Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Jeximus
Kukulkan
Platinum I
Level 194
God Stats
3W - 2L
1,795 SR
Queue Stats
252W - 238L
2,001 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Speαr
Kuzenbo
Platinum I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
1,978 MMR
Solo
Thor
Thor
Platinum V
TheRacistOf1955
Thor
Platinum V
Level 158
God Stats
1W - 3L
1,840 SR
Queue Stats
100W - 91L
1,973 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
jero98
Sun Wukong
Platinum II
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 43L
1,986 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,627 SR
1,888 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,724 SR
1,986 MMR
Charon
Charon
Diamond V
Grandma in Urn
Charon
Diamond V
Level 155
God Stats
1W - 4L
1,269 SR
Queue Stats
308W - 288L
1,966 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
JonMEXICO
Danzaburou
Diamond IV
Level 62
God Stats
20W - 8L
2,052 SR
Queue Stats
160W - 142L
2,019 MMR
Party 2
Chronos
Chronos
Diamond V
Mood
Chronos
Diamond V
Level 178
God Stats
10W - 7L
1,649 SR
Queue Stats
308W - 282L
1,916 MMR
Party 2
Agni
Agni
Diamond IV
MostPotential
Agni
Diamond IV
Level 156
God Stats
13W - 5L
1,872 SR
Queue Stats
34W - 26L
2,038 MMR
Party 1
Thanatos
Thanatos
Diamond V
SwiftPotential
Thanatos
Diamond V
Level 186
God Stats
26W - 17L
1,780 SR
Queue Stats
133W - 98L
1,992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 0
6,311
421
3,489
8,330
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jeximus
Kukulkan
15
0 / 2 / 0
8,237
549
1,260
6,761
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Speαr
Kuzenbo
12
0 / 2 / 2
7,274
485
5,091
11,354
11,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 0
8,112
541
6,016
9,517
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
jero98
Sun Wukong
14
0 / 2 / 1
8,342
556
10,748
16,055
11,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaHun BatzHachimanSusano

VS

Bans
VamanaJanusAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,361
557
6,174
11,405
7,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
JonMEXICO
Danzaburou
17
4 / 1 / 4
10,486
699
10,921
8,929
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Mood
Chronos
15
1 / 3 / 1
9,017
601
11,604
17,160
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 1
8,985
599
4,905
5,635
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
15
5 / 1 / 4
8,834
589
4,379
11,316
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
12
12
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
2
1
4
4
L
Kukulkan
Jeximus
Kukulkan
0
2
0
0
W
Danzaburou
JonMEXICO
Danzaburou
4
1
4
6
W
Chronos
Mood
Chronos
1
3
1
0.5
W
0
0
1
0.5
L
Kuzenbo
Speαr
Kuzenbo
0
2
2
0.5
W
Thanatos
5
1
4
7
L
5
3
0
1.67
L
Sun Wukong
jero98
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,604
Damage
37,983
52,017
Taken
54,445
33,450
Mitigated
27,222
9,360
Healing
25,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,489
1,287
0
1,115
8,330
3,180
0
1,244
7,086
0
41,735
W
6,174
990
0
3,025
11,405
7,751
0
2,132
9,273
35,524
1,449
L
Kukulkan
Jeximus
Kukulkan
1,260
127
0
1,234
6,761
2,765
0
4,679
2,082
84,258
81
W
Danzaburou
JonMEXICO
Danzaburou
10,921
6,689
0
4,897
8,929
4,722
2,848
2,582
6,347
0
102,842
W
Chronos
Mood
Chronos
11,604
3,534
0
5,703
17,160
7,067
1,068
0
17,160
75,688
4,004
W
4,905
422
0
1,687
5,635
2,272
94
1,549
4,086
85,231
1,206
L
Kuzenbo
Speαr
Kuzenbo
5,091
2,406
0
3,972
11,354
11,641
0
3,343
8,011
29,085
0
W
Thanatos
4,379
2,008
0
10,181
11,316
5,410
0
699
10,617
0
69,450
L
6,016
1,636
0
500
9,517
4,682
0
1,514
8,003
0
60,601
L
Sun Wukong
jero98
Sun Wukong
10,748
3,407
0
2,539
16,055
11,182
0
11,510
4,545
0
75,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
45,683
533
Minions Killed
614
0
Camps Cleared
0
1,449,643
Distance Traveled
1,535,242
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,311
421
82
5
0
218,710
2
W
Charon
8,361
557
25
2
0
307,767
6
L
Kukulkan
8,237
549
171
11
0
295,958
2
W
Danzaburou
10,486
699
176
12
0
289,287
0
W
Chronos
9,017
601
149
10
0
248,018
3
W
Agni
8,985
599
162
11
0
307,125
1
L
Kuzenbo
7,274
485
46
3
0
314,317
2
W
Thanatos
8,834
589
102
7
0
383,045
6
L
Thor
8,112
541
93
6
0
347,968
0
L
Sun Wukong
8,342
556
141
9
0
272,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role