Player Matchup

Sobek
Sobek
Offattack
Sobek
Level 139
God Stats
7W - 8L
1,285 SR
Queue Stats
525W - 524L
1,544 Elo+
Solo
Eset
Eset
Reenkarne
Eset
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,362 Elo+
Party 1
Chernobog
Chernobog
Tizianito
Chernobog
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,576 Elo+
Party 2
Chiron
Chiron
benjanito
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,576 Elo+
Party 2
Geb
Geb
easyplayz
Geb
Level 44
God Stats
1W - 0L
1,278 SR
Queue Stats
13W - 17L
1,387 Elo+
Party 1
Team Averages
Level 79
1,412 SR
1,489 Elo+

VS

Team Averages
Level 77
1,376 SR
1,563 Elo+
Kali
Kali
DrFlinche
Kali
Level 69
God Stats
2W - 9L
1,313 SR
Queue Stats
263W - 264L
1,601 Elo+
Solo
He Bo
He Bo
Lesnik2019
He Bo
Level 118
God Stats
6W - 6L
1,500 SR
Queue Stats
356W - 342L
1,534 Elo+
Solo
Olorun
Olorun
Mavedyr
Olorun
Level 74
God Stats
1W - 2L
1,285 SR
Queue Stats
35W - 25L
1,697 Elo+
Solo
Izanami
Izanami
Nvthof
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
m4lfnctn
Tsukuyomi
Level 45
God Stats
0W - 2L
1,284 SR
Queue Stats
124W - 94L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Offattack
Sobek
14
2 / 2 / 11
8,969
897
3,829
15,856
18,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
16
6 / 2 / 10
9,602
960
8,032
8,698
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Tizianito
Chernobog
15
5 / 2 / 11
8,847
885
9,263
10,952
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
benjanito
Chiron
16
3 / 1 / 13
9,238
924
8,287
9,069
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 9
9,152
915
6,538
13,314
11,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 5 / 4
7,693
769
11,926
12,797
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
13
0 / 2 / 5
6,403
640
5,893
4,525
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Mavedyr
Olorun
7
0 / 4 / 1
5,674
567
2,804
5,895
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Nvthof
Izanami
15
1 / 3 / 7
7,104
710
7,621
7,084
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
m4lfnctn
Tsukuyomi
14
3 / 5 / 1
7,980
798
12,384
10,175
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
19
Kills
8
9
Deaths
19
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
4
5
4
1.2
L
He Bo
0
2
5
1.25
L
Olorun
Mavedyr
Olorun
0
4
1
0.13
L
Izanami
Nvthof
Izanami
1
3
7
1.5
W
Sobek
Offattack
Sobek
2
2
11
3.75
W
Eset
6
2
10
5.5
W
Chernobog
Tizianito
Chernobog
5
2
11
5.25
W
Chiron
benjanito
Chiron
3
1
13
9.5
W
3
2
9
3.75
L
Tsukuyomi
m4lfnctn
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,949
Damage
40,628
57,889
Taken
40,476
45,228
Mitigated
19,549
20,791
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
11,926
2,776
280
2,987
12,797
7,471
0
5,291
7,392
0
19,465
L
He Bo
5,893
111
946
804
4,525
2,070
0
2,701
1,792
9,703
0
L
Olorun
Mavedyr
Olorun
2,804
1,492
408
562
5,895
2,222
0
2,726
3,111
4,106
0
L
Izanami
Nvthof
Izanami
7,621
3,953
26
769
7,084
3,206
0
2,848
4,148
0
13,874
W
Sobek
Offattack
Sobek
3,829
73
2,169
3,745
15,856
18,323
800
3,717
10,981
11,585
0
W
Eset
8,032
569
665
615
8,698
4,322
216
645
8,053
13,372
1,311
W
Chernobog
Tizianito
Chernobog
9,263
5,261
770
2,825
10,952
5,849
3,283
1,133
9,819
0
22,855
W
Chiron
benjanito
Chiron
8,287
2,340
2,369
2,901
9,069
4,880
2,986
1,277
7,792
0
26,974
W
6,538
134
2,246
2,486
13,314
11,854
120
1,925
11,389
14,170
795
L
Tsukuyomi
m4lfnctn
Tsukuyomi
12,384
2,695
403
453
10,175
4,580
0
3,827
6,223
0
24,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
34,854
114
Minions Killed
62
0
Camps Cleared
0
951,032
Distance Traveled
837,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,693
769
11
1
0
164,983
0
L
He Bo
6,403
640
15
2
0
224,007
0
L
Olorun
5,674
567
5
1
0
78,779
0
L
Izanami
7,104
710
15
2
0
176,064
0
W
Sobek
8,969
897
12
1
0
191,364
0
W
Eset
9,602
960
21
2
0
188,971
0
W
Chernobog
8,847
885
21
2
0
152,299
0
W
Chiron
9,238
924
45
5
0
194,469
0
W
Geb
9,152
915
15
2
0
223,929
0
L
Tsukuyomi
7,980
798
16
2
0
193,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role