Player Matchup

Amaterasu
Amaterasu
JoaoVitor1220
Amaterasu
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 36L
1,481 Elo+
Solo
Sol
Sol
brandonxreds
Sol
Level 61
God Stats
89W - 78L
1,560 SR
Queue Stats
241W - 267L
1,472 Elo+
Solo
Scylla
Scylla
encargo_fulgente
Scylla
Level 41
God Stats
1W - 2L
1,288 SR
Queue Stats
16W - 21L
1,360 Elo+
Solo
Thor
Thor
jbzmiguel35
Thor
Level 62
God Stats
0W - 5L
1,328 SR
Queue Stats
26W - 30L
1,231 Elo+
Solo
Nut
Nut
smoljat
Nut
Level 49
God Stats
1W - 4L
1,621 SR
Queue Stats
28W - 40L
1,473 Elo+
Solo
Team Averages
Level 52
1,459 SR
1,404 Elo+

VS

Team Averages
Level 73
1,505 SR
1,415 Elo+
Erlang Shen
Erlang Shen
DaanRosco
Erlang Shen
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 106L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
HaleGalaxy2126
Ne Zha
Level 86
God Stats
7W - 8L
1,357 SR
Queue Stats
397W - 381L
1,463 Elo+
Solo
Thoth
Thoth
L7BigSmoove
Thoth
Level 25
God Stats
3W - 5L
1,306 SR
Queue Stats
41W - 42L
1,282 Elo+
Party 2
Nut
Nut
MarneeNL
Nut
Level 65
God Stats
2W - 0L
1,864 SR
Queue Stats
387W - 372L
1,413 Elo+
Party 1
Chaac
Chaac
amazingsnipes3
Chaac
Level 85
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 71L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JoaoVitor1220
Amaterasu
9
0 / 4 / 0
5,114
465
3,515
10,478
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 2
5,950
541
5,532
8,275
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 1 / 1
4,687
426
1,654
2,448
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 3 / 2
5,989
544
4,386
9,786
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
10
0 / 3 / 0
5,601
509
4,794
9,110
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaanRosco
Erlang Shen
9
2 / 4 / 3
5,447
495
6,252
9,772
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 3
6,318
574
4,908
8,487
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 2 / 0
5,338
485
2,455
5,992
1,994
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
6,653
605
3,731
4,446
1,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 0 / 1
7,319
665
5,225
7,991
7,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
13
14
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DaanRosco
Erlang Shen
2
4
3
0.88
W
3
1
3
4.5
L
Amaterasu
JoaoVitor1220
Amaterasu
0
4
0
0
W
2
2
0
1
W
3
0
0
3
W
3
0
1
3.5
L
3
3
2
1.33
L
1
1
1
1.5
L
3
3
2
1.33
L
Nut
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
22,571
40,097
Taken
36,688
14,625
Mitigated
21,335
12,590
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DaanRosco
Erlang Shen
6,252
3,096
108
1,835
9,772
6,812
0
3,883
5,889
0
18,893
W
4,908
1,530
0
4,339
8,487
2,919
0
1,040
7,447
0
28,819
L
Amaterasu
JoaoVitor1220
Amaterasu
3,515
1,434
0
3,367
10,478
4,567
0
0
10,478
0
25,900
W
2,455
88
0
1,606
5,992
1,994
0
2,218
3,774
28,325
0
W
3,731
1,960
0
556
4,446
1,757
855
0
4,446
0
42,684
W
5,225
1,483
0
3,223
7,991
7,853
329
0
7,991
0
46,858
L
5,532
2,305
0
3,616
8,275
2,407
787
954
7,321
35,348
468
L
1,654
274
0
250
2,448
646
0
653
1,795
12,988
0
L
4,386
1,086
0
3,925
9,786
3,667
0
848
8,938
0
34,641
L
Nut
4,794
3,021
0
1,432
9,110
3,338
0
0
9,110
0
35,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
31,075
206
Minions Killed
242
0
Camps Cleared
0
979,514
Distance Traveled
1,069,677
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,447
495
26
2
0
228,447
0
W
Ne Zha
6,318
574
47
4
0
235,323
0
L
Amaterasu
5,114
465
33
3
0
228,952
0
W
Thoth
5,338
485
31
3
0
185,135
2
W
Nut
6,653
605
61
6
0
210,487
0
W
Chaac
7,319
665
77
7
0
210,285
1
L
Sol
5,950
541
41
4
0
213,312
2
L
Scylla
4,687
426
18
2
0
126,719
0
L
Thor
5,989
544
60
5
0
221,159
0
L
Nut
5,601
509
54
5
0
189,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role