Player Matchup

Sol
Sol
Silver V
SynDam
Sol
Silver V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 49L
691 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
TORRES_du68
Kuzenbo
Silver IV
Level 159
God Stats
36W - 43L
1,502 SR
Queue Stats
129W - 205L
792 MMR
Solo
Bastet
Bastet
Bronze IV
doctorninfa
Bastet
Bronze IV
Level 103
God Stats
2W - 1L
1,756 SR
Queue Stats
6W - 17L
1,113 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,586 SR
865 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,508 SR
1,301 MMR
Cupid
Cupid
Bronze II
 
Cupid
Bronze II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
 
Nox
Silver III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
ABEJARUGO
Rama
Silver III
Level 156
God Stats
3W - 4L
1,524 SR
Queue Stats
243W - 318L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
SynDam
Sol
14
2 / 0 / 0
7,823
782
6,840
2,853
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
TORRES_du68
Kuzenbo
12
0 / 0 / 1
6,814
681
4,647
9,712
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
10
0 / 3 / 2
6,692
669
4,007
7,730
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothAchillesDiscordiaKukulkanNe Zha

VS

Bans
AnubisAthenaRaijinBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 2 / 2
7,064
706
3,238
6,339
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
 
Nox
13
1 / 0 / 2
6,979
698
6,025
4,995
2,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
1 / 0 / 1
7,107
711
4,126
7,726
2,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
2
1
L
Nox
 
Nox
1
0
2
2
L
Rama
1
0
1
1.5
W
Sol
SynDam
Sol
2
0
0
2
W
Kuzenbo
TORRES_du68
Kuzenbo
0
0
1
0.5
W
Bastet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,494
Damage
13,389
20,295
Taken
19,060
13,303
Mitigated
7,495
6,874
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,238
1,583
0
1,438
6,339
2,572
319
3,726
2,321
0
22,605
L
Nox
 
Nox
6,025
820
0
1,444
4,995
2,055
0
3,022
1,562
18,050
0
L
Rama
4,126
2,778
0
2,351
7,726
2,868
350
3,735
3,488
0
27,562
W
Sol
SynDam
Sol
6,840
1,178
0
2,274
2,853
919
0
570
2,269
37,009
0
W
Kuzenbo
TORRES_du68
Kuzenbo
4,647
1,385
130
2,321
9,712
8,797
0
2,414
7,257
13,240
3,488
W
Bastet
4,007
710
0
2,149
7,730
3,587
0
3,045
4,663
0
17,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
21,150
116
Minions Killed
147
0
Camps Cleared
0
630,776
Distance Traveled
533,151
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,064
706
51
5
0
148,164
2
L
Nox
6,979
698
30
3
0
197,356
2
L
Rama
7,107
711
66
7
0
187,631
0
W
Sol
7,823
782
64
6
0
199,608
0
W
Kuzenbo
6,814
681
28
3
0
222,936
5
W
Bastet
6,692
669
24
2
0
208,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role