Player Matchup

Yu Huang
Yu Huang
Bronze II
 
Yu Huang
Bronze II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver IV
 
Atlas
Silver IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
Cerillio
Artemis
Silver V
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 109L
730 MMR
Solo
Horus
Horus
Silver V
busywhiterabbit
Horus
Silver V
Level 110
God Stats
1W - 6L
1,225 SR
Queue Stats
49W - 64L
695 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
thirstgfc
Tsukuyomi
Silver IV
Level 149
God Stats
11W - 20L
1,465 SR
Queue Stats
346W - 380L
786 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,438 SR
1,042 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,580 SR
705 MMR
Kukulkan
Kukulkan
Silver III
CurseDragon5049
Kukulkan
Silver III
Level 99
God Stats
19W - 16L
1,576 SR
Queue Stats
380W - 406L
791 MMR
Solo
Vamana
Vamana
Silver V
Deuces34
Vamana
Silver V
Level 68
God Stats
6W - 1L
1,733 SR
Queue Stats
400W - 425L
669 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
ImJusBetter4525
Kuzenbo
Silver V
Level 84
God Stats
2W - 2L
1,528 SR
Queue Stats
52W - 71L
696 MMR
Solo
Xbalanque
Xbalanque
Silver V
SimpingProblems
Xbalanque
Silver V
Level 114
God Stats
23W - 20L
1,562 SR
Queue Stats
355W - 418L
611 MMR
Solo
Fenrir
Fenrir
Silver IV
arolxx
Fenrir
Silver IV
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 76L
756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 2 / 1
7,038
469
5,745
8,417
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
13
0 / 0 / 0
6,933
462
5,590
8,098
6,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Cerillio
Artemis
12
1 / 6 / 2
7,184
479
7,307
12,318
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 1
6,565
438
1,967
11,570
9,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
thirstgfc
Tsukuyomi
13
4 / 2 / 1
7,473
498
3,284
10,240
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AphroditeAo KuangNu WaChaac

VS

Bans
Bake KujiraAwilixThorBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 0 / 2
9,529
635
7,925
7,412
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Deuces34
Vamana
15
0 / 0 / 1
9,404
627
3,160
9,138
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 2 / 4
7,741
516
4,256
13,498
13,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
SimpingProblems
Xbalanque
14
4 / 2 / 4
8,325
555
8,438
11,295
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
arolxx
Fenrir
14
3 / 1 / 1
8,125
542
5,098
10,806
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
11
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
1
0.25
L
Atlas
 
Atlas
0
0
0
0
L
Artemis
Cerillio
Artemis
1
6
2
0.33
W
Kukulkan
2
0
2
3
W
Vamana
Deuces34
Vamana
0
0
1
0.5
W
2
2
4
2
W
Xbalanque
SimpingProblems
Xbalanque
4
2
4
3
W
Fenrir
arolxx
Fenrir
3
1
1
3.5
L
0
1
1
0.5
L
Tsukuyomi
thirstgfc
Tsukuyomi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
28,877
50,643
Taken
52,149
27,242
Mitigated
32,275
9,958
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,745
192
0
750
8,417
2,963
0
5,881
2,536
52,431
1,997
L
Atlas
 
Atlas
5,590
1,899
0
1,911
8,098
6,305
0
156
7,942
46,129
0
L
Artemis
Cerillio
Artemis
7,307
2,951
0
1,333
12,318
4,401
533
2,170
10,148
0
52,926
W
Kukulkan
7,925
136
0
2,186
7,412
3,169
1,798
3,123
4,053
90,060
1,170
W
Vamana
Deuces34
Vamana
3,160
667
0
1,092
9,138
5,943
1,953
3,862
5,276
0
74,417
W
4,256
1,786
0
1,857
13,498
13,921
138
1,990
11,431
20,968
0
W
Xbalanque
SimpingProblems
Xbalanque
8,438
4,394
0
3,644
11,295
4,492
1,120
622
10,673
0
60,767
W
Fenrir
arolxx
Fenrir
5,098
991
0
5,008
10,806
4,750
81
1,827
8,882
0
64,213
L
1,967
1,028
944
3,687
11,570
9,354
0
2,232
9,338
0
22,045
L
Tsukuyomi
thirstgfc
Tsukuyomi
3,284
503
0
1,333
10,240
4,219
21
1,742
8,498
0
45,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
43,124
352
Minions Killed
493
0
Camps Cleared
0
1,392,926
Distance Traveled
1,465,900
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,038
469
96
6
0
266,149
2
L
Atlas
6,933
462
84
6
0
261,981
4
L
Artemis
7,184
479
73
5
0
253,278
1
W
Kukulkan
9,529
635
149
10
0
278,351
1
W
Vamana
9,404
627
142
9
0
266,934
3
W
Kuzenbo
7,741
516
22
1
0
315,284
4
W
Xbalanque
8,325
555
86
6
0
261,114
4
W
Fenrir
8,125
542
94
6
0
344,217
0
L
Horus
6,565
438
22
1
0
301,903
4
L
Tsukuyomi
7,473
498
77
5
0
309,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role