Player Matchup

Atlas
Atlas
Silver III
Ar0n_Fa
Atlas
Silver III
Level 60
God Stats
1W - 3L
1,288 SR
Queue Stats
20W - 35L
1,154 MMR
Solo
Chang'e
Chang'e
Silver I
BeDeLtAn_
Chang'e
Silver I
Level 144
God Stats
4W - 2L
1,521 SR
Queue Stats
71W - 69L
1,111 MMR
Party 2
Rama
Rama
Silver III
Ulumut34
Rama
Silver III
Level 121
God Stats
1W - 1L
1,762 SR
Queue Stats
20W - 23L
1,213 MMR
Party 2
Fenrir
Fenrir
Gold IV
VanyaDBR
Fenrir
Gold IV
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 140L
1,178 MMR
Solo
Ravana
Ravana
Bronze III
VaxzYT
Ravana
Bronze III
Level 69
God Stats
2W - 3L
1,464 SR
Queue Stats
23W - 32L
1,177 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,507 SR
1,167 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,475 SR
1,167 MMR
Janus
Janus
Silver I
AzjatyckiMocarz
Janus
Silver I
Level 137
God Stats
45W - 45L
1,726 SR
Queue Stats
236W - 241L
1,147 MMR
Solo
Bastet
Bastet
Silver I
Pryseh
Bastet
Silver I
Level 93
God Stats
8W - 4L
1,542 SR
Queue Stats
203W - 214L
1,158 MMR
Solo
Sylvanus
Sylvanus
Gold V
THE P0TS
Sylvanus
Gold V
Level 106
God Stats
1W - 4L
1,171 SR
Queue Stats
260W - 259L
1,149 MMR
Party 1
Vamana
Vamana
Silver II
WAFFLE DUDE8123
Vamana
Silver II
Level 109
God Stats
4W - 8L
1,564 SR
Queue Stats
194W - 188L
1,209 MMR
Party 1
Izanami
Izanami
Silver II
spoegwolf
Izanami
Silver II
Level 159
God Stats
4W - 11L
1,371 SR
Queue Stats
100W - 135L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ar0n_Fa
Atlas
11
0 / 2 / 3
6,792
485
2,792
10,395
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chang'e
BeDeLtAn_
Chang'e
15
4 / 1 / 2
8,459
604
6,360
10,718
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
0 / 1 / 1
8,210
586
4,081
6,728
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
VanyaDBR
Fenrir
14
4 / 4 / 2
7,611
544
8,252
13,324
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
VaxzYT
Ravana
12
0 / 1 / 3
7,249
518
7,856
9,260
10,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangAchillesBake Kujira

VS

Bans
ThothKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,106
508
6,947
8,577
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Pryseh
Bastet
14
4 / 2 / 4
7,402
529
7,193
11,832
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
THE P0TS
Sylvanus
13
0 / 0 / 4
7,218
516
2,641
7,195
5,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 1
8,422
602
10,825
14,853
16,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
spoegwolf
Izanami
3
1 / 0 / 2
4,790
342
1,759
1,655
483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
9
9
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ar0n_Fa
Atlas
0
2
3
0.75
L
2
5
0
0.4
W
Chang'e
BeDeLtAn_
Chang'e
4
1
2
5
L
Bastet
Pryseh
Bastet
4
2
4
3
L
Sylvanus
THE P0TS
Sylvanus
0
0
4
2
W
Rama
0
1
1
0.5
W
Fenrir
VanyaDBR
Fenrir
4
4
2
1.25
W
Ravana
VaxzYT
Ravana
0
1
3
1.5
L
2
1
1
2.5
L
Izanami
spoegwolf
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
29,365
50,425
Taken
44,112
31,415
Mitigated
30,327
18,469
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Ar0n_Fa
Atlas
2,792
1,358
0
2,584
10,395
8,007
0
2,168
7,957
18,752
0
L
6,947
206
0
758
8,577
2,904
0
4,563
3,975
53,564
709
W
Chang'e
BeDeLtAn_
Chang'e
6,360
532
961
6,494
10,718
3,936
100
3,709
6,968
59,486
2,456
L
Bastet
Pryseh
Bastet
7,193
2,143
0
5,946
11,832
4,506
0
2,174
9,658
0
56,038
L
Sylvanus
THE P0TS
Sylvanus
2,641
1,082
383
3,770
7,195
5,925
0
491
6,704
34,706
1,559
W
Rama
4,081
3,622
0
3,429
6,728
2,474
722
1,675
5,053
0
82,301
W
Fenrir
VanyaDBR
Fenrir
8,252
1,781
0
1,639
13,324
6,884
0
1,627
11,400
0
65,143
W
Ravana
VaxzYT
Ravana
7,856
1,778
0
3,362
9,260
10,114
0
300
8,357
0
49,006
L
10,825
5,576
0
4,371
14,853
16,509
0
1,521
12,159
0
70,763
L
Izanami
spoegwolf
Izanami
1,759
1,484
0
625
1,655
483
0
332
1,323
0
9,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
34,938
468
Minions Killed
401
0
Camps Cleared
0
1,367,743
Distance Traveled
1,108,792
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,792
485
19
1
0
282,550
7
L
Janus
7,106
508
98
7
0
273,250
2
W
Chang'e
8,459
604
108
8
0
266,781
3
L
Bastet
7,402
529
89
6
0
298,525
0
L
Sylvanus
7,218
516
63
5
0
241,517
2
W
Rama
8,210
586
156
11
0
255,976
2
W
Fenrir
7,611
544
90
6
0
311,385
0
W
Ravana
7,249
518
95
7
0
251,051
1
L
Vamana
8,422
602
139
10
0
252,106
3
L
Izanami
4,790
342
12
1
0
43,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role