Player Matchup

Bacchus
Bacchus
CouchKing422
Bacchus
Level 129
God Stats
1W - 2L
1,297 SR
Queue Stats
38W - 54L
1,405 Elo+
Party 1
Nike
Nike
Iced king 11
Nike
Level 147
God Stats
7W - 3L
1,309 SR
Queue Stats
374W - 355L
1,524 Elo+
Party 3
Nut
Nut
Sin of Wrath 78
Nut
Level 59
God Stats
3W - 2L
1,492 SR
Queue Stats
17W - 24L
1,423 Elo+
Party 1
Thor
Thor
Solvaz
Thor
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,450 Elo+
Solo
Vulcan
Vulcan
The Rev PL
Vulcan
Level 103
God Stats
8W - 8L
1,723 SR
Queue Stats
255W - 249L
1,303 Elo+
Party 3
Team Averages
Level 109
1,464 SR
1,421 Elo+

VS

Team Averages
Level 100
1,432 SR
1,337 Elo+
Tsukuyomi
Tsukuyomi
ActingTrash3
Tsukuyomi
Level 59
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Nox
Nox
Mdias192
Nox
Level 120
God Stats
2W - 8L
1,041 SR
Queue Stats
265W - 270L
1,415 Elo+
Party 2
Atlas
Atlas
gabosa567
Atlas
Level 126
God Stats
2W - 2L
1,689 SR
Queue Stats
121W - 124L
1,454 Elo+
Party 2
Artemis
Artemis
jtjax
Artemis
Level 110
God Stats
0W - 3L
1,415 SR
Queue Stats
1W - 9L
1,131 Elo+
Solo
Ravana
Ravana
lll_PALMA_lll
Ravana
Level 86
God Stats
9W - 10L
1,280 SR
Queue Stats
214W - 208L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CouchKing422
Bacchus
12
0 / 3 / 5
7,844
523
3,511
15,054
14,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 1
8,485
566
5,331
13,443
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
2 / 2 / 1
8,421
561
5,487
8,994
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
Solvaz
Thor
14
4 / 0 / 4
8,278
552
7,849
10,928
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
The Rev PL
Vulcan
13
2 / 0 / 1
8,235
549
6,186
6,345
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ActingTrash3
Tsukuyomi
11
1 / 4 / 1
6,520
435
7,104
15,022
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 2 / 0
7,101
473
2,744
7,765
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
gabosa567
Atlas
13
3 / 1 / 1
6,933
462
6,480
10,343
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
jtjax
Artemis
1
0 / 0 / 0
2,855
190
0
0
0
12
1 / 3 / 0
7,364
491
7,306
9,677
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
6
6
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ActingTrash3
Tsukuyomi
1
4
1
0.38
W
Bacchus
CouchKing422
Bacchus
0
3
5
0.83
W
2
1
1
2.5
L
1
2
0
0.5
W
2
2
1
1.25
W
Thor
Solvaz
Thor
4
0
4
6
W
Vulcan
The Rev PL
Vulcan
2
0
1
2.5
L
Atlas
gabosa567
Atlas
3
1
1
3.5
L
Artemis
jtjax
Artemis
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,364
Damage
23,634
54,764
Taken
42,807
34,110
Mitigated
28,252
11,504
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ActingTrash3
Tsukuyomi
7,104
2,213
0
4,537
15,022
5,419
0
2,456
12,478
0
42,610
W
Bacchus
CouchKing422
Bacchus
3,511
249
1,693
2,282
15,054
14,587
92
1,793
13,144
26,426
0
W
5,331
827
0
766
13,443
8,644
0
1,590
11,045
0
52,251
L
2,744
413
0
1,534
7,765
2,818
0
4,339
3,184
47,786
1,142
W
5,487
2,896
125
635
8,994
3,815
2,938
2,500
6,494
0
69,341
W
Thor
Solvaz
Thor
7,849
1,723
0
5,599
10,928
4,386
116
1,093
9,835
0
60,344
W
Vulcan
The Rev PL
Vulcan
6,186
1,081
0
404
6,345
2,678
0
1,990
4,355
51,590
1,721
L
Atlas
gabosa567
Atlas
6,480
2,565
0
1,139
10,343
9,327
0
1,413
8,930
29,903
1,121
L
Artemis
jtjax
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
7,306
1,778
0
1,713
9,677
10,688
0
908
8,769
0
53,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
30,773
424
Minions Killed
272
0
Camps Cleared
0
1,430,486
Distance Traveled
1,079,336
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,520
435
68
5
0
319,716
0
W
Bacchus
7,844
523
33
2
0
283,828
2
W
Nike
8,485
566
88
6
0
241,474
0
L
Nox
7,101
473
91
6
0
237,186
2
W
Nut
8,421
561
118
8
0
265,701
0
W
Thor
8,278
552
97
6
0
344,394
0
W
Vulcan
8,235
549
88
6
0
295,089
2
L
Atlas
6,933
462
39
3
0
295,133
0
L
Artemis
2,855
190
0
0
0
0
0
L
Ravana
7,364
491
74
5
0
227,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role