Player Matchup

Hel
Hel
CroutonPirate
Hel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,571 Elo+
Party 1
Anhur
Anhur
ITGS
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,704 Elo+
Party 1
Hercules
Hercules
Shad0wRav3n
Hercules
Level 148
God Stats
1W - 0L
1,712 SR
Queue Stats
8W - 1L
1,690 Elo+
Party 1
Pele
Pele
Stronius
Pele
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,497 Elo+
Party 1
Ares
Ares
UnitedKilla99
Ares
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,490 Elo+
Party 1
Team Averages
Level 157
1,542 SR
1,590 Elo+

VS

Team Averages
Level 144
1,618 SR
1,521 Elo+
Ganesha
Ganesha
Griz92
Ganesha
Level 146
God Stats
16W - 15L
1,845 SR
Queue Stats
688W - 728L
1,466 Elo+
Solo
Hel
Hel
Heldersls
Hel
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
469W - 317L
1,640 Elo+
Solo
Surtr
Surtr
Larry085940
Surtr
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
242W - 273L
1,455 Elo+
Solo
Skadi
Skadi
Thommyboii
Skadi
Level 159
God Stats
4W - 4L
1,745 SR
Queue Stats
82W - 81L
1,545 Elo+
Solo
Maui
Maui
xlVINGADOR
Maui
Level 189
God Stats
2W - 3L
1,500 SR
Queue Stats
261W - 245L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
9,350
850
8,552
11,776
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ITGS
Anhur
17
4 / 0 / 18
9,859
896
11,816
8,936
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
Shad0wRav3n
Hercules
16
6 / 1 / 15
9,716
883
13,992
24,792
25,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
16
6 / 3 / 12
9,850
895
13,062
14,417
10,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 2 / 18
10,181
926
13,698
14,622
16,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Griz92
Ganesha
13
0 / 7 / 5
7,801
709
6,225
17,514
23,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 5
7,465
679
5,809
13,528
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
6,236
567
4,140
5,197
4,113
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
16
8 / 4 / 0
9,245
840
19,836
12,604
6,400
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
0 / 3 / 7
7,816
711
8,859
17,616
15,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
24
Kills
8
9
Deaths
24
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Ganesha
Griz92
Ganesha
0
7
5
0.36
L
0
8
5
0.31
W
Anhur
ITGS
Anhur
4
0
18
13
L
0
2
1
0.25
W
Hercules
Shad0wRav3n
Hercules
6
1
15
13.5
W
Pele
6
3
12
4
L
Skadi
8
4
0
2
W
4
2
18
6.5
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,120
Damage
44,869
74,543
Taken
66,459
64,083
Mitigated
56,024
40,847
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,552
1,258
11,467
5,012
11,776
7,337
1,776
4,038
7,738
15,013
1,565
L
Ganesha
Griz92
Ganesha
6,225
638
0
766
17,514
23,553
0
5,459
11,708
10,331
0
L
5,809
69
4,167
3,129
13,528
6,599
0
2,321
10,873
18,460
0
W
Anhur
ITGS
Anhur
11,816
7,240
932
1,153
8,936
5,386
3,679
4,244
4,692
0
27,322
L
4,140
656
131
1,076
5,197
4,113
0
1,719
3,440
537
6,753
W
Hercules
Shad0wRav3n
Hercules
13,992
3,933
1,548
11,759
24,792
25,099
869
6,350
18,442
0
16,317
W
Pele
13,062
1,046
527
4,079
14,417
10,091
768
3,853
10,564
0
38,764
L
Skadi
19,836
5,666
163
342
12,604
6,400
8
3,636
8,776
0
35,146
W
13,698
904
1,370
3,000
14,622
16,170
731
2,760
11,862
16,393
2,636
L
8,859
860
0
6,622
17,616
15,359
0
7,170
10,226
15,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
38,563
141
Minions Killed
89
0
Camps Cleared
0
1,029,025
Distance Traveled
869,914
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,350
850
20
2
0
186,524
1
L
Ganesha
7,801
709
0
0
0
191,140
0
L
Hel
7,465
679
32
3
0
195,168
0
W
Anhur
9,859
896
40
4
0
193,249
0
L
Surtr
6,236
567
12
1
0
73,494
0
W
Hercules
9,716
883
10
1
0
198,069
0
W
Pele
9,850
895
55
5
0
235,072
0
L
Skadi
9,245
840
27
2
0
196,154
0
W
Ares
10,181
926
16
1
0
216,111
0
L
Maui
7,816
711
18
2
0
213,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role