Player Matchup

Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
KyotaSama
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 1
He Bo
He Bo
Neox_169
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,470 Elo+
Party 1
Ix Chel
Ix Chel
wonderlando
Ix Chel
Level 143
God Stats
5W - 6L
1,339 SR
Queue Stats
369W - 385L
1,483 Elo+
Party 1
Team Averages
Level 130
1,468 SR
1,470 Elo+

VS

Team Averages
Level 75
1,419 SR
1,486 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Koulibaly8168
Vamana
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Loomaffoo
Ao Kuang
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
MrEasyPeasy
Kukulkan
Level 49
God Stats
1W - 0L
1,093 SR
Queue Stats
8W - 10L
1,532 Elo+
Party 3
Da Ji
Da Ji
soiled_lavatory
Da Ji
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 153L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 4 / 10
8,983
817
4,918
13,241
14,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
 
Zeus
15
4 / 2 / 5
7,780
707
10,783
7,293
3,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
KyotaSama
Fafnir
12
0 / 5 / 8
7,037
640
3,881
13,153
18,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
Neox_169
He Bo
14
3 / 5 / 7
7,836
712
5,778
9,161
3,812
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
wonderlando
Ix Chel
14
2 / 3 / 9
7,523
684
12,670
13,699
7,014
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
7 / 1 / 8
9,267
842
10,280
7,541
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 7
7,192
654
5,374
11,883
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Loomaffoo
Ao Kuang
13
4 / 4 / 9
8,419
765
9,257
11,196
5,566
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
MrEasyPeasy
Kukulkan
16
3 / 2 / 11
9,238
840
14,105
7,024
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 2 / 12
9,120
829
11,281
14,088
15,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
12
Kills
19
19
Deaths
13
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
4
10
2
L
Zeus
 
Zeus
4
2
5
3.25
W
Ix Chel
 
Ix Chel
7
1
8
11
W
0
4
7
0.88
L
Fafnir
KyotaSama
Fafnir
0
5
8
0.8
W
Ao Kuang
Loomaffoo
Ao Kuang
4
4
9
2.13
W
Kukulkan
MrEasyPeasy
Kukulkan
3
2
11
4.25
L
He Bo
Neox_169
He Bo
3
5
7
1.3
W
5
2
12
5.5
L
Ix Chel
wonderlando
Ix Chel
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
50,297
56,547
Taken
51,732
47,028
Mitigated
38,408
17,782
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,918
512
1,589
1,864
13,241
14,037
0
8,560
4,640
9,966
0
L
Zeus
 
Zeus
10,783
1,338
628
597
7,293
3,626
98
3,092
4,153
29,097
0
W
Ix Chel
 
Ix Chel
10,280
1,301
6,551
3,468
7,541
3,498
1,214
5,668
1,873
24,788
121
W
5,374
2,040
703
2,258
11,883
10,248
0
9,021
2,862
0
11,611
L
Fafnir
KyotaSama
Fafnir
3,881
1,657
644
2,195
13,153
18,539
0
7,964
4,931
5,876
0
W
Ao Kuang
Loomaffoo
Ao Kuang
9,257
3,058
1,062
2,686
11,196
5,566
174
9,434
1,762
10,037
1,206
W
Kukulkan
MrEasyPeasy
Kukulkan
14,105
309
395
399
7,024
3,273
943
5,836
1,188
32,966
1,171
L
He Bo
Neox_169
He Bo
5,778
368
435
299
9,161
3,812
251
4,527
4,501
11,333
0
W
11,281
1,378
430
1,958
14,088
15,823
58
7,282
6,806
0
17,900
L
Ix Chel
wonderlando
Ix Chel
12,670
2,044
4,710
4,821
13,699
7,014
0
8,096
5,382
20,037
1,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
43,236
79
Minions Killed
122
0
Camps Cleared
0
976,449
Distance Traveled
1,090,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,983
817
9
1
0
215,402
0
L
Zeus
7,780
707
32
3
0
186,499
0
W
Ix Chel
9,267
842
27
2
0
221,815
0
W
Vamana
7,192
654
6
1
0
220,695
0
L
Fafnir
7,037
640
3
0
0
175,605
0
W
Ao Kuang
8,419
765
9
1
0
206,231
0
W
Kukulkan
9,238
840
64
6
0
219,673
0
L
He Bo
7,836
712
17
2
0
186,156
0
W
Da Ji
9,120
829
16
1
0
222,037
0
L
Ix Chel
7,523
684
18
2
0
212,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role