Player Matchup

Athena
Athena
AbominationAngel
Athena
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Anubis
Anubis
DTS__King
Anubis
Level 105
God Stats
6W - 3L
1,202 SR
Queue Stats
41W - 47L
1,089 Elo+
Party 1
Pele
Pele
Defiant0ne012
Pele
Level 158
God Stats
6W - 5L
1,754 SR
Queue Stats
79W - 80L
1,696 Elo+
Party 1
Nut
Nut
RasecGus
Nut
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,414 Elo+
Solo
Team Averages
Level 134
1,489 SR
1,425 Elo+

VS

Team Averages
Level 130
1,832 SR
1,689 Elo+
Charon
Charon
Idogalpha
Charon
Level 83
God Stats
1W - 1L
1,787 SR
Queue Stats
36W - 23L
1,703 Elo+
Party 2
Izanami
Izanami
JOfrayy
Izanami
Level 148
God Stats
10W - 8L
1,846 SR
Queue Stats
61W - 68L
1,522 Elo+
Solo
Nu Wa
Nu Wa
JaceFrost223
Nu Wa
Level 150
God Stats
5W - 2L
1,940 SR
Queue Stats
29W - 9L
1,784 Elo+
Party 2
Susano
Susano
SunSpider
Susano
Level 137
God Stats
0W - 1L
1,757 SR
Queue Stats
33W - 9L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,844
884
2,343
9,790
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
DTS__King
Anubis
18
5 / 0 / 2
10,412
1,041
5,495
6,527
3,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
3 / 0 / 4
9,697
970
9,952
9,296
7,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 4
8,993
899
2,973
8,163
3,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Idogalpha
Charon
16
1 / 0 / 3
9,493
949
4,227
6,579
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
JOfrayy
Izanami
17
2 / 0 / 1
9,825
983
2,908
4,457
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 2
8,996
900
9,808
8,110
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
SunSpider
Susano
15
2 / 4 / 2
8,898
890
7,098
8,765
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
6
6
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Anubis
DTS__King
Anubis
5
0
2
6
W
3
0
4
5
L
Charon
Idogalpha
Charon
1
0
3
2.5
L
Izanami
JOfrayy
Izanami
2
0
1
2.5
L
1
4
2
0.5
W
0
4
4
0.5
L
Susano
SunSpider
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
24,041
33,776
Taken
27,911
24,596
Mitigated
14,659
8,179
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,343
948
0
1,066
9,790
9,780
20
4,386
5,404
9,661
0
W
Anubis
DTS__King
Anubis
5,495
88
0
3,862
6,527
3,808
0
4,112
2,415
39,877
493
W
9,952
2,157
0
2,501
9,296
7,940
0
3,694
5,602
0
37,682
L
Charon
Idogalpha
Charon
4,227
849
171
852
6,579
6,292
0
2,362
4,217
18,012
0
L
Izanami
JOfrayy
Izanami
2,908
1,932
0
1,529
4,457
1,946
176
362
4,095
0
31,295
L
9,808
2,100
0
500
8,110
3,119
45
2,322
5,788
29,741
181
W
2,973
1,037
0
750
8,163
3,068
0
1,755
5,279
0
26,809
L
Susano
SunSpider
Susano
7,098
1,474
0
0
8,765
3,302
0
2,743
6,022
0
18,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
37,212
223
Minions Killed
185
0
Camps Cleared
0
822,945
Distance Traveled
750,591
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,844
884
20
2
0
199,248
0
W
Anubis
10,412
1,041
94
9
0
206,101
0
W
Pele
9,697
970
48
5
0
225,504
0
L
Charon
9,493
949
35
4
0
214,344
0
L
Izanami
9,825
983
72
7
0
169,397
9
L
Nu Wa
8,996
900
48
5
0
172,123
0
W
Nut
8,993
899
61
6
0
192,092
1
L
Susano
8,898
890
30
3
0
194,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role