Player Matchup

Horus
Horus
ChocoLitThundahh
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,389 Elo+
Party 1
Ratatoskr
Ratatoskr
FlãnkR
Ratatoskr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,467 Elo+
Party 1
Apollo
Apollo
SunButcher
Apollo
Level 120
God Stats
2W - 1L
1,854 SR
Queue Stats
7W - 5L
1,659 Elo+
Party 1
Anubis
Anubis
TheScaryGhost
Anubis
Level 150
God Stats
2W - 1L
1,864 SR
Queue Stats
15W - 12L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
TiJoeJoe
Kuzenbo
Level 142
God Stats
5W - 4L
1,623 SR
Queue Stats
221W - 208L
1,529 Elo+
Party 1
Team Averages
Level 140
1,668 SR
1,531 Elo+

VS

Team Averages
Level 135
1,587 SR
1,569 Elo+
Danzaburou
Danzaburou
FiddlerDiddler51
Danzaburou
Level 121
God Stats
3W - 2L
1,481 SR
Queue Stats
327W - 276L
1,585 Elo+
Solo
Ymir
Ymir
MXS HARRY
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,547 Elo+
Solo
Jormungandr
Jormungandr
PatienceAtWork
Jormungandr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 71L
1,629 Elo+
Solo
Sylvanus
Sylvanus
TheRiddlerxD
Sylvanus
Level 127
God Stats
8W - 6L
1,659 SR
Queue Stats
150W - 133L
1,502 Elo+
Solo
Merlin
Merlin
Vizzla
Merlin
Level 128
God Stats
5W - 3L
1,794 SR
Queue Stats
241W - 181L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,748
479
4,570
10,396
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
FlãnkR
Ratatoskr
12
0 / 1 / 0
6,125
510
4,404
9,779
3,454
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Apollo
SunButcher
Apollo
11
0 / 1 / 0
6,018
502
4,780
7,306
2,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
6,724
560
5,407
10,715
4,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
TiJoeJoe
Kuzenbo
11
0 / 2 / 0
6,187
516
3,894
9,348
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiddlerDiddler51
Danzaburou
12
0 / 0 / 0
6,952
579
4,501
6,518
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 0 / 3
6,783
565
3,878
11,346
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
PatienceAtWork
Jormungandr
13
1 / 0 / 1
7,510
626
5,821
8,059
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheRiddlerxD
Sylvanus
14
4 / 0 / 4
7,430
619
6,729
7,900
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Vizzla
Merlin
14
5 / 0 / 1
7,697
641
7,474
4,558
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
FiddlerDiddler51
Danzaburou
0
0
0
0
L
Ratatoskr
FlãnkR
Ratatoskr
0
1
0
0
W
Ymir
0
0
3
1.5
W
Jormungandr
PatienceAtWork
Jormungandr
1
0
1
1.5
L
Apollo
SunButcher
Apollo
0
1
0
0
W
Sylvanus
TheRiddlerxD
Sylvanus
4
0
4
6
L
0
5
0
0
L
Kuzenbo
TiJoeJoe
Kuzenbo
0
2
0
0
W
Merlin
Vizzla
Merlin
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
28,403
47,544
Taken
38,381
24,778
Mitigated
23,738
19,854
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,570
1,837
738
3,815
10,396
6,488
0
4,092
6,283
0
15,056
W
Danzaburou
FiddlerDiddler51
Danzaburou
4,501
2,314
0
2,362
6,518
2,606
0
0
6,518
0
70,070
L
Ratatoskr
FlãnkR
Ratatoskr
4,404
1,242
0
5,620
9,779
3,454
0
2,181
7,472
0
57,339
W
Ymir
3,878
729
0
3,126
11,346
9,627
0
1,350
9,996
27,885
3,015
W
Jormungandr
PatienceAtWork
Jormungandr
5,821
1,845
0
2,928
8,059
6,073
0
2,919
4,631
60,390
1,816
L
Apollo
SunButcher
Apollo
4,780
3,084
0
3,486
7,306
2,450
0
1,890
5,416
0
65,481
W
Sylvanus
TheRiddlerxD
Sylvanus
6,729
1,959
1,080
6,047
7,900
3,940
0
1,840
6,021
39,376
21,650
L
5,407
434
0
3,805
10,715
4,869
0
7,802
2,610
60,179
1,162
L
Kuzenbo
TiJoeJoe
Kuzenbo
3,894
1,399
0
2,390
9,348
7,517
0
5,629
3,094
42,101
922
W
Merlin
Vizzla
Merlin
7,474
420
0
739
4,558
1,492
0
2,457
2,101
59,110
2,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
36,372
450
Minions Killed
480
0
Camps Cleared
0
1,291,216
Distance Traveled
1,211,615
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,748
479
21
2
0
286,250
3
W
Danzaburou
6,952
579
127
11
0
238,059
5
L
Ratatoskr
6,125
510
104
9
0
337,388
5
W
Ymir
6,783
565
47
4
0
244,510
3
W
Jormungandr
7,510
626
114
10
0
221,219
0
L
Apollo
6,018
502
123
10
0
225,327
1
W
Sylvanus
7,430
619
89
7
0
261,471
0
L
Anubis
6,724
560
111
9
0
217,581
0
L
Kuzenbo
6,187
516
91
8
0
224,670
0
W
Merlin
7,697
641
103
9
0
246,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role