Player Matchup

Vulcan
Vulcan
Bronze III
Aramun
Vulcan
Bronze III
Level 124
God Stats
0W - 2L
1,760 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Kifluraz
Sun Wukong
Bronze III
Level 49
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
dzenanlikic
Xbalanque
Bronze III
Level 88
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,626 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,697 SR
1,322 MMR
Osiris
Osiris
Gold V
BriBri33
Osiris
Gold V
Level 101
God Stats
3W - 0L
1,929 SR
Queue Stats
23W - 26L
1,314 MMR
Solo
Bacchus
Bacchus
Gold III
billthedrill123
Bacchus
Gold III
Level 101
God Stats
26W - 31L
1,643 SR
Queue Stats
310W - 330L
1,413 MMR
Party 2
Cernunnos
Cernunnos
Silver I
dieccast
Cernunnos
Silver I
Level 121
God Stats
22W - 33L
1,520 SR
Queue Stats
311W - 337L
1,240 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aramun
Vulcan
14
0 / 5 / 1
9,236
616
12,572
12,735
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Kifluraz
Sun Wukong
13
0 / 5 / 0
8,988
599
10,231
18,600
15,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
dzenanlikic
Xbalanque
16
1 / 5 / 0
10,439
696
11,074
14,968
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PoseidonAchillesAnubisDiscordiaJormungandr

VS

Bans
ThothNu WaKuzenboAnhurBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BriBri33
Osiris
17
4 / 0 / 11
11,515
768
12,229
17,335
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 4
11,699
780
14,005
18,627
25,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
dieccast
Cernunnos
16
1 / 0 / 13
10,688
713
14,854
16,501
8,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Aramun
Vulcan
0
5
1
0.1
W
Osiris
BriBri33
Osiris
4
0
11
9.5
L
Sun Wukong
Kifluraz
Sun Wukong
0
5
0
0
W
10
1
4
12
W
Cernunnos
dieccast
Cernunnos
1
0
13
7.5
L
Xbalanque
dzenanlikic
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,877
Damage
41,088
46,303
Taken
52,463
28,715
Mitigated
52,419
5,771
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Aramun
Vulcan
12,572
4,308
0
1,212
12,735
6,225
195
4,442
7,207
37,991
0
W
Osiris
BriBri33
Osiris
12,229
3,799
0
5,292
17,335
18,143
547
4,165
12,919
0
58,303
L
Sun Wukong
Kifluraz
Sun Wukong
10,231
1,657
0
2,712
18,600
15,623
0
3,024
14,598
0
26,719
W
14,005
856
0
6,170
18,627
25,402
201
3,547
14,832
26,226
2,449
W
Cernunnos
dieccast
Cernunnos
14,854
6,853
0
8,098
16,501
8,874
2,135
4,745
11,560
0
68,973
L
Xbalanque
dzenanlikic
Xbalanque
11,074
6,025
0
1,847
14,968
6,867
1,189
3,475
10,396
0
41,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
33,902
162
Minions Killed
205
0
Camps Cleared
0
772,696
Distance Traveled
861,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,236
616
55
4
0
273,503
2
W
Osiris
11,515
768
74
5
0
318,493
0
L
Sun Wukong
8,988
599
35
2
0
273,661
0
W
Bacchus
11,699
780
17
1
0
283,749
0
W
Cernunnos
10,688
713
114
8
0
259,230
2
L
Xbalanque
10,439
696
72
5
0
225,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role