Player Matchup

Nut
Nut
KipiDzejms
Nut
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,686 Elo+
Party 1
Bacchus
Bacchus
Namori
Bacchus
Level 65
God Stats
0W - 2L
1,709 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 1
Scylla
Scylla
Winetop
Scylla
Level 42
God Stats
0W - 2L
1,709 SR
Queue Stats
18W - 16L
1,485 Elo+
Party 1
Team Averages
Level 52
1,639 SR
1,443 Elo+

VS

Team Averages
Level 94
1,535 SR
1,495 Elo+
Tyr
Tyr
SpLasHeR99MaDrID
Tyr
Level 46
God Stats
11W - 4L
1,606 SR
Queue Stats
119W - 117L
1,491 Elo+
Solo
Neith
Neith
Spayn7337
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,493 Elo+
Solo
Ra
Ra
jacktroll23
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,933
662
13,417
12,054
5,069
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
Namori
Bacchus
14
0 / 5 / 6
8,876
592
7,794
15,219
16,019
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Winetop
Scylla
16
3 / 5 / 2
10,353
690
6,567
9,368
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
11,703
780
8,718
15,990
17,769
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Spayn7337
Neith
17
6 / 2 / 7
12,229
815
11,027
9,880
4,657
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 6
11,095
740
11,143
11,207
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
13
13
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Bacchus
Namori
Bacchus
0
5
6
0.6
W
4
2
9
4.25
W
Neith
Spayn7337
Neith
6
2
7
4.75
L
Scylla
Winetop
Scylla
3
5
2
0.8
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
30,888
36,641
Taken
37,077
24,817
Mitigated
27,932
3,206
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,417
8,176
0
490
12,054
5,069
0
4,532
6,990
0
42,781
L
Bacchus
Namori
Bacchus
7,794
847
193
1,883
15,219
16,019
0
4,072
10,670
15,770
1,182
W
8,718
686
0
3,587
15,990
17,769
49
6,516
9,474
0
32,799
W
Neith
Spayn7337
Neith
11,027
5,333
485
2,158
9,880
4,657
2,561
2,755
7,125
0
45,362
L
Scylla
Winetop
Scylla
6,567
710
0
640
9,368
3,729
0
2,260
6,831
38,236
0
W
11,143
596
2,391
4,642
11,207
5,506
472
4,664
6,543
60,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
35,027
152
Minions Killed
197
0
Camps Cleared
0
747,606
Distance Traveled
780,538
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,933
662
71
5
0
234,744
0
L
Bacchus
8,876
592
16
1
0
252,829
0
W
Tyr
11,703
780
41
3
0
275,192
5
W
Neith
12,229
815
65
4
0
234,235
0
L
Scylla
10,353
690
65
4
0
260,033
0
W
Ra
11,095
740
91
6
0
271,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role