Player Matchup

Atlas
Atlas
FallNPatriot
Atlas
Level 28
God Stats
3W - 1L
1,644 SR
Queue Stats
22W - 32L
1,325 Elo+
Party 2
Izanami
Izanami
Onnixcrusher
Izanami
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,411 Elo+
Party 2
Kali
Kali
TboneKash975
Kali
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 123L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
XoIliee
Gilgamesh
Level 29
God Stats
2W - 2L
1,702 SR
Queue Stats
66W - 85L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
xX2lilgoonsXx
Kukulkan
Level 55
God Stats
7W - 4L
1,566 SR
Queue Stats
19W - 31L
1,329 Elo+
Party 2
Team Averages
Level 44
1,582 SR
1,371 Elo+

VS

Team Averages
Level 41
1,547 SR
1,366 Elo+
Bacchus
Bacchus
BluberryOfDoom
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,328 Elo+
Solo
Apollo
Apollo
Mvkf
Apollo
Level 46
God Stats
2W - 2L
1,775 SR
Queue Stats
179W - 170L
1,398 Elo+
Party 1
Achilles
Achilles
SirHondoe
Achilles
Level 27
God Stats
6W - 6L
1,524 SR
Queue Stats
20W - 38L
1,293 Elo+
Party 1
Hades
Hades
Vladjur
Hades
Level 36
God Stats
0W - 3L
1,436 SR
Queue Stats
26W - 26L
1,482 Elo+
Solo
Awilix
Awilix
archrw
Awilix
Level 47
God Stats
15W - 9L
1,500 SR
Queue Stats
235W - 234L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,549
462
4,027
8,125
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Onnixcrusher
Izanami
8
1 / 3 / 0
5,280
440
3,308
6,440
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 3
7,449
621
3,730
8,546
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XoIliee
Gilgamesh
9
2 / 1 / 2
5,671
473
5,112
7,932
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
xX2lilgoonsXx
Kukulkan
12
5 / 3 / 1
6,974
581
5,576
8,400
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,921
493
3,881
7,657
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Mvkf
Apollo
9
1 / 0 / 2
5,431
453
3,717
6,302
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
SirHondoe
Achilles
8
2 / 5 / 0
5,323
444
5,559
9,378
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Vladjur
Hades
11
2 / 4 / 1
6,606
551
6,522
11,575
4,942
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Awilix
archrw
Awilix
13
2 / 2 / 3
6,417
535
3,290
10,577
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
8
9
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
0
1
2
1
L
Apollo
Mvkf
Apollo
1
0
2
2
W
Izanami
Onnixcrusher
Izanami
1
3
0
0.33
L
Achilles
SirHondoe
Achilles
2
5
0
0.4
W
4
1
3
5.5
L
Hades
Vladjur
Hades
2
4
1
0.63
W
Gilgamesh
XoIliee
Gilgamesh
2
1
2
3
L
Awilix
archrw
Awilix
2
2
3
1.75
W
Kukulkan
xX2lilgoonsXx
Kukulkan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
22,969
39,443
Taken
45,489
21,842
Mitigated
24,932
8,222
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,881
592
0
2,265
7,657
6,304
84
2,394
5,263
20,104
0
W
4,027
2,198
245
1,198
8,125
6,289
66
2,478
5,647
16,569
0
L
Apollo
Mvkf
Apollo
3,717
2,143
0
3,039
6,302
2,382
90
1,376
4,926
0
36,125
W
Izanami
Onnixcrusher
Izanami
3,308
2,867
0
1,398
6,440
2,003
589
1,403
5,037
0
30,725
L
Achilles
SirHondoe
Achilles
5,559
1,560
0
702
9,378
7,086
0
684
8,201
0
21,658
W
3,730
1,774
99
3,638
8,546
3,267
736
1,794
6,713
0
45,744
L
Hades
Vladjur
Hades
6,522
1,085
253
3,832
11,575
4,942
267
4,249
7,288
41,349
3,138
W
Gilgamesh
XoIliee
Gilgamesh
5,112
2,062
0
882
7,932
7,133
0
92
7,255
0
16,750
L
Awilix
archrw
Awilix
3,290
1,225
0
4,916
10,577
4,218
0
824
9,669
0
50,199
W
Kukulkan
xX2lilgoonsXx
Kukulkan
5,576
1,382
0
762
8,400
3,150
170
4,464
3,936
38,807
1,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
29,698
229
Minions Killed
263
0
Camps Cleared
0
1,064,482
Distance Traveled
1,046,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,921
493
29
2
0
232,310
0
W
Atlas
5,549
462
22
2
0
209,938
0
L
Apollo
5,431
453
54
5
0
188,562
0
W
Izanami
5,280
440
52
4
0
195,123
0
L
Achilles
5,323
444
26
2
0
177,695
0
W
Kali
7,449
621
76
6
0
252,648
0
L
Hades
6,606
551
77
6
0
196,675
0
W
Gilgamesh
5,671
473
14
1
0
197,531
0
L
Awilix
6,417
535
77
6
0
251,234
0
W
Kukulkan
6,974
581
65
5
0
209,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role