Player Matchup

Ymir
Ymir
BolBOloni
Ymir
Level 117
God Stats
2W - 0L
1,696 SR
Queue Stats
69W - 59L
1,523 Elo+
Solo
Odin
Odin
Nazurath
Odin
Level 86
God Stats
3W - 2L
1,376 SR
Queue Stats
58W - 40L
1,566 Elo+
Party 2
Sol
Sol
OneInchMage
Sol
Level 86
God Stats
4W - 1L
1,908 SR
Queue Stats
75W - 67L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
Owenzzz
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,125 Elo+
Solo
Pele
Pele
Templaris
Pele
Level 87
God Stats
1W - 1L
1,312 SR
Queue Stats
76W - 67L
1,524 Elo+
Party 2
Team Averages
Level 80
1,558 SR
1,452 Elo+

VS

Team Averages
Level 108
1,489 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AleexSenpaii
Guan Yu
Level 122
God Stats
2W - 2L
1,477 SR
Queue Stats
171W - 170L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R10RussiaBljat
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 267L
1,492 Elo+
Party 1
Nemesis
Nemesis
Willius
Nemesis
Level 122
God Stats
2W - 2L
1,467 SR
Queue Stats
40W - 43L
1,544 Elo+
Party 3
Shiva
Shiva
shootingfelly
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 1 / 15
9,938
994
9,960
14,909
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
15
3 / 1 / 17
8,752
875
10,942
8,398
8,468
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
8 / 3 / 11
9,600
960
12,403
8,880
3,220
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Owenzzz
Sylvanus
16
2 / 1 / 15
9,134
913
8,335
11,301
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
14
3 / 6 / 16
8,486
849
12,681
12,147
6,039
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 3 / 5
7,862
786
9,063
10,787
5,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
AleexSenpaii
Guan Yu
13
3 / 5 / 6
7,571
757
7,573
13,322
11,229
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
R10RussiaBljat
Tsukuyomi
13
2 / 5 / 5
7,305
731
10,708
11,731
5,659
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
Willius
Nemesis
11
0 / 4 / 8
6,696
670
5,234
12,552
8,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 4 / 6
7,463
746
12,531
13,589
12,648
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
21
Kills
12
12
Deaths
21
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
3
5
2.17
L
Guan Yu
AleexSenpaii
Guan Yu
3
5
6
1.2
W
Ymir
5
1
15
12.5
W
Odin
3
1
17
11.5
W
8
3
11
4.5
W
Sylvanus
Owenzzz
Sylvanus
2
1
15
9.5
L
Tsukuyomi
R10RussiaBljat
Tsukuyomi
2
5
5
0.9
W
Pele
3
6
16
1.83
L
Nemesis
Willius
Nemesis
0
4
8
1
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,321
Damage
45,109
55,635
Taken
61,981
39,498
Mitigated
43,688
28,119
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,063
3,269
1,623
2,195
10,787
5,280
0
5,150
5,637
0
20,278
L
Guan Yu
AleexSenpaii
Guan Yu
7,573
879
3,390
2,445
13,322
11,229
0
7,786
5,536
0
12,449
W
Ymir
9,960
1,257
305
6,626
14,909
13,937
431
0
14,818
19,527
0
W
Odin
10,942
2,767
889
1,353
8,398
8,468
1,712
0
8,398
2,517
17,065
W
12,403
4,140
2,382
2,710
8,880
3,220
3,689
0
8,835
21,752
647
W
Sylvanus
Owenzzz
Sylvanus
8,335
2,493
5,837
5,330
11,301
7,834
882
0
11,204
12,924
0
L
Tsukuyomi
R10RussiaBljat
Tsukuyomi
10,708
2,156
1,522
1,904
11,731
5,659
0
6,400
5,331
0
25,077
W
Pele
12,681
1,505
1,549
1,138
12,147
6,039
720
0
12,147
0
24,616
L
Nemesis
Willius
Nemesis
5,234
1,744
424
3,134
12,552
8,872
0
5,354
7,198
0
7,077
L
12,531
1,703
740
939
13,589
12,648
0
7,266
6,323
0
16,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
36,897
101
Minions Killed
94
0
Camps Cleared
0
908,500
Distance Traveled
939,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,862
786
23
2
0
193,824
0
L
Guan Yu
7,571
757
20
2
0
189,829
0
W
Ymir
9,938
994
21
2
0
197,265
0
W
Odin
8,752
875
21
2
0
202,628
0
W
Sol
9,600
960
27
3
0
171,204
0
W
Sylvanus
9,134
913
12
1
0
154,718
0
L
Tsukuyomi
7,305
731
34
3
0
167,342
0
W
Pele
8,486
849
20
2
0
182,685
0
L
Nemesis
6,696
670
8
1
0
193,152
0
L
Shiva
7,463
746
9
1
0
194,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role