Player Matchup

Ymir
Ymir
BlackFNNino
Ymir
Level 88
God Stats
8W - 5L
1,400 SR
Queue Stats
360W - 342L
1,521 Elo+
Party 1
Awilix
Awilix
Darthgabe100
Awilix
Level 71
God Stats
3W - 1L
1,735 SR
Queue Stats
187W - 157L
1,428 Elo+
Solo
He Bo
He Bo
InsanitysWriter
He Bo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,573 Elo+
Solo
Chiron
Chiron
Traumatized XI
Chiron
Level 164
God Stats
6W - 3L
1,670 SR
Queue Stats
464W - 458L
1,537 Elo+
Party 1
Chaac
Chaac
lilbrownbean57
Chaac
Level 126
God Stats
34W - 28L
1,664 SR
Queue Stats
623W - 616L
1,551 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,522 Elo+

VS

Team Averages
Level 118
1,468 SR
1,501 Elo+
Ra
Ra
AriKirin69
Ra
Level 98
God Stats
0W - 4L
1,400 SR
Queue Stats
15W - 17L
1,512 Elo+
Solo
Ravana
Ravana
Cx-angel-slay3r
Ravana
Level 87
God Stats
4W - 2L
1,900 SR
Queue Stats
323W - 318L
1,399 Elo+
Solo
Rama
Rama
DoctorThanatos
Rama
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 98L
1,614 Elo+
Solo
Khepri
Khepri
SupersonicLoki
Khepri
Level 126
God Stats
1W - 7L
1,255 SR
Queue Stats
19W - 26L
1,459 Elo+
Solo
Chaac
Chaac
alanwinner17
Chaac
Level 123
God Stats
0W - 4L
1,285 SR
Queue Stats
340W - 335L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,249
518
3,204
9,146
7,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
13
2 / 0 / 4
7,015
501
6,117
12,705
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 2
8,512
608
8,773
6,026
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 4
7,674
548
10,418
11,348
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 1 / 0
7,077
506
5,659
12,736
10,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,725
409
3,236
7,711
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 1 / 0
7,333
524
6,191
9,773
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
8,142
582
9,427
11,286
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,653
475
2,853
9,413
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 0 / 0
8,100
579
7,348
9,795
9,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
4
4
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
2
0
6
5
L
2
1
0
2
W
Awilix
2
0
4
4
L
2
2
0
1
W
6
1
2
7
L
0
2
1
0.25
W
1
2
4
1.5
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,171
Damage
29,055
51,961
Taken
47,978
29,406
Mitigated
31,730
20,696
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
381
228
1,254
7,711
3,184
0
4,660
3,051
34,633
0
W
3,204
1,070
0
2,428
9,146
7,210
0
1,104
8,042
19,913
1,201
L
6,191
1,217
0
2,323
9,773
5,136
0
2,171
7,602
0
64,907
W
Awilix
6,117
2,087
0
6,650
12,705
5,042
0
1,091
11,545
0
55,701
L
9,427
8,060
0
4,282
11,286
5,108
0
1,257
10,029
0
75,410
W
8,773
570
0
750
6,026
2,161
467
2,734
3,292
55,470
1,442
L
2,853
466
0
2,361
9,413
8,515
0
3,523
5,890
23,923
0
W
10,418
3,714
221
2,722
11,348
4,452
0
1,091
10,246
0
73,430
L
7,348
987
0
2,930
9,795
9,787
0
0
9,795
0
61,704
W
5,659
1,204
0
7,925
12,736
10,541
0
0
12,736
0
56,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
35,953
412
Minions Killed
443
0
Camps Cleared
0
1,415,560
Distance Traveled
1,299,305
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,725
409
54
4
0
217,655
0
W
Ymir
7,249
518
26
2
0
265,963
0
L
Ravana
7,333
524
92
7
0
292,572
0
W
Awilix
7,015
501
90
6
0
342,965
1
L
Rama
8,142
582
143
10
0
270,621
2
W
He Bo
8,512
608
98
7
0
297,771
0
L
Khepri
6,653
475
34
2
0
290,185
2
W
Chiron
7,674
548
109
8
0
265,920
3
L
Chaac
8,100
579
120
9
0
228,272
0
W
Chaac
7,077
506
89
6
0
242,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role