Player Matchup

Neith
Neith
blastoff91
Neith
Level 43
God Stats
24W - 37L
1,424 SR
Queue Stats
25W - 38L
1,417 Elo+
Solo
Hel
Hel
mylokero15
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
srWILDER
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,494 Elo+
Party 1
Team Averages
Level 58
1,475 SR
1,454 Elo+

VS

Team Averages
Level 37
1,564 SR
1,446 Elo+
Mercury
Mercury
Cahrix
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 2
Vulcan
Vulcan
Shandrall
Vulcan
Level 39
God Stats
6W - 3L
1,693 SR
Queue Stats
221W - 225L
1,476 Elo+
Solo
Athena
Athena
Wojciur
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 6 / 5
10,843
678
11,127
14,386
6,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 10 / 2
9,677
605
5,830
14,051
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
srWILDER
Kuzenbo
17
4 / 3 / 4
11,907
744
10,476
21,503
33,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cahrix
Mercury
18
14 / 1 / 5
13,431
839
25,196
16,471
8,694
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
Shandrall
Vulcan
17
3 / 4 / 8
11,193
700
9,716
10,770
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Wojciur
Athena
17
2 / 3 / 16
11,740
734
10,023
16,086
21,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
19
19
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cahrix
Mercury
14
1
5
16.5
W
Vulcan
Shandrall
Vulcan
3
4
8
1.75
W
Athena
Wojciur
Athena
2
3
16
3.33
L
Neith
2
6
5
0.75
L
1
10
2
0.2
L
Kuzenbo
srWILDER
Kuzenbo
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
44,935
49,940
Taken
43,327
45,012
Mitigated
35,708
2,995
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cahrix
Mercury
25,196
13,374
0
3,534
16,471
8,694
1,865
6,971
9,500
0
96,696
W
Vulcan
Shandrall
Vulcan
9,716
2,887
0
2,226
10,770
5,138
637
5,089
5,681
43,372
686
W
Athena
Wojciur
Athena
10,023
3,063
0
2,638
16,086
21,876
223
4,911
11,175
29,145
1,055
L
Neith
11,127
3,646
0
840
14,386
6,495
1,100
4,540
9,816
0
45,391
L
5,830
1,532
441
952
14,051
5,417
0
5,120
8,893
20,498
0
L
Kuzenbo
srWILDER
Kuzenbo
10,476
3,341
0
762
21,503
33,100
372
10,054
11,420
29,240
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
36,364
146
Minions Killed
203
0
Camps Cleared
0
709,246
Distance Traveled
873,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,431
839
105
7
0
341,988
0
W
Vulcan
11,193
700
59
4
0
263,426
1
W
Athena
11,740
734
39
2
0
268,186
1
L
Neith
10,843
678
82
5
0
219,127
0
L
Hel
9,677
605
39
2
0
192,156
0
L
Kuzenbo
11,907
744
25
2
0
297,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role