Player Matchup

Charon
Charon
 
Charon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BornBrkeDiedRich
Loki
Level 128
God Stats
13W - 10L
1,688 SR
Queue Stats
349W - 380L
1,388 Elo+
Solo
Terra
Terra
GirthQuake5840
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,763 Elo+
Solo
Team Averages
Level 139
1,538 SR
1,530 Elo+

VS

Team Averages
Level 126
1,619 SR
1,434 Elo+
Ix Chel
Ix Chel
AkSav907
Ix Chel
Level 75
God Stats
2W - 2L
1,803 SR
Queue Stats
86W - 81L
1,515 Elo+
Solo
Vamana
Vamana
BraunTron
Vamana
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,281 Elo+
Party 1
Freya
Freya
Ktone777
Freya
Level 148
God Stats
5W - 11L
1,811 SR
Queue Stats
1,526W - 1,575L
1,479 Elo+
Solo
Ne Zha
Ne Zha
baironfilip3000
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,565 Elo+
Solo
Chiron
Chiron
stonyxander
Chiron
Level 144
God Stats
1W - 2L
1,481 SR
Queue Stats
41W - 48L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 1 / 10
8,621
862
10,333
9,756
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
14
2 / 1 / 5
8,079
808
5,270
5,355
2,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
 
Thor
13
1 / 1 / 8
7,324
732
8,717
8,210
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 7
8,731
873
6,993
7,732
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 0 / 9
8,664
866
4,755
9,408
8,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AkSav907
Ix Chel
12
0 / 5 / 2
6,535
654
7,381
10,433
5,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
BraunTron
Vamana
16
0 / 2 / 2
8,143
814
7,932
10,883
12,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Ktone777
Freya
13
1 / 2 / 0
6,638
664
2,434
7,228
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
2,420
242
0
281
89
Chiron
15
1 / 3 / 1
7,275
728
8,296
9,373
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
12
Kills
2
3
Deaths
12
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
10
7
W
Danzaburou
 
Danzaburou
2
1
5
4.5
W
Thor
 
Thor
1
1
8
5
L
Ix Chel
AkSav907
Ix Chel
0
5
2
0.2
W
5
0
7
8.5
L
Vamana
BraunTron
Vamana
0
2
2
0.5
W
2
0
9
6.5
L
Freya
Ktone777
Freya
1
2
0
0.5
L
0
0
0
0
L
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
26,043
40,461
Taken
38,198
29,308
Mitigated
27,288
20,752
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,333
1,166
385
1,882
9,756
10,102
207
2,927
6,829
15,496
336
W
Danzaburou
 
Danzaburou
5,270
2,763
653
618
5,355
2,729
952
702
4,653
0
15,665
W
Thor
 
Thor
8,717
409
2,004
2,006
8,210
3,594
424
2,143
6,067
0
15,693
L
Ix Chel
AkSav907
Ix Chel
7,381
409
989
990
10,433
5,471
0
4,406
6,027
14,468
0
W
6,993
740
2,376
1,226
7,732
3,959
530
1,824
5,908
0
23,827
L
Vamana
BraunTron
Vamana
7,932
1,496
750
1,608
10,883
12,705
0
3,912
6,971
0
26,009
W
4,755
386
5,471
4,131
9,408
8,924
175
2,219
7,189
10,560
0
L
Freya
Ktone777
Freya
2,434
872
374
793
7,228
3,754
0
3,405
3,823
7,293
0
L
0
0
0
0
281
89
0
281
0
0
0
L
Chiron
8,296
1,471
1,163
1,704
9,373
5,269
0
2,705
6,625
0
19,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
31,011
107
Minions Killed
93
0
Camps Cleared
0
920,500
Distance Traveled
677,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,621
862
13
1
0
189,085
0
W
Danzaburou
8,079
808
38
4
0
146,918
0
W
Thor
7,324
732
13
1
0
177,646
0
L
Ix Chel
6,535
654
9
1
0
156,478
0
W
Loki
8,731
873
32
3
0
187,055
0
L
Vamana
8,143
814
40
4
0
193,596
0
W
Terra
8,664
866
11
1
0
219,796
0
L
Freya
6,638
664
17
2
0
163,009
0
L
Ne Zha
2,420
242
0
0
0
224
0
L
Chiron
7,275
728
27
3
0
164,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role