Player Matchup

Artio
Artio
DarkCayde123
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,439 Elo+
Solo
Nut
Nut
ElLetosk8
Nut
Level 88
God Stats
16W - 13L
1,735 SR
Queue Stats
103W - 107L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
GraDelS64
Sun Wukong
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 70L
1,464 Elo+
Solo
Awilix
Awilix
MrGoForNothin
Awilix
Level 51
God Stats
19W - 12L
1,595 SR
Queue Stats
274W - 267L
1,403 Elo+
Solo
Agni
Agni
iDominHate
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,528 Elo+
Solo
Team Averages
Level 93
1,566 SR
1,463 Elo+

VS

Team Averages
Level 108
1,568 SR
1,449 Elo+
Nut
Nut
DaxterProKiller
Nut
Level 100
God Stats
2W - 0L
1,831 SR
Queue Stats
4W - 5L
1,270 Elo+
Solo
Hou Yi
Hou Yi
DrMomboX
Hou Yi
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,431 Elo+
Solo
Thanatos
Thanatos
JerkHisJimmie
Thanatos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,678 Elo+
Solo
Kumbhakarna
Kumbhakarna
Solvaz
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,395 Elo+
Solo
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 92
God Stats
113W - 90L
1,508 SR
Queue Stats
296W - 265L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,550
409
5,481
19,001
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 1
6,514
407
6,362
8,768
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GraDelS64
Sun Wukong
12
0 / 3 / 1
7,003
438
4,340
12,217
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 3 / 0
8,377
524
7,913
14,272
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 2
7,824
489
7,052
9,813
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,821
614
12,021
12,076
5,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
DrMomboX
Hou Yi
14
4 / 1 / 2
8,556
535
9,073
10,386
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
JerkHisJimmie
Thanatos
14
4 / 3 / 3
8,277
517
7,192
13,213
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Solvaz
Kumbhakarna
12
0 / 2 / 4
7,775
486
6,627
14,802
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 1
10,178
636
8,477
13,055
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
16
17
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
5
1
3
6.5
W
Hou Yi
DrMomboX
Hou Yi
4
1
2
5
L
2
3
1
0.83
L
Sun Wukong
GraDelS64
Sun Wukong
0
3
1
0.17
W
Thanatos
JerkHisJimmie
Thanatos
4
3
3
1.83
L
6
3
0
2
W
Kumbhakarna
Solvaz
Kumbhakarna
0
2
4
1
W
3
2
1
1.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
43,390
64,071
Taken
63,532
39,971
Mitigated
33,177
15,199
Healing
27,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,481
583
605
3,758
19,001
14,461
0
3,416
15,585
21,637
1,760
W
12,021
8,238
0
5,611
12,076
5,362
1,090
4,351
7,222
0
74,345
W
Hou Yi
DrMomboX
Hou Yi
9,073
4,030
229
4,112
10,386
4,013
1,762
1,631
8,755
0
65,913
L
6,362
4,392
0
3,423
8,768
3,647
106
922
7,846
0
34,946
L
Sun Wukong
GraDelS64
Sun Wukong
4,340
1,262
0
2,900
12,217
10,012
0
0
12,217
0
50,633
W
Thanatos
JerkHisJimmie
Thanatos
7,192
2,292
0
8,099
13,213
5,706
0
2,302
10,710
0
55,211
L
7,913
3,502
0
2,435
14,272
7,270
0
1,302
12,970
0
71,039
W
Kumbhakarna
Solvaz
Kumbhakarna
6,627
421
0
2,668
14,802
9,918
0
3,313
11,300
30,252
1,579
W
8,477
3,208
0
6,759
13,055
8,178
389
0
12,451
0
81,251
L
7,052
914
0
2,078
9,813
4,581
0
840
8,973
53,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
44,607
369
Minions Killed
456
0
Camps Cleared
0
1,365,169
Distance Traveled
1,476,875
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,550
409
26
2
0
290,324
2
W
Nut
9,821
614
100
6
0
300,020
0
W
Hou Yi
8,556
535
99
6
0
276,254
0
L
Nut
6,514
407
52
3
0
165,041
0
L
Sun Wukong
7,003
438
72
5
0
273,487
6
W
Thanatos
8,277
517
86
5
0
326,952
0
L
Awilix
8,377
524
102
6
0
336,603
1
W
Kumbhakarna
7,775
486
37
2
0
315,907
0
W
Mulan
10,178
636
134
8
0
257,742
0
L
Agni
7,824
489
117
7
0
299,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role