Player Matchup

Charybdis
Charybdis
DCCLars
Charybdis
Level 158
God Stats
0W - 1L
1,178 SR
Queue Stats
46W - 48L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
FancyCalf145124
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,412 Elo+
Solo
He Bo
He Bo
Leg1t360NoSc0per
He Bo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 71L
1,315 Elo+
Party 1
Susano
Susano
ScorpionLars074
Susano
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
SpennyS_
Gilgamesh
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 117L
1,524 Elo+
Solo
Team Averages
Level 143
1,436 SR
1,415 Elo+

VS

Team Averages
Level 112
1,541 SR
1,528 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Bruce1887
Nut
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 70L
1,502 Elo+
Solo
Shiva
Shiva
LongstrideWoods
Shiva
Level 102
God Stats
2W - 1L
1,661 SR
Queue Stats
163W - 178L
1,492 Elo+
Solo
Da Ji
Da Ji
Parallaxity
Da Ji
Level 118
God Stats
2W - 0L
1,758 SR
Queue Stats
53W - 41L
1,582 Elo+
Party 2
Ares
Ares
Rahan_guy
Ares
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
53W - 43L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DCCLars
Charybdis
14
4 / 5 / 5
8,384
838
5,114
8,639
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
FancyCalf145124
Jormungandr
14
2 / 2 / 10
7,508
751
9,247
12,226
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 4 / 4
8,045
805
7,492
7,574
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 7
6,728
673
6,550
8,017
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Gilgamesh
SpennyS_
Gilgamesh
14
0 / 4 / 10
7,322
732
8,046
11,650
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 2 / 7
8,850
885
14,192
7,612
4,112
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
9 / 2 / 9
10,172
1,017
11,435
10,166
5,260
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 9
8,693
869
8,763
10,499
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 4 / 5
6,872
687
5,294
9,196
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
12
1 / 3 / 10
7,862
786
3,731
10,636
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
12
Kills
19
19
Deaths
13
36
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
7
4.25
W
9
2
9
6.75
L
Charybdis
DCCLars
Charybdis
4
5
5
1.3
L
Jormungandr
FancyCalf145124
Jormungandr
2
2
10
3.5
L
6
4
4
2
W
4
2
9
4.25
W
0
4
5
0.63
W
Ares
1
3
10
2
L
0
4
7
0.88
L
Gilgamesh
SpennyS_
Gilgamesh
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
43,415
48,106
Taken
48,109
35,395
Mitigated
35,481
8,639
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,192
1,351
426
1,643
7,612
4,112
490
3,661
3,686
29,162
543
W
11,435
6,759
137
2,921
10,166
5,260
1,280
2,747
6,990
0
31,045
L
Charybdis
DCCLars
Charybdis
5,114
1,850
0
439
8,639
4,287
0
4,288
4,351
0
17,781
L
Jormungandr
FancyCalf145124
Jormungandr
9,247
1,780
474
3,325
12,226
14,572
0
4,707
7,519
16,336
0
L
7,492
47
0
1,106
7,574
3,359
0
1,681
5,893
11,932
0
W
8,763
644
0
398
10,499
8,210
345
3,507
6,416
129
14,845
W
5,294
995
2,062
1,401
9,196
5,909
175
3,661
5,414
0
9,451
W
Ares
3,731
0
661
1,297
10,636
11,990
0
2,024
8,104
5,954
236
L
6,550
76
0
11
8,017
3,780
0
4,489
3,528
0
12,047
L
Gilgamesh
SpennyS_
Gilgamesh
8,046
1,626
1,276
2,008
11,650
9,397
0
2,594
9,056
0
19,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
42,449
106
Minions Killed
114
0
Camps Cleared
0
937,451
Distance Traveled
911,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,850
885
48
5
0
163,755
0
W
Nut
10,172
1,017
42
4
0
188,551
0
L
Charybdis
8,384
838
30
3
0
153,268
0
L
Jormungandr
7,508
751
26
3
0
196,881
0
L
He Bo
8,045
805
9
1
0
196,567
0
W
Shiva
8,693
869
13
1
0
198,171
0
W
Da Ji
6,872
687
10
1
0
170,800
0
W
Ares
7,862
786
1
0
0
190,045
0
L
Susano
6,728
673
20
2
0
188,087
0
L
Gilgamesh
7,322
732
21
2
0
202,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role