Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AllahBehold
Serqet
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,628 Elo+
Solo
Bellona
Bellona
Liminlative
Bellona
Level 149
God Stats
1W - 2L
1,651 SR
Queue Stats
136W - 152L
1,550 Elo+
Solo
Nut
Nut
PoopMonsterZack
Nut
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
blitzedd
Ares
Level 114
God Stats
2W - 5L
1,411 SR
Queue Stats
34W - 29L
1,554 Elo+
Party 1
Team Averages
Level 148
1,513 SR
1,546 Elo+

VS

Team Averages
Level 132
1,567 SR
1,639 Elo+
Hou Yi
Hou Yi
Hootwell
Hou Yi
Level 81
God Stats
5W - 0L
1,889 SR
Queue Stats
98W - 26L
1,764 Elo+
Party 2
Thor
Thor
MrPatateFrite
Thor
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 3
Chronos
Chronos
SylarBates
Chronos
Level 185
God Stats
3W - 2L
1,378 SR
Queue Stats
32W - 27L
1,612 Elo+
Solo
Amaterasu
Amaterasu
YoungMotiga
Amaterasu
Level 146
God Stats
10W - 1L
1,567 SR
Queue Stats
121W - 25L
1,849 Elo+
Party 2
Zhong Kui
Zhong Kui
eLmachina
Zhong Kui
Level 165
God Stats
4W - 4L
1,502 SR
Queue Stats
38W - 39L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 1
5,662
1,132
3,866
3,255
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
11
0 / 4 / 2
5,587
1,117
5,897
8,800
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Liminlative
Bellona
11
3 / 2 / 2
6,620
1,324
7,542
11,006
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
1 / 3 / 1
5,821
1,164
3,737
6,214
2,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
1 / 3 / 1
5,940
1,188
1,671
4,978
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

339

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hootwell
Hou Yi
11
3 / 1 / 7
6,714
1,343
3,810
3,793
1,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

11
4 / 2 / 8
6,919
1,384
8,476
5,994
2,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
SylarBates
Chronos
11
1 / 2 / 7
6,101
1,220
4,520
4,209
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
YoungMotiga
Amaterasu
11
1 / 1 / 9
6,145
1,229
5,301
5,981
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
eLmachina
Zhong Kui
11
4 / 0 / 7
6,714
1,343
9,392
4,488
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
13
13
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
1
1.5
L
Serqet
0
4
2
0.25
W
Hou Yi
Hootwell
Hou Yi
3
1
7
6.5
L
Bellona
Liminlative
Bellona
3
2
2
2
W
4
2
8
4
L
1
3
1
0.5
W
Chronos
SylarBates
Chronos
1
2
7
2.25
W
Amaterasu
YoungMotiga
Amaterasu
1
1
9
5.5
L
Ares
1
3
1
0.5
W
Zhong Kui
eLmachina
Zhong Kui
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
31,499
34,253
Taken
24,465
22,230
Mitigated
12,628
1,738
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,866
287
0
460
3,255
1,239
0
1,379
1,876
8,191
223
L
Serqet
5,897
1,078
0
270
8,800
4,440
0
2,637
6,030
0
8,747
W
Hou Yi
Hootwell
Hou Yi
3,810
2,333
0
656
3,793
1,398
0
736
2,887
0
13,229
L
Bellona
Liminlative
Bellona
7,542
1,912
0
364
11,006
10,564
0
4,445
6,382
0
16,822
W
8,476
2,063
0
710
5,994
2,707
0
966
4,582
0
11,877
L
3,737
1,655
0
162
6,214
2,412
0
2,445
3,682
0
14,209
W
Chronos
SylarBates
Chronos
4,520
1,566
0
0
4,209
1,601
0
1,106
2,942
10,736
0
W
Amaterasu
YoungMotiga
Amaterasu
5,301
2,595
0
1,337
5,981
3,458
0
1,025
4,665
0
10,761
L
Ares
1,671
49
0
482
4,978
3,575
0
2,153
2,635
2,874
0
W
Zhong Kui
eLmachina
Zhong Kui
9,392
2,748
0
265
4,488
3,464
0
1,231
3,096
13,890
3,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
32,593
71
Minions Killed
87
3
Camps Cleared
4
399,865
Distance Traveled
487,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,662
1,132
15
3
0
64,706
0
L
Serqet
5,587
1,117
4
1
1
104,696
0
W
Hou Yi
6,714
1,343
20
4
1
96,966
0
L
Bellona
6,620
1,324
22
4
1
96,592
0
W
Thor
6,919
1,384
4
1
0
96,464
0
L
Nut
5,821
1,164
25
5
1
81,251
0
W
Chronos
6,101
1,220
13
3
3
79,616
0
W
Amaterasu
6,145
1,229
22
4
0
117,873
0
L
Ares
5,940
1,188
5
1
0
52,620
0
W
Zhong Kui
6,714
1,343
28
6
0
96,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role