Player Matchup

Nemesis
Nemesis
B0xt0p
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charon
Charon
Gingeraan
Charon
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 59L
1,536 Elo+
Solo
Ix Chel
Ix Chel
TheHypnotist21
Ix Chel
Level 65
God Stats
7W - 4L
1,500 SR
Queue Stats
573W - 574L
1,451 Elo+
Party 1
Hercules
Hercules
dudulove
Hercules
Level 28
God Stats
7W - 10L
1,653 SR
Queue Stats
511W - 512L
1,426 Elo+
Party 1
Nike
Nike
vicariousdesert
Nike
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,387 Elo+
Solo
Team Averages
Level 53
1,531 SR
1,460 Elo+

VS

Team Averages
Level 70
1,500 SR
1,396 Elo+
Serqet
Serqet
DevoEhtDemon
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,431 Elo+
Solo
Loki
Loki
Magyard
Loki
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
190W - 208L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Maycon 244rs
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,145 Elo+
Solo
Nox
Nox
McPippington
Nox
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
314W - 300L
1,477 Elo+
Solo
Tyr
Tyr
craycraystylesz
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B0xt0p
Nemesis
15
5 / 2 / 18
9,542
795
15,110
13,204
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Gingeraan
Charon
18
7 / 1 / 23
11,242
937
12,152
9,558
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 18
9,710
809
16,434
11,028
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
dudulove
Hercules
17
6 / 0 / 22
10,217
851
8,800
18,447
15,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 2 / 18
10,159
847
11,257
12,453
12,845
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 5 / 1
7,708
642
6,269
12,428
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Loki
Magyard
Loki
13
2 / 9 / 1
8,228
686
12,003
14,447
6,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Maycon 244rs
Sylvanus
16
2 / 5 / 1
7,590
633
6,371
14,101
15,259
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 3
7,816
651
8,506
10,737
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 1
7,709
642
6,860
18,289
16,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
13
32
Kills
6
6
Deaths
32
99
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B0xt0p
Nemesis
5
2
18
7
L
Serqet
1
5
1
0.3
W
Charon
Gingeraan
Charon
7
1
23
18.5
L
Loki
Magyard
Loki
2
9
1
0.28
L
Sylvanus
Maycon 244rs
Sylvanus
2
5
1
0.5
L
0
5
3
0.3
W
6
1
18
15
L
1
8
1
0.19
W
Hercules
dudulove
Hercules
6
0
22
17
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,753
Damage
40,009
64,690
Taken
70,002
58,057
Mitigated
53,105
37,206
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B0xt0p
Nemesis
15,110
4,725
1,653
4,105
13,204
11,007
1,534
2,477
10,215
0
20,347
L
Serqet
6,269
956
287
1,209
12,428
9,245
0
4,822
7,240
0
10,765
W
Charon
Gingeraan
Charon
12,152
2,964
659
2,087
9,558
12,325
1,712
2,799
6,358
27,670
1,115
L
Loki
Magyard
Loki
12,003
1,108
773
1,182
14,447
6,112
0
5,264
8,701
0
21,914
L
Sylvanus
Maycon 244rs
Sylvanus
6,371
3,141
1,655
1,870
14,101
15,259
0
6,192
7,049
13,763
0
L
8,506
2,437
1,011
1,486
10,737
5,503
0
3,629
6,695
24,817
0
W
16,434
3,522
7,285
6,621
11,028
6,619
1,377
2,643
8,205
30,357
1,319
L
6,860
1,188
482
1,062
18,289
16,986
0
8,122
9,551
0
10,522
W
Hercules
dudulove
Hercules
8,800
3,125
704
10,774
18,447
15,261
1,450
3,600
14,662
0
14,352
W
11,257
1,455
274
3,044
12,453
12,845
87
3,358
9,051
0
19,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,870
Gold Earned
39,051
131
Minions Killed
98
0
Camps Cleared
0
1,134,584
Distance Traveled
884,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,542
795
29
2
0
237,913
0
L
Serqet
7,708
642
16
1
0
194,371
0
W
Charon
11,242
937
28
2
0
217,343
0
L
Loki
8,228
686
22
2
0
182,593
0
L
Sylvanus
7,590
633
8
1
0
138,482
0
L
Nox
7,816
651
49
4
0
167,605
0
W
Ix Chel
9,710
809
42
4
0
211,642
0
L
Tyr
7,709
642
3
0
0
201,536
1
W
Hercules
10,217
851
16
1
0
247,877
0
W
Nike
10,159
847
16
1
0
219,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role