Player Matchup

Morgan Le Fay
Morgan Le Fay
Anevig
Morgan Le Fay
Level 86
God Stats
10W - 10L
1,504 SR
Queue Stats
60W - 68L
1,455 Elo+
Party 1
Osiris
Osiris
Etnocid
Osiris
Level 88
God Stats
1W - 2L
1,208 SR
Queue Stats
36W - 38L
1,470 Elo+
Party 1
Ymir
Ymir
Kirschat7
Ymir
Level 47
God Stats
11W - 5L
1,514 SR
Queue Stats
70W - 67L
1,375 Elo+
Party 2
Nemesis
Nemesis
NiroStrike
Nemesis
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 34L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
RoyalRobsn
Hou Yi
Level 66
God Stats
22W - 12L
1,601 SR
Queue Stats
191W - 174L
1,271 Elo+
Party 2
Team Averages
Level 66
1,465 SR
1,408 Elo+

VS

Team Averages
Level 101
1,485 SR
1,415 Elo+
Hachiman
Hachiman
Banksy 1155809
Hachiman
Level 106
God Stats
16W - 18L
1,530 SR
Queue Stats
37W - 38L
1,476 Elo+
Party 3
Tyr
Tyr
Inevitble-THANOS
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 239L
1,456 Elo+
Solo
Fenrir
Fenrir
MKIFFFF
Fenrir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,183 Elo+
Solo
Ra
Ra
a MIGHTY SL0TH
Ra
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 31L
1,479 Elo+
Party 3
Scylla
Scylla
cioxasx
Scylla
Level 102
God Stats
1W - 8L
1,394 SR
Queue Stats
28W - 27L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anevig
Morgan Le Fay
11
5 / 1 / 0
6,506
723
3,624
4,132
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Etnocid
Osiris
10
1 / 0 / 2
5,804
645
6,541
7,513
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
0 / 3 / 1
4,692
521
957
8,920
4,126
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
NiroStrike
Nemesis
9
0 / 0 / 2
5,026
558
1,875
4,760
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
RoyalRobsn
Hou Yi
8
1 / 1 / 0
4,791
532
3,054
6,073
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
3 / 0 / 0
5,165
574
4,397
4,228
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 2 / 0
4,948
550
3,637
8,552
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
MKIFFFF
Fenrir
10
1 / 2 / 0
4,811
535
2,493
6,157
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
4,832
537
5,024
5,015
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
cioxasx
Scylla
4
0 / 2 / 0
3,630
403
394
2,705
795
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
5
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anevig
Morgan Le Fay
5
1
0
5
L
Hachiman
3
0
0
3
W
Osiris
Etnocid
Osiris
1
0
2
2
L
0
2
0
0
W
Ymir
0
3
1
0.17
L
Fenrir
MKIFFFF
Fenrir
1
2
0
0.5
W
Nemesis
NiroStrike
Nemesis
0
0
2
1
W
Hou Yi
RoyalRobsn
Hou Yi
1
1
0
1
L
0
1
2
1
L
Scylla
cioxasx
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,051
Damage
15,945
31,398
Taken
26,657
18,848
Mitigated
13,228
10,265
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anevig
Morgan Le Fay
3,624
915
0
586
4,132
1,670
156
462
3,670
39,595
1,346
L
Hachiman
4,397
2,050
0
1,401
4,228
1,318
0
106
4,122
0
30,495
W
Osiris
Etnocid
Osiris
6,541
2,599
0
2,238
7,513
9,365
0
147
7,366
0
35,074
L
3,637
1,556
0
2,197
8,552
6,161
0
151
7,680
531
31,298
W
Ymir
957
239
873
1,875
8,920
4,126
0
1,773
7,147
11,597
0
L
Fenrir
MKIFFFF
Fenrir
2,493
708
0
589
6,157
2,801
0
1,769
4,344
0
28,074
W
Nemesis
NiroStrike
Nemesis
1,875
617
0
3,146
4,760
1,574
0
994
3,705
0
27,781
W
Hou Yi
RoyalRobsn
Hou Yi
3,054
1,198
0
1,547
6,073
2,113
0
2,095
3,877
0
25,688
L
5,024
830
612
1,824
5,015
2,153
0
851
4,164
27,483
0
L
Scylla
cioxasx
Scylla
394
0
0
500
2,705
795
0
1,642
1,063
8,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
23,386
251
Minions Killed
212
0
Camps Cleared
0
885,863
Distance Traveled
796,885
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,506
723
75
8
0
182,024
0
L
Hachiman
5,165
574
52
6
0
169,097
0
W
Osiris
5,804
645
70
8
0
152,581
0
L
Tyr
4,948
550
63
7
0
162,331
1
W
Ymir
4,692
521
9
1
0
167,095
2
L
Fenrir
4,811
535
48
5
0
199,633
0
W
Nemesis
5,026
558
51
6
0
223,271
0
W
Hou Yi
4,791
532
46
5
0
160,892
0
L
Ra
4,832
537
39
4
0
176,828
0
L
Scylla
3,630
403
10
1
0
88,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role