Player Matchup

Geb
Geb
iamdrDuckiejig
Geb
Level 42
God Stats
3W - 3L
1,513 SR
Queue Stats
3W - 3L
1,640 Elo+
Party 1
Nut
Nut
iamdrHippyman
Nut
Level 40
God Stats
23W - 17L
1,569 SR
Queue Stats
105W - 118L
1,476 Elo+
Party 1
Anubis
Anubis
iamdrZhlong
Anubis
Level 144
God Stats
2W - 3L
1,870 SR
Queue Stats
75W - 86L
1,519 Elo+
Party 1
Arachne
Arachne
iamdrdoog
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,490 Elo+
Party 1
Bellona
Bellona
iamdrslurper
Bellona
Level 104
God Stats
4W - 6L
1,360 SR
Queue Stats
62W - 63L
1,484 Elo+
Party 1
Team Averages
Level 70
1,562 SR
1,522 Elo+

VS

Team Averages
Level 123
1,570 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KingSoX-JJT
Ares
Level 145
God Stats
2W - 5L
1,381 SR
Queue Stats
61W - 97L
1,478 Elo+
Solo
Izanami
Izanami
Orrical
Izanami
Level 124
God Stats
3W - 0L
1,667 SR
Queue Stats
37W - 31L
1,600 Elo+
Solo
Nut
Nut
Ory4
Nut
Level 89
God Stats
2W - 1L
1,782 SR
Queue Stats
76W - 73L
1,492 Elo+
Party 2
Surtr
Surtr
VorsfeIder
Surtr
Level 97
God Stats
49W - 39L
1,520 SR
Queue Stats
83W - 95L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,122
437
2,394
10,001
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 0
6,235
445
6,877
10,726
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
14
1 / 2 / 1
7,847
561
8,471
9,736
4,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
iamdrdoog
Arachne
11
1 / 3 / 0
6,244
446
3,965
11,838
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
iamdrslurper
Bellona
11
0 / 6 / 0
6,707
479
5,522
17,972
24,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 0 / 9
8,255
590
7,925
10,505
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 4
8,268
591
6,778
9,833
9,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Orrical
Izanami
15
4 / 0 / 5
9,161
654
9,207
8,011
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nut
Ory4
Nut
14
1 / 1 / 2
7,757
554
6,015
8,504
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
15
5 / 0 / 2
9,730
695
14,395
11,830
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
17
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
9
6.5
W
5
1
4
7
W
Izanami
Orrical
Izanami
4
0
5
6.5
W
Nut
Ory4
Nut
1
1
2
2
W
Surtr
5
0
2
6
L
0
2
0
0
L
0
4
0
0
L
Anubis
1
2
1
0.75
L
Arachne
iamdrdoog
Arachne
1
3
0
0.33
L
Bellona
iamdrslurper
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
44,320
60,273
Taken
48,683
43,756
Mitigated
28,338
11,203
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,925
1,979
0
1,879
10,505
4,708
0
1,960
8,459
0
72,339
W
6,778
977
0
2,149
9,833
9,176
0
2,970
6,816
25,495
1,211
W
Izanami
Orrical
Izanami
9,207
6,083
0
2,935
8,011
3,613
0
1,696
6,315
0
85,108
W
Nut
Ory4
Nut
6,015
3,165
0
1,218
8,504
2,962
0
4,658
3,846
0
68,968
W
Surtr
14,395
4,804
0
3,347
11,830
7,879
331
0
11,151
9,316
69,035
L
2,394
95
0
1,630
10,001
5,932
0
2,189
7,812
13,027
0
L
6,877
3,440
0
1,069
10,726
3,833
0
1,406
9,320
0
58,212
L
Anubis
8,471
120
0
4,389
9,736
4,795
0
1,574
8,162
80,229
2,290
L
Arachne
iamdrdoog
Arachne
3,965
3,130
0
1,433
11,838
4,985
0
1,762
10,076
0
48,868
L
Bellona
iamdrslurper
Bellona
5,522
1,877
0
2,682
17,972
24,211
0
2,581
15,391
0
55,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
43,171
419
Minions Killed
533
0
Camps Cleared
0
1,371,656
Distance Traveled
1,469,226
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,255
590
109
8
0
345,502
1
W
Ares
8,268
591
27
2
0
286,311
7
W
Izanami
9,161
654
155
11
0
281,653
2
W
Nut
7,757
554
116
8
0
268,641
0
W
Surtr
9,730
695
126
9
0
287,119
0
L
Geb
6,122
437
13
1
0
293,162
0
L
Nut
6,235
445
105
8
0
249,060
0
L
Anubis
7,847
561
120
9
0
264,187
0
L
Arachne
6,244
446
76
5
0
317,018
0
L
Bellona
6,707
479
105
8
0
248,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role