Player Matchup

Achilles
Achilles
Bronze III
ALottaPain
Achilles
Bronze III
Level 108
God Stats
2W - 2L
1,823 SR
Queue Stats
6W - 10L
1,446 MMR
Party 2
Agni
Agni
Bronze III
BigBruer
Agni
Bronze III
Level 146
God Stats
0W - 2L
1,317 SR
Queue Stats
7W - 12L
1,447 MMR
Party 2
Nike
Nike
Bronze III
Varzoh
Nike
Bronze III
Level 107
God Stats
0W - 2L
1,343 SR
Queue Stats
6W - 10L
1,446 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,494 SR
1,446 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,690 SR
1,559 MMR
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold III
DeadsMule
Xing Tian
Gold III
Level 69
God Stats
15W - 6L
1,906 SR
Queue Stats
114W - 87L
1,577 MMR
Party 1
Vulcan
Vulcan
Platinum V
YouAintReady_x_
Vulcan
Platinum V
Level 136
God Stats
176W - 121L
1,665 SR
Queue Stats
717W - 647L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALottaPain
Achilles
11
2 / 4 / 2
7,186
653
5,173
13,454
13,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
13
2 / 1 / 1
7,642
695
5,089
5,977
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Varzoh
Nike
11
0 / 2 / 3
6,663
606
6,612
9,803
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaBastetKuzenboBake KujiraBacchus

VS

Bans
Morgan Le FayCharonGaneshaOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 4
7,916
720
7,892
10,232
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
DeadsMule
Xing Tian
13
4 / 3 / 3
8,457
769
6,875
12,470
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 0 / 6
8,294
754
9,687
4,088
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
7
7
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
4
4
L
Achilles
ALottaPain
Achilles
2
4
2
0.75
L
Agni
2
1
1
2.5
W
Xing Tian
DeadsMule
Xing Tian
4
3
3
1.83
L
Nike
Varzoh
Nike
0
2
3
0.75
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,874
Damage
24,454
29,234
Taken
26,790
21,486
Mitigated
14,386
3,135
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,892
2,505
0
3,961
10,232
3,653
2,443
1,778
8,191
0
33,431
L
Achilles
ALottaPain
Achilles
5,173
1,051
0
1,115
13,454
13,014
0
7,076
5,930
0
21,856
L
Agni
5,089
586
0
942
5,977
2,415
0
2,495
3,205
29,562
967
W
Xing Tian
DeadsMule
Xing Tian
6,875
585
0
3,813
12,470
8,955
182
2,734
9,331
14,703
2,960
L
Nike
Varzoh
Nike
6,612
51
0
1,078
9,803
6,057
0
5,230
4,271
0
14,926
W
9,687
4,230
0
1,325
4,088
1,778
545
525
3,348
38,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,491
Gold Earned
24,667
115
Minions Killed
119
0
Camps Cleared
0
633,348
Distance Traveled
666,497
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,916
720
40
4
0
214,824
0
L
Achilles
7,186
653
26
2
0
192,933
0
L
Agni
7,642
695
70
6
0
206,845
3
W
Xing Tian
8,457
769
21
2
0
214,380
2
L
Nike
6,663
606
19
2
0
233,570
3
W
Vulcan
8,294
754
58
5
0
237,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role