Player Matchup

Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Jinxta
Sol
Level 121
God Stats
1W - 3L
1,585 SR
Queue Stats
47W - 61L
1,462 Elo+
Party 1
Hercules
Hercules
NdlessScrump
Hercules
Level 127
God Stats
9W - 15L
1,327 SR
Queue Stats
28W - 36L
1,454 Elo+
Party 1
Fenrir
Fenrir
mccreemy sauce
Fenrir
Level 129
God Stats
3W - 2L
1,530 SR
Queue Stats
52W - 66L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
mguar
Kukulkan
Level 122
God Stats
52W - 54L
1,467 SR
Queue Stats
136W - 133L
1,401 Elo+
Solo
Team Averages
Level 125
1,482 SR
1,457 Elo+

VS

Team Averages
Level 118
1,561 SR
1,515 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Ashryne
Nut
Level 110
God Stats
12W - 8L
1,500 SR
Queue Stats
225W - 199L
1,451 Elo+
Solo
Bastet
Bastet
CUDDLES_THE_GOD
Bastet
Level 108
God Stats
15W - 9L
1,954 SR
Queue Stats
190W - 171L
1,580 Elo+
Solo
Terra
Terra
HeirApparent9
Terra
Level 128
God Stats
12W - 10L
1,500 SR
Queue Stats
126W - 120L
1,557 Elo+
Solo
Bellona
Bellona
Matts_N01
Bellona
Level 119
God Stats
7W - 5L
1,348 SR
Queue Stats
161W - 148L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 1 / 0
5,492
549
1,551
4,435
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Jinxta
Sol
10
0 / 2 / 2
5,742
574
4,329
7,673
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
NdlessScrump
Hercules
9
2 / 3 / 0
5,695
570
4,003
11,184
7,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 2
5,229
523
3,895
9,721
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
mguar
Kukulkan
9
1 / 3 / 0
5,173
517
2,555
4,692
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 2 / 1
6,426
643
5,905
6,310
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
11
0 / 0 / 2
5,795
580
2,348
3,287
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
5 / 1 / 3
5,942
594
6,144
8,474
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 1
5,678
568
989
6,019
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Matts_N01
Bellona
10
3 / 1 / 2
6,129
613
7,813
8,048
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
W
Agni
 
Agni
3
2
1
1.75
W
Nut
0
0
2
1
W
5
1
3
6.5
W
1
0
1
1.5
L
Sol
Jinxta
Sol
0
2
2
0.5
W
Bellona
Matts_N01
Bellona
3
1
2
4
L
Hercules
NdlessScrump
Hercules
2
3
0
0.67
L
1
4
2
0.5
L
Kukulkan
mguar
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
23,199
37,705
Taken
32,138
16,948
Mitigated
19,162
10,227
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,551
919
0
1,812
4,435
1,529
280
0
4,435
0
35,473
W
Agni
 
Agni
5,905
648
0
696
6,310
2,328
0
3,196
3,114
45,358
740
W
Nut
2,348
1,155
0
1,524
3,287
1,319
870
782
2,505
0
54,156
W
6,144
2,134
0
2,977
8,474
3,542
0
1,651
6,823
0
31,471
W
989
188
1,350
2,792
6,019
4,405
0
1,039
4,980
13,524
0
L
Sol
Jinxta
Sol
4,329
2,518
0
3,126
7,673
2,621
0
4,158
3,301
33,420
5,906
W
Bellona
Matts_N01
Bellona
7,813
3,058
0
2,898
8,048
7,568
0
0
8,048
0
37,042
L
Hercules
NdlessScrump
Hercules
4,003
1,382
0
3,167
11,184
7,095
0
217
10,967
0
26,817
L
3,895
1,557
0
1,039
9,721
4,241
0
1,158
8,530
0
32,062
L
Kukulkan
mguar
Kukulkan
2,555
268
0
1,083
4,692
1,462
0
966
3,700
25,324
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
29,970
291
Minions Killed
305
0
Camps Cleared
0
998,079
Distance Traveled
1,029,299
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,492
549
89
9
0
204,362
2
W
Agni
6,426
643
90
9
0
183,419
0
W
Nut
5,795
580
93
9
0
188,896
0
W
Bastet
5,942
594
45
5
0
235,788
0
W
Terra
5,678
568
14
1
0
213,607
2
L
Sol
5,742
574
65
7
0
191,033
2
W
Bellona
6,129
613
63
6
0
207,589
1
L
Hercules
5,695
570
50
5
0
190,616
0
L
Fenrir
5,229
523
51
5
0
226,697
0
L
Kukulkan
5,173
517
36
4
0
185,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role