Player Matchup

Merlin
Merlin
J3linP3nut5
Merlin
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 68L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Jandy122
Kuzenbo
Level 102
God Stats
29W - 20L
1,809 SR
Queue Stats
116W - 91L
1,571 Elo+
Party 1
Loki
Loki
NeoDreik
Loki
Level 134
God Stats
4W - 0L
1,477 SR
Queue Stats
25W - 33L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
hokiealexman
Gilgamesh
Level 69
God Stats
24W - 16L
1,757 SR
Queue Stats
99W - 79L
1,559 Elo+
Party 1
Medusa
Medusa
xXJ_StarkXx
Medusa
Level 125
God Stats
20W - 15L
1,533 SR
Queue Stats
243W - 234L
1,456 Elo+
Solo
Team Averages
Level 104
1,615 SR
1,475 Elo+

VS

Team Averages
Level 110
1,626 SR
1,484 Elo+
Sol
Sol
Alex-revolution
Sol
Level 143
God Stats
15W - 13L
1,672 SR
Queue Stats
169W - 157L
1,516 Elo+
Solo
Maui
Maui
DeeperPond399
Maui
Level 87
God Stats
3W - 8L
1,675 SR
Queue Stats
99W - 105L
1,522 Elo+
Solo
Thor
Thor
Elpis Prime
Thor
Level 128
God Stats
2W - 2L
1,691 SR
Queue Stats
18W - 24L
1,467 Elo+
Solo
Nu Wa
Nu Wa
MC1191
Nu Wa
Level 109
God Stats
79W - 68L
1,518 SR
Queue Stats
133W - 137L
1,436 Elo+
Solo
Apollo
Apollo
MorrisNotorious
Apollo
Level 83
God Stats
26W - 37L
1,572 SR
Queue Stats
464W - 427L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 1 / 3
7,584
583
5,628
6,462
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Jandy122
Kuzenbo
13
3 / 1 / 1
8,153
627
4,018
7,917
9,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
14
2 / 2 / 1
7,233
556
5,644
13,354
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
hokiealexman
Gilgamesh
13
1 / 1 / 0
7,541
580
8,339
13,202
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
5
0 / 1 / 1
4,856
374
2,042
2,664
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,365
643
10,283
12,964
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
7,038
541
3,522
8,323
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
4,261
328
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
MC1191
Nu Wa
14
0 / 2 / 1
7,534
580
6,338
8,269
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
6,564
505
2,977
8,782
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
2
1
3
3.5
L
0
0
0
0
W
Merlin
0
1
3
1.5
W
Kuzenbo
Jandy122
Kuzenbo
3
1
1
3.5
L
Nu Wa
MC1191
Nu Wa
0
2
1
0.25
L
2
3
1
0.83
W
Loki
2
2
1
1.25
W
Gilgamesh
hokiealexman
Gilgamesh
1
1
0
1
W
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
23,120
43,599
Taken
38,338
28,082
Mitigated
18,067
10,889
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,283
3,224
0
9,798
12,964
4,455
1,022
0
12,284
70,258
1,328
L
3,522
1,122
0
2,113
8,323
6,282
14
2,621
5,657
15,045
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
5,628
378
0
644
6,462
1,960
306
3,859
2,603
82,671
1,549
W
Kuzenbo
Jandy122
Kuzenbo
4,018
1,209
0
1,615
7,917
9,563
87
973
6,944
32,565
3,836
L
Nu Wa
MC1191
Nu Wa
6,338
4,573
0
533
8,269
3,721
500
3,954
4,315
57,390
3,079
L
2,977
1,396
0
2,649
8,782
3,609
138
2,430
6,313
0
44,232
W
Loki
5,644
1,685
0
6,438
13,354
4,416
0
6,108
7,246
0
59,907
W
Gilgamesh
hokiealexman
Gilgamesh
8,339
2,154
0
1,942
13,202
11,339
0
8,386
4,816
0
51,851
W
Medusa
2,042
597
0
250
2,664
804
0
602
2,062
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
33,762
416
Minions Killed
321
0
Camps Cleared
0
1,116,941
Distance Traveled
965,338
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,365
643
117
9
0
248,702
7
L
Maui
7,038
541
16
1
0
249,516
3
L
Thor
4,261
328
0
0
0
0
0
W
Merlin
7,584
583
152
12
0
245,729
0
W
Kuzenbo
8,153
627
48
4
0
259,644
3
L
Nu Wa
7,534
580
113
9
0
249,603
0
L
Apollo
6,564
505
75
6
0
217,517
0
W
Loki
7,233
556
94
7
0
284,516
0
W
Gilgamesh
7,541
580
104
8
0
269,005
0
W
Medusa
4,856
374
18
1
0
58,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role