Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DemonMedina
Zeus
Level 200
God Stats
1W - 2L
1,426 SR
Queue Stats
14W - 17L
1,497 Elo+
Solo
Vulcan
Vulcan
Mts_hfs
Vulcan
Level 103
God Stats
115W - 97L
1,544 SR
Queue Stats
121W - 102L
1,516 Elo+
Party 1
Cerberus
Cerberus
Santo220
Cerberus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 268L
1,498 Elo+
Solo
Fenrir
Fenrir
Smeagol11235
Fenrir
Level 92
God Stats
1W - 1L
1,719 SR
Queue Stats
125W - 124L
1,562 Elo+
Solo
Team Averages
Level 117
1,538 SR
1,515 Elo+

VS

Team Averages
Level 159
1,454 SR
1,472 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BLAZED_AKUMA
Vulcan
Level 145
God Stats
161W - 185L
1,580 SR
Queue Stats
270W - 312L
1,500 Elo+
Party 2
Arachne
Arachne
BaldebaranW
Arachne
Level 133
God Stats
30W - 20L
1,099 SR
Queue Stats
1,054W - 1,103L
1,383 Elo+
Solo
Nut
Nut
Introze
Nut
Level 159
God Stats
15W - 12L
1,639 SR
Queue Stats
124W - 112L
1,560 Elo+
Solo
Tiamat
Tiamat
SiixLegasi
Tiamat
Level 154
God Stats
17W - 18L
1,449 SR
Queue Stats
602W - 647L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 2
5,722
1,144
2,069
2,684
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,562
1,112
2,929
2,816
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Mts_hfs
Vulcan
11
0 / 1 / 3
5,914
1,183
2,117
1,461
434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Santo220
Cerberus
9
0 / 0 / 0
4,998
1,000
0
0
0
Fenrir
10
3 / 2 / 0
6,294
1,259
3,685
5,979
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

368

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 2
5,932
1,186
2,845
3,975
2,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
10
1 / 0 / 2
5,871
1,174
3,568
551
206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
BaldebaranW
Arachne
11
0 / 0 / 3
5,716
1,143
1,466
1,656
1,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
10
1 / 0 / 2
6,163
1,233
1,614
3,037
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
SiixLegasi
Tiamat
10
0 / 2 / 2
5,416
1,083
1,468
2,985
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
3
3
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
W
Sylvanus
 
Sylvanus
1
1
2
2
W
Vulcan
1
0
2
2
W
Arachne
BaldebaranW
Arachne
0
0
3
1.5
L
0
0
1
0.5
W
Nut
1
0
2
2
L
Vulcan
Mts_hfs
Vulcan
0
1
3
1.5
L
Cerberus
Santo220
Cerberus
0
0
0
0
W
Tiamat
SiixLegasi
Tiamat
0
2
2
0.5
L
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,800
Damage
10,961
12,940
Taken
12,204
5,121
Mitigated
6,369
1,413
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,069
1,049
0
365
2,684
943
0
2,331
335
0
16,234
W
Sylvanus
 
Sylvanus
2,845
257
308
654
3,975
2,036
0
1,663
2,193
9,694
0
W
Vulcan
3,568
2,236
0
215
551
206
0
374
177
15,130
0
W
Arachne
BaldebaranW
Arachne
1,466
1,219
48
539
1,656
1,148
0
1,129
527
0
6,938
L
2,929
77
0
0
2,816
886
0
1,681
1,106
17,456
0
W
Nut
1,614
883
0
110
3,037
1,051
0
1,230
1,724
0
16,321
L
Vulcan
Mts_hfs
Vulcan
2,117
1,733
0
0
1,461
434
0
1,016
389
12,828
0
L
Cerberus
Santo220
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
SiixLegasi
Tiamat
1,468
237
0
328
2,985
1,928
0
650
2,267
9,853
0
L
Fenrir
3,685
818
0
1,048
5,979
2,858
0
2,678
3,229
0
9,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
29,098
120
Minions Killed
109
5
Camps Cleared
7
373,632
Distance Traveled
526,498
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,722
1,144
41
8
0
80,134
0
W
Sylvanus
5,932
1,186
14
3
0
101,086
0
W
Vulcan
5,871
1,174
29
6
0
106,813
0
W
Arachne
5,716
1,143
11
2
3
116,665
2
L
Zeus
5,562
1,112
37
7
0
83,452
0
W
Nut
6,163
1,233
37
7
3
100,720
0
L
Vulcan
5,914
1,183
27
5
0
101,850
0
L
Cerberus
4,998
1,000
0
0
0
0
0
W
Tiamat
5,416
1,083
18
4
1
101,214
0
L
Fenrir
6,294
1,259
15
3
5
108,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role