Player Matchup

Achilles
Achilles
Bronze III
ALottaPain
Achilles
Bronze III
Level 108
God Stats
2W - 2L
1,636 SR
Queue Stats
6W - 10L
1,442 MMR
Party 2
Freya
Freya
Bronze III
BigBruer
Freya
Bronze III
Level 146
God Stats
0W - 2L
1,722 SR
Queue Stats
7W - 12L
1,443 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Varzoh
Hou Yi
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,442 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,619 SR
1,442 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,558 SR
1,569 MMR
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold III
DeadsMule
Maui
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 87L
1,592 MMR
Party 1
Vulcan
Vulcan
Platinum IV
YouAintReady_x_
Vulcan
Platinum IV
Level 136
God Stats
176W - 121L
1,674 SR
Queue Stats
717W - 647L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALottaPain
Achilles
14
2 / 4 / 2
9,539
681
10,066
19,859
22,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
BigBruer
Freya
15
3 / 3 / 2
9,930
709
12,998
13,188
5,969
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Varzoh
Hou Yi
16
1 / 2 / 5
9,897
707
9,586
15,592
6,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaKuzenboBacchusBake KujiraAtlas

VS

Bans
CharonXing TianCabrakanCerberusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 2 / 3
10,704
765
14,510
16,778
7,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
16
1 / 2 / 8
10,041
717
8,427
19,911
20,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 4
10,655
761
15,570
8,182
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
9
9
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
3
2.75
L
Achilles
ALottaPain
Achilles
2
4
2
0.75
L
Freya
BigBruer
Freya
3
3
2
1.33
W
Maui
1
2
8
2.5
L
Hou Yi
Varzoh
Hou Yi
1
2
5
1.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
38,507
48,639
Taken
44,871
35,903
Mitigated
33,041
9,712
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,510
6,227
0
6,845
16,778
7,824
2,535
4,263
12,489
0
62,285
L
Achilles
ALottaPain
Achilles
10,066
2,310
0
1,704
19,859
22,962
252
8,765
10,454
0
29,462
L
Freya
BigBruer
Freya
12,998
3,586
0
4,612
13,188
5,969
96
6,281
6,484
50,693
1,554
W
Maui
8,427
956
0
6,919
19,911
20,910
151
7,188
12,711
17,724
1,188
L
Hou Yi
Varzoh
Hou Yi
9,586
4,329
0
3,396
15,592
6,972
600
7,478
7,766
0
44,396
W
15,570
7,818
0
1,710
8,182
4,307
397
1,632
6,541
46,848
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
31,400
169
Minions Killed
162
0
Camps Cleared
0
771,532
Distance Traveled
856,582
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,704
765
51
4
0
270,722
0
L
Achilles
9,539
681
32
2
0
256,903
0
L
Freya
9,930
709
72
5
0
235,040
2
W
Maui
10,041
717
27
2
0
292,223
4
L
Hou Yi
9,897
707
65
5
0
279,589
3
W
Vulcan
10,655
761
84
6
0
293,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role