Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DARK_SHADOW_425
Bacchus
Level 143
God Stats
2W - 1L
1,484 SR
Queue Stats
65W - 60L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
xdgttrf
Hou Yi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 108L
1,496 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,511 Elo+

VS

Team Averages
Level 108
1,484 SR
1,596 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CtrlAltDave
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,616 Elo+
Solo
Athena
Athena
JulianSkillzxX
Athena
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 144L
1,614 Elo+
Party 1
Arachne
Arachne
OkselSnuiver03
Arachne
Level 121
God Stats
5W - 2L
1,418 SR
Queue Stats
97W - 97L
1,661 Elo+
Party 1
Ganesha
Ganesha
The_DJ_Lucas
Ganesha
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
166W - 170L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 2
5,205
744
2,831
3,943
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
 
Thanatos
9
2 / 0 / 1
4,642
663
1,639
6,007
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
7
0 / 1 / 0
4,222
603
2,232
6,218
3,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
2 / 1 / 0
4,653
665
3,030
5,695
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
xdgttrf
Hou Yi
9
0 / 0 / 2
4,444
635
3,519
5,449
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 2 / 1
4,040
577
4,481
5,444
1,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,656
522
1,010
1,858
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
4,013
573
1,618
5,802
4,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
1 / 0 / 0
4,353
622
1,342
5,192
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
The_DJ_Lucas
Ganesha
8
1 / 0 / 0
4,778
683
4,248
5,670
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
2
1
W
Thanatos
 
Thanatos
2
0
1
2.5
W
Hercules
 
Hercules
0
1
0
0
L
Hachiman
 
Hachiman
0
2
1
0.25
L
0
1
0
0
W
2
1
0
2
L
0
1
1
0.5
L
1
0
0
1
L
Ganesha
The_DJ_Lucas
Ganesha
1
0
0
1
W
Hou Yi
xdgttrf
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
12,699
27,312
Taken
23,966
13,911
Mitigated
12,149
13,173
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,831
897
0
1,664
3,943
1,455
413
1,283
2,660
0
47,002
W
Thanatos
 
Thanatos
1,639
474
0
5,100
6,007
2,289
0
316
5,691
0
33,182
W
Hercules
 
Hercules
2,232
711
0
2,485
6,218
3,449
0
3,838
2,380
0
21,615
L
Hachiman
 
Hachiman
4,481
2,094
0
1,941
5,444
1,644
0
1,349
4,095
0
29,271
L
1,010
503
0
500
1,858
367
0
0
1,858
11,948
0
W
3,030
337
0
1,671
5,695
4,910
0
567
5,128
8,739
0
L
1,618
769
0
1,846
5,802
4,740
0
1,323
4,479
7,194
0
L
1,342
877
0
1,036
5,192
2,071
0
358
4,834
0
28,336
L
Ganesha
The_DJ_Lucas
Ganesha
4,248
906
0
2,573
5,670
3,327
0
0
5,670
27,309
1,830
W
Hou Yi
xdgttrf
Hou Yi
3,519
1,558
0
2,253
5,449
1,808
0
778
4,671
0
34,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
20,840
240
Minions Killed
193
0
Camps Cleared
0
757,778
Distance Traveled
674,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,205
744
76
11
0
148,045
0
W
Thanatos
4,642
663
61
9
0
193,911
0
W
Hercules
4,222
603
40
6
0
126,115
0
L
Hachiman
4,040
577
46
7
0
146,766
1
L
Nu Wa
3,656
522
21
3
0
71,598
0
W
Bacchus
4,653
665
11
2
0
168,803
0
L
Athena
4,013
573
15
2
0
129,779
0
L
Arachne
4,353
622
58
8
0
170,870
0
L
Ganesha
4,778
683
53
8
0
155,530
0
W
Hou Yi
4,444
635
52
7
0
120,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role