Player Matchup

Achilles
Achilles
Amullen0497
Achilles
Level 134
God Stats
5W - 10L
1,500 SR
Queue Stats
172W - 165L
1,523 Elo+
Solo
Horus
Horus
Fly Pinky
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 145L
1,328 Elo+
Solo
Da Ji
Da Ji
LeoYon
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
WakefulGem43509
Sun Wukong
Level 107
God Stats
4W - 9L
1,093 SR
Queue Stats
499W - 517L
1,496 Elo+
Solo
Hachiman
Hachiman
saccchasajevo
Hachiman
Level 52
God Stats
0W - 2L
1,267 SR
Queue Stats
148W - 156L
1,471 Elo+
Solo
Team Averages
Level 78
1,372 SR
1,466 Elo+

VS

Team Averages
Level 75
1,457 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Brando_Fo_Sho86
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,434 Elo+
Solo
Nu Wa
Nu Wa
FantasyNevrFinal
Nu Wa
Level 44
God Stats
6W - 5L
1,413 SR
Queue Stats
360W - 386L
1,440 Elo+
Solo
Ymir
Ymir
GuileTheme3
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 114L
1,432 Elo+
Solo
Neith
Neith
IZorua
Neith
Level 66
God Stats
9W - 11L
1,374 SR
Queue Stats
557W - 555L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amullen0497
Achilles
16
3 / 1 / 3
8,227
686
12,643
12,182
7,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Fly Pinky
Horus
15
1 / 5 / 3
8,074
673
2,789
13,623
13,782
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
LeoYon
Da Ji
15
3 / 3 / 4
8,291
691
6,303
16,570
10,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
WakefulGem43509
Sun Wukong
15
1 / 4 / 5
7,949
662
9,305
17,194
22,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
saccchasajevo
Hachiman
15
1 / 4 / 5
8,411
701
12,445
9,754
4,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 1 / 9
9,884
824
9,641
13,198
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
16
3 / 2 / 7
9,546
796
6,623
15,286
16,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 9
9,208
767
19,884
10,277
12,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 2 / 14
9,140
762
7,283
13,296
15,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
IZorua
Neith
17
5 / 1 / 9
9,712
809
16,022
6,354
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
9
Kills
17
17
Deaths
9
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
9
9.5
L
Achilles
Amullen0497
Achilles
3
1
3
4.5
W
Lancelot
3
2
7
3.25
W
3
3
9
2.5
L
Horus
Fly Pinky
Horus
1
5
3
0.5
W
1
2
14
4
W
Neith
IZorua
Neith
5
1
9
9.5
L
Da Ji
LeoYon
Da Ji
3
3
4
1.67
L
Sun Wukong
WakefulGem43509
Sun Wukong
1
4
5
0.88
L
Hachiman
saccchasajevo
Hachiman
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,485
Damage
59,453
69,323
Taken
58,411
59,365
Mitigated
54,896
21,514
Healing
24,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,641
748
10,338
6,886
13,198
7,064
458
42
13,156
20,472
0
L
Achilles
Amullen0497
Achilles
12,643
2,105
526
4,442
12,182
7,968
0
4,820
7,362
0
29,096
W
Lancelot
6,623
2,409
784
1,686
15,286
16,048
1,271
236
15,050
0
13,525
W
19,884
10,565
1,260
683
10,277
12,062
1,589
0
10,277
32,678
2,536
L
Horus
Fly Pinky
Horus
2,789
1,055
1,040
1,819
13,623
13,782
161
6,788
6,835
817
13,332
W
7,283
1,115
722
142
13,296
15,885
140
112
13,184
16,718
166
W
Neith
IZorua
Neith
16,022
5,356
683
1,182
6,354
3,837
1,077
149
6,205
0
30,219
L
Da Ji
LeoYon
Da Ji
6,303
778
756
5,039
16,570
10,336
0
9,361
7,209
0
14,357
L
Sun Wukong
WakefulGem43509
Sun Wukong
9,305
891
2,066
2,915
17,194
22,782
0
9,699
7,495
0
29,126
L
Hachiman
saccchasajevo
Hachiman
12,445
4,209
1,231
1,680
9,754
4,497
0
5,008
4,746
0
31,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,952
Gold Earned
47,490
123
Minions Killed
133
0
Camps Cleared
0
1,068,767
Distance Traveled
1,179,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,884
824
26
2
0
247,833
0
L
Achilles
8,227
686
37
3
0
261,403
0
W
Lancelot
9,546
796
16
1
0
267,527
0
W
Nu Wa
9,208
767
32
3
0
208,224
0
L
Horus
8,074
673
20
2
0
212,804
0
W
Ymir
9,140
762
26
2
0
227,996
0
W
Neith
9,712
809
33
3
0
227,720
0
L
Da Ji
8,291
691
11
1
0
224,433
0
L
Sun Wukong
7,949
662
23
2
0
211,129
0
L
Hachiman
8,411
701
32
3
0
158,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role