W - 21L
1,647 SR
Queue Stats
223W - 212L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
Dark_Roach22
Aphrodite
Level 50
God Stats
8W - 6L
1,158 SR
Queue Stats
58W - 51L
1,450 Elo+
Solo
Nemesis
Nemesis
Jackofhearts137
Nemesis
Level 37
God Stats
40W - 43L
1,695 SR
Queue Stats
532W - 478L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
ThalosKaizen
Sun Wukong
Level 41
God Stats
1W - 1L
1,282 SR
Queue Stats
16W - 27L
1,326 Elo+
Solo
Cupid
Cupid
mahimoon
Cupid
Level 89
God Stats
12W - 8L
1,535 SR
Queue Stats
260W - 257L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Onnixcrusher
Cthulhu
14
1 / 1 / 3
9,912
451
11,359
20,157
20,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
TboneKash975
Mercury
16
4 / 4 / 1
9,419
428
7,503
18,435
8,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
XoIliee
Gilgamesh
11
0 / 7 / 0
7,799
355
9,971
22,918
21,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
13
1 / 6 / 2
8,493
386
11,483
20,095
7,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xX2lilgoonsXx
Kukulkan
14
0 / 6 / 1
8,638
393
9,102
17,177
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beavis16
Janus
18
10 / 1 / 5
11,655
530
28,917
11,879
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Dark_Roach22
Aphrodite
16
4 / 2 / 11
10,877
494
11,225
18,171
12,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 5
10,710
487
14,451
20,909
11,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ThalosKaizen
Sun Wukong
18
4 / 0 / 4
11,620
528
10,747
18,087
17,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
mahimoon
Cupid
15
3 / 3 / 5
9,361
426
12,644
18,671
7,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
24
24
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
Beavis16
Janus
10
1
5
12.5
W
Aphrodite
Dark_Roach22
Aphrodite
4
2
11
4.75
W
3
1
5
5.5
L
Cthulhu
Onnixcrusher
Cthulhu
1
1
3
2.5
L
Mercury
TboneKash975
Mercury
4
4
1
1.13
W
Sun Wukong
ThalosKaizen
Sun Wukong
4
0
4
6
L
Gilgamesh
XoIliee
Gilgamesh
0
7
0
0
W
Cupid
mahimoon
Cupid
3
3
5
1.83
L
Nut
1
6
2
0.33
L
Kukulkan
xX2lilgoonsXx
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,418
Damage
77,984
98,782
Taken
87,717
64,199
Mitigated
54,445
12,630
Healing
46,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Beavis16
Janus
28,917
2,586
0
680
11,879
5,916
1,583
2,140
9,739
108,417
0
W
Aphrodite
Dark_Roach22
Aphrodite
11,225
1,894
10,679
12,027
18,171
12,033
0
6,449
11,534
40,510
1,327
W
14,451
7,120
0
10,244
20,909
11,086
0
4,110
16,525
0
104,519
L
Cthulhu
Onnixcrusher
Cthulhu
11,359
687
2,600
4,104
20,157
20,981
0
6,384
13,703
39,901
0
L
Mercury
TboneKash975
Mercury
7,503
3,269
42
1,646
18,435
8,417
0
7,799
10,452
0
85,020
W
Sun Wukong
ThalosKaizen
Sun Wukong
10,747
2,469
0
6,131
18,087
17,461
1,221
1,903
15,478
1,225
93,638
L
Gilgamesh
XoIliee
Gilgamesh
9,971
3,137
0
1,200
22,918
21,052
0
6,580
16,247
0
37,884
W
Cupid
mahimoon
Cupid
12,644
7,567
630
5,802
18,671
7,949
1,430
5,582
13,042
0
61,999
L
Nut
11,483
7,445
0
2,393
20,095
7,415
0
8,076
11,893
0
54,889
L
Kukulkan
xX2lilgoonsXx
Kukulkan
9,102
674
0
645
17,177
6,334
0
10,804
5,986
65,297
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
54,223
411
Minions Killed
519
0
Camps Cleared
0
1,973,996
Distance Traveled
2,204,907
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,655
530
132
6
0
468,685
0
W
Aphrodite
10,877
494
39
2
0
399,826
0
W
Nemesis
10,710
487
139
6
0
516,525
0
L
Cthulhu
9,912
451
53
2
0
412,419
0
L
Mercury
9,419
428
130
6
0
461,238
0
W
Sun Wukong
11,620
528
118
5
0
410,926
4
L
Gilgamesh
7,799
355
38
2
0
379,382
0
W
Cupid
9,361
426
91
4
0
408,945
0
L
Nut
8,493
386
79
4
0
339,326
0
L
Kukulkan
8,638
393
111
5
0
381,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role