Player Matchup

Fenrir
Fenrir
Gold III
DaveLevie
Fenrir
Gold III
Level 128
God Stats
90W - 88L
1,540 SR
Queue Stats
227W - 245L
1,523 MMR
Party 1
Hera
Hera
Gold V
ImPenguiTTV
Hera
Gold V
Level 64
God Stats
20W - 22L
1,500 SR
Queue Stats
645W - 627L
1,390 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
XDigits
Sylvanus
Gold IV
Level 145
God Stats
4W - 1L
1,950 SR
Queue Stats
130W - 128L
1,552 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,663 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,518 SR
1,479 MMR
Bakasura
Bakasura
Silver II
Archoral
Bakasura
Silver II
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 62L
1,485 MMR
Party 2
Charon
Charon
Gold II
Maximus083556
Charon
Gold II
Level 120
God Stats
22W - 23L
1,554 SR
Queue Stats
429W - 427L
1,466 MMR
Solo
Aphrodite
Aphrodite
Silver II
SgtNeedlePlate
Aphrodite
Silver II
Level 153
God Stats
6W - 2L
1,500 SR
Queue Stats
64W - 62L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaveLevie
Fenrir
13
2 / 2 / 1
8,379
645
8,491
16,551
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 3
8,451
650
6,183
9,135
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
XDigits
Sylvanus
12
1 / 7 / 2
8,177
629
9,695
19,631
19,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesKuzenboThothPersephoneNe Zha

VS

Bans
Bake KujiraBacchusNoxCerberusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Archoral
Bakasura
16
10 / 1 / 3
11,549
888
16,263
12,441
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 10
9,895
761
12,590
13,473
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SgtNeedlePlate
Aphrodite
17
3 / 1 / 8
10,266
790
9,676
9,703
8,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Archoral
Bakasura
10
1
3
11.5
L
Fenrir
DaveLevie
Fenrir
2
2
1
1.25
L
0
5
3
0.3
W
1
1
10
6
W
Aphrodite
SgtNeedlePlate
Aphrodite
3
1
8
7
L
Sylvanus
XDigits
Sylvanus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
38,529
45,317
Taken
35,617
36,765
Mitigated
36,556
8,337
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Archoral
Bakasura
16,263
9,445
0
4,363
12,441
13,373
1,008
4,564
7,123
0
46,685
L
Fenrir
DaveLevie
Fenrir
8,491
1,045
0
2,380
16,551
14,148
58
6,772
6,846
0
19,629
L
6,183
1,891
0
941
9,135
3,534
78
3,273
4,207
45,444
0
W
12,590
2,543
0
1,590
13,473
15,163
725
5,021
7,667
42,522
4,134
W
Aphrodite
SgtNeedlePlate
Aphrodite
9,676
937
6,311
6,326
9,703
8,020
612
5,205
3,853
31,352
2,695
L
Sylvanus
XDigits
Sylvanus
9,695
2,288
1,206
3,810
19,631
19,083
0
8,940
8,048
24,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
31,710
152
Minions Killed
208
0
Camps Cleared
0
686,474
Distance Traveled
783,904
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,549
888
90
7
0
295,714
6
L
Fenrir
8,379
645
30
2
0
287,179
5
L
Hera
8,451
650
88
7
0
215,357
0
W
Charon
9,895
761
54
4
0
229,154
2
W
Aphrodite
10,266
790
64
5
0
259,036
0
L
Sylvanus
8,177
629
34
3
0
183,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role