Player Matchup

Arachne
Arachne
Buttsnifficus
Arachne
Level 75
God Stats
19W - 11L
1,500 SR
Queue Stats
137W - 148L
1,394 Elo+
Solo
Xbalanque
Xbalanque
TePaseoOe
Xbalanque
Level 73
God Stats
2W - 5L
1,305 SR
Queue Stats
21W - 29L
1,393 Elo+
Solo
Bellona
Bellona
illgetuatowel
Bellona
Level 99
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Persephone
Persephone
jgalaniz87
Persephone
Level 119
God Stats
126W - 152L
1,351 SR
Queue Stats
345W - 372L
1,415 Elo+
Solo
Charon
Charon
jkleezy23
Charon
Level 109
God Stats
7W - 7L
1,500 SR
Queue Stats
116W - 122L
1,397 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,408 Elo+

VS

Team Averages
Level 96
1,440 SR
1,448 Elo+
Chronos
Chronos
BiPoLuh
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,348 Elo+
Solo
Arachne
Arachne
By Zoidberg
Arachne
Level 81
God Stats
7W - 3L
1,703 SR
Queue Stats
95W - 82L
1,463 Elo+
Solo
Nut
Nut
Fenixic
Nut
Level 101
God Stats
2W - 1L
1,229 SR
Queue Stats
13W - 7L
1,737 Elo+
Solo
Shiva
Shiva
Je_Force
Shiva
Level 173
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,326 Elo+
Solo
Xing Tian
Xing Tian
LeonLiev
Xing Tian
Level 60
God Stats
5W - 1L
1,267 SR
Queue Stats
153W - 172L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
0 / 5 / 1
6,511
383
5,665
12,933
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
TePaseoOe
Xbalanque
13
3 / 3 / 0
7,991
470
6,445
11,350
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
13
0 / 2 / 0
7,666
451
8,223
14,753
14,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
jgalaniz87
Persephone
14
2 / 3 / 1
9,400
553
9,945
8,315
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
jkleezy23
Charon
12
0 / 1 / 3
8,143
479
9,784
12,745
12,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BiPoLuh
Chronos
14
0 / 1 / 4
7,612
448
1,734
9,749
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
By Zoidberg
Arachne
15
6 / 0 / 4
8,764
516
6,120
10,118
4,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
12
1 / 4 / 6
7,106
418
8,313
12,412
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Je_Force
Shiva
14
3 / 0 / 5
8,280
487
10,954
14,586
10,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
LeonLiev
Xing Tian
14
4 / 0 / 3
8,839
520
13,783
18,266
12,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
BiPoLuh
Chronos
0
1
4
2
L
Arachne
0
5
1
0.1
W
Arachne
By Zoidberg
Arachne
6
0
4
8
W
Nut
1
4
6
1
W
Shiva
Je_Force
Shiva
3
0
5
5.5
W
Xing Tian
LeonLiev
Xing Tian
4
0
3
5.5
L
Xbalanque
TePaseoOe
Xbalanque
3
3
0
1
L
Bellona
0
2
0
0
L
Persephone
jgalaniz87
Persephone
2
3
1
0.83
L
Charon
jkleezy23
Charon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
40,904
60,096
Taken
65,131
39,815
Mitigated
35,833
8,988
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BiPoLuh
Chronos
1,734
588
0
819
9,749
4,275
248
2,665
7,084
58,859
1,257
L
Arachne
5,665
4,760
0
609
12,933
5,602
156
3,030
9,903
0
36,254
W
Arachne
By Zoidberg
Arachne
6,120
3,558
0
5,519
10,118
4,057
0
2,491
7,627
0
61,134
W
Nut
8,313
5,060
0
2,645
12,412
4,565
114
6,426
5,986
0
32,938
W
Shiva
Je_Force
Shiva
10,954
723
151
275
14,586
10,048
393
4,732
9,854
0
51,823
W
Xing Tian
LeonLiev
Xing Tian
13,783
1,570
218
3,902
18,266
12,888
117
2,589
15,677
63,841
2,208
L
Xbalanque
TePaseoOe
Xbalanque
6,445
2,641
232
734
11,350
4,555
0
633
10,717
0
56,015
L
Bellona
8,223
2,940
0
4,349
14,753
14,003
704
8,700
6,053
0
46,846
L
Persephone
jgalaniz87
Persephone
9,945
553
0
1,157
8,315
3,284
102
454
7,822
68,676
1,346
L
Charon
jkleezy23
Charon
9,784
1,276
0
1,907
12,745
12,371
0
2,337
10,408
32,255
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
40,601
375
Minions Killed
428
0
Camps Cleared
0
1,639,349
Distance Traveled
1,674,356
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,612
448
99
6
0
325,405
2
L
Arachne
6,511
383
54
3
0
295,859
2
W
Arachne
8,764
516
99
6
0
344,740
0
W
Nut
7,106
418
48
3
0
310,568
7
W
Shiva
8,280
487
91
5
0
353,403
0
W
Xing Tian
8,839
520
91
5
0
340,240
0
L
Xbalanque
7,991
470
89
5
0
353,909
1
L
Bellona
7,666
451
82
5
0
322,403
0
L
Persephone
9,400
553
116
7
0
331,191
0
L
Charon
8,143
479
34
2
0
335,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role