Player Matchup

Tiamat
Tiamat
OIKAWA5563
Tiamat
Level 88
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Horus
Horus
Sinkeenjitske
Horus
Level 101
God Stats
1W - 1L
1,860 SR
Queue Stats
3W - 3L
1,493 Elo+
Solo
Anhur
Anhur
seagate2424
Anhur
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
130W - 131L
1,479 Elo+
Party 1
Team Averages
Level 99
1,666 SR
1,491 Elo+

VS

Team Averages
Level 62
1,369 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dutch_counter13
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,422 Elo+
Solo
Nike
Nike
M_Caulfield_
Nike
Level 63
God Stats
7W - 7L
1,531 SR
Queue Stats
45W - 41L
1,478 Elo+
Solo
Sol
Sol
TxBasaaa_SM
Sol
Level 64
God Stats
4W - 2L
1,075 SR
Queue Stats
18W - 16L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OIKAWA5563
Tiamat
10
2 / 5 / 2
7,181
718
7,674
8,812
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 4 / 1
6,547
655
2,849
10,829
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 3 / 2
7,316
732
4,388
11,915
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dutch_counter13
Ah Muzen Cab
13
5 / 1 / 6
8,466
847
8,259
7,200
2,859
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 6
8,539
854
10,189
9,632
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
7,980
798
6,846
6,543
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dutch_counter13
Ah Muzen Cab
5
1
6
8
W
5
2
6
4
L
Tiamat
OIKAWA5563
Tiamat
2
5
2
0.6
L
0
4
1
0.13
W
2
1
7
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
25,294
31,556
Taken
23,375
13,684
Mitigated
10,352
7,587
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dutch_counter13
Ah Muzen Cab
8,259
4,002
0
500
7,200
2,859
685
3,173
3,807
0
23,514
W
10,189
1,453
0
1,863
9,632
5,255
513
1,690
7,742
0
32,416
L
Tiamat
OIKAWA5563
Tiamat
7,674
385
0
704
8,812
4,786
0
2,110
6,513
17,905
481
L
2,849
1,126
551
2,688
10,829
4,972
0
2,133
8,376
0
17,279
W
6,846
2,210
0
2,437
6,543
2,238
412
2,270
4,122
22,473
3,089
L
4,388
2,196
0
3,644
11,915
3,926
0
2,240
9,367
0
29,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,044
Gold Earned
24,985
134
Minions Killed
135
0
Camps Cleared
0
515,336
Distance Traveled
525,863
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,466
847
42
4
0
171,727
0
W
Nike
8,539
854
41
4
0
176,791
0
L
Tiamat
7,181
718
41
4
0
163,785
0
L
Horus
6,547
655
40
4
0
190,298
2
W
Sol
7,980
798
52
5
0
177,345
0
L
Anhur
7,316
732
53
5
0
161,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role