Player Matchup

Loki
Loki
DannyAJJ
Loki
Level 60
God Stats
41W - 38L
1,610 SR
Queue Stats
136W - 129L
1,478 Elo+
Party 2
Ishtar
Ishtar
Dovaking23
Ishtar
Level 18
God Stats
12W - 9L
1,498 SR
Queue Stats
25W - 32L
1,393 Elo+
Party 2
Bellona
Bellona
KristianLuvsU
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1
Cerberus
Cerberus
Swisaa
Cerberus
Level 117
God Stats
4W - 0L
1,876 SR
Queue Stats
92W - 87L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
luidgeeduardo
Nu Wa
Level 45
God Stats
263W - 211L
1,585 SR
Queue Stats
313W - 295L
1,544 Elo+
Solo
Team Averages
Level 50
1,614 SR
1,446 Elo+

VS

Team Averages
Level 69
1,475 SR
1,440 Elo+
Bellona
Bellona
BrittanyGrimm
Bellona
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
54W - 78L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
Mechanical_Choir
Kukulkan
Level 86
God Stats
73W - 82L
1,459 SR
Queue Stats
84W - 103L
1,450 Elo+
Party 3
Aphrodite
Aphrodite
Missy-Gamer-Girl
Aphrodite
Level 104
God Stats
66W - 68L
1,510 SR
Queue Stats
98W - 113L
1,436 Elo+
Party 3
Athena
Athena
Nobodys_Hero_Guy
Athena
Level 80
God Stats
26W - 27L
1,553 SR
Queue Stats
57W - 77L
1,445 Elo+
Party 3
Freya
Freya
pendragon1412
Freya
Level 48
God Stats
3W - 4L
1,600 SR
Queue Stats
62W - 74L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 1 / 10
6,808
1,362
5,648
4,320
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
Dovaking23
Ishtar
11
2 / 1 / 11
6,348
1,270
4,192
2,580
1,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
11
1 / 0 / 14
6,229
1,246
4,757
6,136
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Swisaa
Cerberus
12
6 / 0 / 10
7,214
1,443
7,898
5,253
4,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 9
6,402
1,280
4,330
1,356
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 5 / 1
5,946
1,189
5,266
9,036
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 1
6,023
1,205
5,716
3,387
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
11
0 / 3 / 2
5,660
1,132
3,310
5,367
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
5,729
1,146
2,260
11,122
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,070
1,014
432
1,247
330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
16
Kills
2
2
Deaths
16
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
1
0.3
W
Loki
5
1
10
10
W
Ishtar
Dovaking23
Ishtar
2
1
11
7.5
W
Bellona
1
0
14
8
L
1
1
1
1.5
L
Aphrodite
0
3
2
0.33
L
0
6
1
0.08
W
Cerberus
Swisaa
Cerberus
6
0
10
11
W
2
0
9
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
16,984
19,645
Taken
30,159
13,763
Mitigated
21,430
5,392
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,266
1,152
0
357
9,036
8,798
0
4,417
4,493
0
15,420
W
Loki
5,648
1,573
0
600
4,320
1,820
0
2,765
1,482
0
16,127
W
Ishtar
Dovaking23
Ishtar
4,192
3,245
0
720
2,580
1,202
0
1,521
1,059
0
14,707
W
Bellona
4,757
1,798
0
1,146
6,136
6,137
0
3,651
2,279
0
6,438
L
5,716
46
0
0
3,387
1,244
0
1,077
2,263
25,097
0
L
Aphrodite
3,310
112
1,360
804
5,367
2,411
0
2,476
2,772
15,958
0
L
2,260
716
0
372
11,122
8,647
0
3,593
7,320
5,123
0
W
Cerberus
Swisaa
Cerberus
7,898
947
0
2,926
5,253
4,041
0
3,002
2,115
13,689
0
W
4,330
1,538
0
0
1,356
563
0
779
577
14,507
259
L
432
267
0
138
1,247
330
0
545
702
2,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,001
Gold Earned
28,428
113
Minions Killed
102
5
Camps Cleared
3
451,606
Distance Traveled
350,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,946
1,189
18
4
1
80,181
0
W
Loki
6,808
1,362
24
5
3
113,451
0
W
Ishtar
6,348
1,270
15
3
1
68,865
0
W
Bellona
6,229
1,246
9
2
0
90,551
0
L
Kukulkan
6,023
1,205
53
11
0
90,082
0
L
Aphrodite
5,660
1,132
24
5
0
96,203
0
L
Athena
5,729
1,146
6
1
1
71,206
0
W
Cerberus
7,214
1,443
36
7
0
98,775
0
W
Nu Wa
6,402
1,280
29
6
1
79,964
0
L
Freya
5,070
1,014
1
0
1
12,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role