Player Matchup

Zhong Kui
Zhong Kui
Aztid
Zhong Kui
Level 68
God Stats
1W - 1L
1,306 SR
Queue Stats
39W - 31L
1,511 Elo+
Party 3
Hera
Hera
Rose noire8951
Hera
Level 107
God Stats
2W - 1L
1,483 SR
Queue Stats
67W - 58L
1,517 Elo+
Solo
Ishtar
Ishtar
SPETSTROOPER
Ishtar
Level 89
God Stats
1W - 1L
1,287 SR
Queue Stats
25W - 19L
1,524 Elo+
Party 3
Erlang Shen
Erlang Shen
TgeRRain
Erlang Shen
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 164L
1,489 Elo+
Solo
Medusa
Medusa
ThatBehemothEman
Medusa
Level 83
God Stats
3W - 2L
1,422 SR
Queue Stats
61W - 67L
1,636 Elo+
Solo
Team Averages
Level 85
1,400 SR
1,535 Elo+

VS

Team Averages
Level 60
1,589 SR
1,408 Elo+
Khepri
Khepri
DeAtHuNiCorN879
Khepri
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 283L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mauzerillo
Cu Chulainn
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
317W - 310L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
Paradoxx1904
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 281L
1,368 Elo+
Party 1
Tyr
Tyr
Shivakeller
Tyr
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
154W - 174L
1,450 Elo+
Solo
Nu Wa
Nu Wa
vovulja
Nu Wa
Level 87
God Stats
5W - 2L
1,732 SR
Queue Stats
295W - 299L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aztid
Zhong Kui
20
10 / 2 / 19
12,764
751
22,926
20,134
23,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
8 / 0 / 21
13,385
787
22,641
12,457
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
18
4 / 3 / 22
11,459
674
20,161
16,109
8,352
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Erlang Shen
TgeRRain
Erlang Shen
19
2 / 0 / 25
11,311
665
11,421
16,792
15,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 2 / 18
12,232
720
17,702
17,842
8,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
9,906
583
5,980
19,375
24,395
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Mauzerillo
Cu Chulainn
16
2 / 8 / 4
10,066
592
15,497
21,155
36,270
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Paradoxx1904
Kuzenbo
17
1 / 4 / 4
10,271
604
12,926
19,653
37,079
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 11 / 4
9,040
532
18,994
27,415
27,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
vovulja
Nu Wa
17
3 / 5 / 3
10,277
605
19,155
13,800
10,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
32
Kills
7
7
Deaths
32
105
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aztid
Zhong Kui
10
2
19
9.75
L
0
4
6
0.75
L
Cu Chulainn
Mauzerillo
Cu Chulainn
2
8
4
0.5
L
Kuzenbo
Paradoxx1904
Kuzenbo
1
4
4
0.75
W
8
0
21
18.5
W
Ishtar
4
3
22
5
L
1
11
4
0.27
W
Erlang Shen
TgeRRain
Erlang Shen
2
0
25
14.5
W
8
2
18
8.5
L
Nu Wa
vovulja
Nu Wa
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,851
Damage
72,552
83,334
Taken
101,398
62,558
Mitigated
135,406
48,432
Healing
19,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aztid
Zhong Kui
22,926
2,250
1,936
5,112
20,134
23,248
2,761
10,183
9,432
43,021
948
L
5,980
325
4,678
3,802
19,375
24,395
0
10,388
8,894
15,085
301
L
Cu Chulainn
Mauzerillo
Cu Chulainn
15,497
2,172
491
2,507
21,155
36,270
0
9,130
11,717
3,977
29,992
L
Kuzenbo
Paradoxx1904
Kuzenbo
12,926
3,983
3,638
2,522
19,653
37,079
0
8,460
10,963
20,516
2,702
W
22,641
5,187
6,355
5,560
12,457
6,033
1,227
6,618
5,594
67,822
1,519
W
Ishtar
20,161
10,145
3,186
4,799
16,109
8,352
679
7,928
7,948
0
49,374
L
18,994
1,851
145
1,337
27,415
27,628
0
9,657
16,949
1,409
29,986
W
Erlang Shen
TgeRRain
Erlang Shen
11,421
3,996
2,652
6,993
16,792
15,994
1,769
7,312
9,211
0
21,376
W
17,702
6,809
6,445
5,394
17,842
8,931
2,045
8,322
9,397
0
47,772
L
Nu Wa
vovulja
Nu Wa
19,155
4,384
136
521
13,800
10,034
0
7,226
6,313
44,970
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
49,560
288
Minions Killed
138
0
Camps Cleared
0
1,599,557
Distance Traveled
1,454,273
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,764
751
49
3
0
326,723
2
L
Khepri
9,906
583
15
1
0
290,282
0
L
Cu Chulainn
10,066
592
24
1
0
286,227
0
L
Kuzenbo
10,271
604
23
1
0
304,791
0
W
Hera
13,385
787
93
5
0
297,344
0
W
Ishtar
11,459
674
48
3
0
316,921
0
L
Tyr
9,040
532
18
1
0
284,871
0
W
Erlang Shen
11,311
665
23
1
0
350,207
0
W
Medusa
12,232
720
75
4
0
308,362
0
L
Nu Wa
10,277
605
58
3
0
288,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role