Player Matchup

Gilgamesh
Gilgamesh
Killer Astro 32
Gilgamesh
Level 92
God Stats
2W - 0L
1,766 SR
Queue Stats
5W - 3L
1,542 Elo+
Party 1
Set
Set
Un1bae
Set
Level 8
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ali23lee
Persephone
Level 43
God Stats
1W - 0L
1,265 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,517 SR
1,514 Elo+

VS

Team Averages
Level 38
1,751 SR
1,412 Elo+
Kuzenbo
Kuzenbo
hoffgamer88
Kuzenbo
Level 34
God Stats
2W - 6L
1,863 SR
Queue Stats
19W - 25L
1,430 Elo+
Solo
Izanami
Izanami
sewoco
Izanami
Level 50
God Stats
1W - 1L
1,674 SR
Queue Stats
37W - 30L
1,561 Elo+
Solo
Raijin
Raijin
temp-649395
Raijin
Level 31
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 5L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killer Astro 32
Gilgamesh
14
1 / 2 / 9
8,932
744
6,509
10,977
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Un1bae
Set
15
8 / 1 / 3
10,712
893
12,191
11,702
7,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ali23lee
Persephone
15
2 / 1 / 8
9,587
799
9,502
5,206
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
hoffgamer88
Kuzenbo
13
1 / 4 / 1
8,026
669
5,539
16,640
21,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
sewoco
Izanami
14
3 / 3 / 1
9,540
795
6,775
10,418
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
9
0 / 4 / 0
7,114
593
2,080
5,029
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
4
4
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Killer Astro 32
Gilgamesh
1
2
9
2.75
W
Set
Un1bae
Set
8
1
3
9.5
W
Persephone
ali23lee
Persephone
2
1
8
6
L
Kuzenbo
hoffgamer88
Kuzenbo
1
4
1
0.38
L
Izanami
sewoco
Izanami
3
3
1
1.17
L
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
14,394
27,885
Taken
32,087
19,094
Mitigated
29,071
5,592
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Killer Astro 32
Gilgamesh
6,509
1,133
0
1,553
10,977
9,610
114
2,708
8,046
95
22,569
W
Set
Un1bae
Set
12,191
5,524
0
2,693
11,702
7,155
880
2,051
9,331
0
55,036
W
Persephone
ali23lee
Persephone
9,502
956
0
1,346
5,206
2,329
1,234
2,705
2,307
33,376
1,299
L
Kuzenbo
hoffgamer88
Kuzenbo
5,539
2,498
0
250
16,640
21,577
11
5,687
10,377
18,021
417
L
Izanami
sewoco
Izanami
6,775
3,246
0
1,166
10,418
5,709
0
2,216
7,844
0
30,332
L
Raijin
2,080
170
0
250
5,029
1,785
0
1,541
3,351
17,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
24,680
163
Minions Killed
115
0
Camps Cleared
0
671,888
Distance Traveled
541,944
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,932
744
41
3
0
222,039
0
W
Set
10,712
893
74
6
0
222,840
4
W
Persephone
9,587
799
48
4
0
227,009
0
L
Kuzenbo
8,026
669
21
2
0
226,933
0
L
Izanami
9,540
795
61
5
0
201,433
0
L
Raijin
7,114
593
33
3
0
113,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role