Player Matchup

Discordia
Discordia
ChapeLuter
Discordia
Level 122
God Stats
61W - 35L
1,640 SR
Queue Stats
677W - 706L
1,424 Elo+
Solo
Thanatos
Thanatos
McCLANE PL
Thanatos
Level 115
God Stats
2W - 3L
1,349 SR
Queue Stats
140W - 147L
1,412 Elo+
Solo
Tyr
Tyr
YourMomBoyfriend
Tyr
Level 98
God Stats
55W - 42L
1,490 SR
Queue Stats
124W - 116L
1,410 Elo+
Solo
Team Averages
Level 112
1,493 SR
1,415 Elo+

VS

Team Averages
Level 85
1,502 SR
1,412 Elo+
Baron Samedi
Baron Samedi
GirlAangel66
Baron Samedi
Level 126
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Osiris
Osiris
Jayloof
Osiris
Level 63
God Stats
1W - 2L
1,274 SR
Queue Stats
76W - 64L
1,412 Elo+
Solo
Neith
Neith
Qosmio96
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChapeLuter
Discordia
16
4 / 2 / 6
9,847
821
13,246
6,980
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
McCLANE PL
Thanatos
14
6 / 5 / 4
9,474
790
8,111
12,656
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 8
8,699
725
8,000
10,587
8,717
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GirlAangel66
Baron Samedi
14
3 / 4 / 4
9,646
804
6,059
8,267
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Jayloof
Osiris
15
5 / 3 / 4
9,668
806
10,694
13,933
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Qosmio96
Neith
13
2 / 5 / 5
8,623
719
6,293
12,230
4,528
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
10
10
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChapeLuter
Discordia
4
2
6
3.5
W
Baron Samedi
GirlAangel66
Baron Samedi
3
4
4
1.25
W
Osiris
Jayloof
Osiris
5
3
4
2.33
L
Thanatos
McCLANE PL
Thanatos
6
5
4
1.6
W
Neith
Qosmio96
Neith
2
5
5
0.9
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
23,046
30,223
Taken
34,430
16,789
Mitigated
23,612
7,132
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChapeLuter
Discordia
13,246
1,593
0
0
6,980
2,480
0
1,936
4,731
47,359
1,326
W
Baron Samedi
GirlAangel66
Baron Samedi
6,059
576
211
686
8,267
3,702
0
1,303
6,825
33,338
502
W
Osiris
Jayloof
Osiris
10,694
2,915
0
1,348
13,933
15,382
0
5,930
7,466
0
31,601
L
Thanatos
McCLANE PL
Thanatos
8,111
1,919
127
6,195
12,656
5,592
0
1,859
10,325
0
20,593
W
Neith
Qosmio96
Neith
6,293
2,515
0
1,242
12,230
4,528
0
5,016
6,894
0
23,078
L
8,000
1,419
0
810
10,587
8,717
14
2,100
8,055
0
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
27,937
138
Minions Killed
135
0
Camps Cleared
0
618,139
Distance Traveled
589,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,847
821
79
7
0
204,515
0
W
Baron Samedi
9,646
804
56
5
0
172,223
0
W
Osiris
9,668
806
44
4
0
220,429
0
L
Thanatos
9,474
790
35
3
0
211,270
0
W
Neith
8,623
719
35
3
0
196,840
0
L
Tyr
8,699
725
24
2
0
202,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role