Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DatBoyROBFUEGO
Susano
Level 127
God Stats
22W - 14L
1,490 SR
Queue Stats
164W - 171L
1,415 Elo+
Solo
Nut
Nut
Gorgonzola42
Nut
Level 59
God Stats
37W - 19L
1,473 SR
Queue Stats
531W - 456L
1,528 Elo+
Solo
Hera
Hera
ThaSummoner
Hera
Level 87
God Stats
86W - 94L
1,524 SR
Queue Stats
439W - 462L
1,510 Elo+
Solo
Ymir
Ymir
nakamita
Ymir
Level 54
God Stats
4W - 5L
1,425 SR
Queue Stats
59W - 66L
1,439 Elo+
Solo
Team Averages
Level 88
1,482 SR
1,478 Elo+

VS

Team Averages
Level 114
1,504 SR
1,496 Elo+
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alhambra11
Anubis
Level 126
God Stats
11W - 7L
1,500 SR
Queue Stats
423W - 442L
1,496 Elo+
Solo
Ix Chel
Ix Chel
RyBread1984
Ix Chel
Level 147
God Stats
4W - 3L
1,428 SR
Queue Stats
76W - 81L
1,468 Elo+
Solo
Camazotz
Camazotz
SOULREAPRv3
Camazotz
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,384 Elo+
Solo
Nut
Nut
dantesimeoni
Nut
Level 69
God Stats
18W - 10L
1,593 SR
Queue Stats
19W - 10L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 5
6,047
1,209
3,035
1,959
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 0 / 4
7,091
1,418
3,939
1,904
571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 3
6,003
1,201
4,256
5,235
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 4
5,991
1,198
4,457
47
10
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 3 / 7
5,797
1,159
3,447
7,717
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

371

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 4
6,011
1,202
3,919
6,462
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Alhambra11
Anubis
10
0 / 3 / 2
5,590
1,118
3,163
5,610
2,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
RyBread1984
Ix Chel
11
3 / 1 / 1
6,409
1,282
4,235
3,273
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
SOULREAPRv3
Camazotz
8
0 / 0 / 0
3,366
673
0
0
0
11
1 / 3 / 2
5,969
1,194
3,340
4,860
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
9
Kills
4
4
Deaths
9
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
5
3.5
L
Cerberus
 
Cerberus
0
2
4
1
L
Anubis
Alhambra11
Anubis
0
3
2
0.33
W
5
0
4
7
W
1
1
3
2.5
L
Ix Chel
RyBread1984
Ix Chel
3
1
1
3.5
L
Camazotz
SOULREAPRv3
Camazotz
0
0
0
0
W
2
0
4
4
L
1
3
2
0.67
W
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
14,657
16,862
Taken
20,205
7,848
Mitigated
11,851
1,502
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,035
1,414
0
582
1,959
439
0
1,331
607
0
18,170
L
Cerberus
 
Cerberus
3,919
599
0
1,740
6,462
5,583
0
2,919
3,424
8,852
0
L
Anubis
Alhambra11
Anubis
3,163
57
0
169
5,610
2,828
0
1,616
3,829
16,347
0
W
3,939
238
0
0
1,904
571
0
1,330
540
0
6,869
W
4,256
2,580
0
703
5,235
1,619
0
2,627
2,594
0
14,766
L
Ix Chel
RyBread1984
Ix Chel
4,235
777
209
229
3,273
1,446
0
1,204
2,069
16,357
370
L
Camazotz
SOULREAPRv3
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
4,457
1,191
0
20
47
10
0
16
21
13,349
0
L
3,340
2,276
0
279
4,860
1,994
0
1,756
2,988
0
16,949
W
Ymir
3,447
545
0
197
7,717
5,209
0
5,603
1,951
8,048
86

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
27,345
98
Minions Killed
114
5
Camps Cleared
5
482,140
Distance Traveled
346,655
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,047
1,209
32
6
1
95,715
0
L
Cerberus
6,011
1,202
12
2
0
103,317
0
L
Anubis
5,590
1,118
39
8
1
85,543
1
W
Susano
7,091
1,418
9
2
0
102,983
0
W
Nut
6,003
1,201
27
5
2
95,334
0
L
Ix Chel
6,409
1,282
32
6
0
87,993
0
L
Camazotz
3,366
673
0
0
0
0
0
W
Hera
5,991
1,198
11
2
0
106,201
0
L
Nut
5,969
1,194
31
6
4
69,802
0
W
Ymir
5,797
1,159
19
4
2
81,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role