Player Matchup

Hachiman
Hachiman
Chorea
Hachiman
Level 135
God Stats
3W - 1L
1,619 SR
Queue Stats
501W - 451L
1,606 Elo+
Solo
Thoth
Thoth
DECKERDUDE853
Thoth
Level 127
God Stats
19W - 7L
1,794 SR
Queue Stats
76W - 70L
1,492 Elo+
Party 2
Chaac
Chaac
GoliatChikito
Chaac
Level 47
God Stats
12W - 2L
1,931 SR
Queue Stats
70W - 54L
1,618 Elo+
Solo
Atlas
Atlas
IAMurasame
Atlas
Level 144
God Stats
8W - 8L
1,400 SR
Queue Stats
414W - 392L
1,542 Elo+
Party 2
Mercury
Mercury
SpaceOtter2
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,441 Elo+
Party 2
Team Averages
Level 112
1,649 SR
1,540 Elo+

VS

Team Averages
Level 139
1,606 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Arizium
Sun Wukong
Level 199
God Stats
8W - 3L
1,894 SR
Queue Stats
262W - 226L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
AvoidingColt
Zhong Kui
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 18L
1,535 Elo+
Solo
Loki
Loki
Brontagious
Loki
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,594 Elo+
Solo
Artio
Artio
Code Ishibo
Artio
Level 182
God Stats
0W - 1L
1,659 SR
Queue Stats
3W - 14L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Kristinuhhhhhh
Baron Samedi
Level 25
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chorea
Hachiman
13
8 / 3 / 4
8,442
603
13,684
10,608
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 2
7,733
552
9,041
5,545
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 3
7,689
549
11,526
18,179
15,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
11
2 / 3 / 7
7,083
506
5,674
10,878
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
SpaceOtter2
Mercury
13
2 / 3 / 1
7,094
507
1,308
10,891
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arizium
Sun Wukong
13
0 / 3 / 1
7,844
560
7,898
13,831
12,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
AvoidingColt
Zhong Kui
15
2 / 0 / 2
8,325
595
6,130
10,092
7,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 3
8,340
596
9,570
10,842
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 6 / 6
6,904
493
5,803
18,644
15,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Kristinuhhhhhh
Baron Samedi
9
0 / 6 / 5
5,650
404
4,569
9,386
3,511
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
17
Kills
10
10
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arizium
Sun Wukong
0
3
1
0.17
L
Zhong Kui
AvoidingColt
Zhong Kui
2
0
2
3
L
6
2
3
3.75
W
Hachiman
Chorea
Hachiman
8
3
4
3.33
L
2
6
6
0.83
W
5
1
2
6
W
0
0
3
1.5
W
Atlas
2
3
7
1.83
L
Baron Samedi
Kristinuhhhhhh
Baron Samedi
0
6
5
0.42
W
Mercury
SpaceOtter2
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,233
Damage
33,970
56,101
Taken
62,795
34,348
Mitigated
43,513
18,188
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arizium
Sun Wukong
7,898
1,953
0
3,296
13,831
12,224
0
1,162
12,669
0
68,243
L
Zhong Kui
AvoidingColt
Zhong Kui
6,130
1,181
0
6,090
10,092
7,998
7
4,603
5,489
79,445
7,483
L
9,570
3,182
0
5,921
10,842
4,170
0
2,797
8,045
0
66,879
W
Hachiman
Chorea
Hachiman
13,684
9,474
0
3,649
10,608
4,179
0
4,664
5,944
0
68,536
L
5,803
1,100
825
4,240
18,644
15,610
0
3,816
14,828
15,956
1,026
W
9,041
384
0
750
5,545
1,815
0
2,609
2,936
70,868
0
W
11,526
2,661
0
10,094
18,179
15,050
0
688
17,491
0
69,410
W
Atlas
5,674
2,210
0
2,204
10,878
8,272
0
6,290
4,588
14,973
2,019
L
Baron Samedi
Kristinuhhhhhh
Baron Samedi
4,569
1,763
226
2,059
9,386
3,511
0
2,063
7,323
26,148
0
W
Mercury
SpaceOtter2
Mercury
1,308
400
0
1,491
10,891
5,032
0
1,788
9,103
0
59,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
37,063
435
Minions Killed
437
0
Camps Cleared
0
1,321,428
Distance Traveled
1,387,161
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,844
560
134
10
0
263,606
0
L
Zhong Kui
8,325
595
148
11
0
263,121
0
L
Loki
8,340
596
107
8
0
306,682
0
W
Hachiman
8,442
603
100
7
0
238,926
2
L
Artio
6,904
493
20
1
0
298,344
3
W
Thoth
7,733
552
98
7
0
249,351
1
W
Chaac
7,689
549
117
8
0
251,998
4
W
Atlas
7,083
506
22
2
0
268,183
0
L
Baron Samedi
5,650
404
28
2
0
255,408
0
W
Mercury
7,094
507
98
7
0
312,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role