Player Matchup

Medusa
Medusa
Gold IV
Chicknoodle
Medusa
Gold IV
Level 146
God Stats
5W - 2L
1,279 SR
Queue Stats
47W - 29L
1,524 MMR
Party 1
Achilles
Achilles
Gold IV
Fobbee
Achilles
Gold IV
Level 115
God Stats
6W - 2L
1,837 SR
Queue Stats
46W - 28L
1,524 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
whenlock
Kuzenbo
Gold IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,524 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,539 SR
1,524 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,394 SR
1,490 MMR
Ravana
Ravana
Bronze III
KlapDieJonko_
Ravana
Bronze III
Level 128
God Stats
0W - 1L
1,182 SR
Queue Stats
10W - 12L
1,471 MMR
Party 2
Janus
Janus
Bronze III
Timo_Fcr
Janus
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Horus
Horus
Bronze III
kabdul7
Horus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 1 / 7
9,000
818
13,181
5,387
2,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Fobbee
Achilles
14
6 / 0 / 6
9,288
844
9,646
10,491
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
whenlock
Kuzenbo
14
3 / 0 / 9
8,817
802
5,957
12,643
16,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothBacchusCharonHercules

VS

Bans
Bake KujiraMerlinMulanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,901
627
5,490
9,773
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Janus
Timo_Fcr
Janus
12
1 / 4 / 0
7,404
673
6,836
8,496
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
kabdul7
Horus
11
0 / 4 / 1
6,843
622
4,116
14,134
9,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
7
6.5
W
Achilles
Fobbee
Achilles
6
0
6
9
L
0
4
1
0.13
L
Janus
Timo_Fcr
Janus
1
4
0
0.25
L
Horus
kabdul7
Horus
0
4
1
0.13
W
Kuzenbo
whenlock
Kuzenbo
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
16,442
28,521
Taken
32,403
30,726
Mitigated
17,516
8,660
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,181
6,251
0
2,037
5,387
2,352
2,258
652
4,614
0
54,789
W
Achilles
Fobbee
Achilles
9,646
1,562
0
4,445
10,491
11,696
418
3,156
7,050
0
27,350
L
5,490
1,262
0
2,223
9,773
5,019
0
1,620
7,904
0
18,587
L
Janus
Timo_Fcr
Janus
6,836
634
0
706
8,496
3,196
0
1,702
6,203
40,094
0
L
Horus
kabdul7
Horus
4,116
1,714
521
1,851
14,134
9,301
0
1,567
11,961
0
17,720
W
Kuzenbo
whenlock
Kuzenbo
5,957
1,689
0
2,178
12,643
16,678
168
3,153
9,250
27,917
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
21,148
157
Minions Killed
129
0
Camps Cleared
0
676,216
Distance Traveled
589,623
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,000
818
105
10
0
205,455
0
W
Achilles
9,288
844
20
2
0
244,522
0
L
Ravana
6,901
627
27
2
0
208,315
0
L
Janus
7,404
673
78
7
0
181,404
0
L
Horus
6,843
622
24
2
0
199,904
0
W
Kuzenbo
8,817
802
32
3
0
226,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role