Player Matchup

Nut
Nut
AdriSurvey_Corps
Nut
Level 89
God Stats
16W - 10L
1,468 SR
Queue Stats
195W - 185L
1,429 Elo+
Party 2
Janus
Janus
Barthoni
Janus
Level 120
God Stats
21W - 23L
1,648 SR
Queue Stats
181W - 179L
1,386 Elo+
Party 2
Surtr
Surtr
Kreskross
Surtr
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
13W - 13L
1,233 Elo+
Party 2
He Bo
He Bo
Zunnox_06
He Bo
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 411L
1,465 Elo+
Solo
Set
Set
sHiZô
Set
Level 29
God Stats
2W - 1L
1,301 SR
Queue Stats
9W - 13L
1,233 Elo+
Party 2
Team Averages
Level 67
1,444 SR
1,349 Elo+

VS

Team Averages
Level 70
1,504 SR
1,389 Elo+
Izanami
Izanami
Adam_oficial097
Izanami
Level 17
God Stats
15W - 17L
1,446 SR
Queue Stats
18W - 23L
1,382 Elo+
Party 1
Zeus
Zeus
DangerX700
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,461 Elo+
Solo
Fenrir
Fenrir
Gloryboy2203
Fenrir
Level 54
God Stats
1W - 1L
1,577 SR
Queue Stats
6W - 6L
1,452 Elo+
Solo
Bacchus
Bacchus
MachPower307
Bacchus
Level 68
God Stats
7W - 7L
1,484 SR
Queue Stats
19W - 24L
1,384 Elo+
Party 1
Anubis
Anubis
RodolfoElamorfo
Anubis
Level 68
God Stats
3W - 2L
1,515 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,215
602
1,818
4,102
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Barthoni
Janus
7
0 / 2 / 0
4,115
588
1,520
4,050
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Kreskross
Surtr
8
1 / 0 / 1
4,943
706
1,738
3,815
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Zunnox_06
He Bo
10
2 / 3 / 0
5,776
825
1,384
4,511
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
sHiZô
Set
8
3 / 0 / 2
4,977
711
2,838
5,047
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,862
409
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
3 / 3 / 1
4,961
709
3,278
3,785
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
2 / 1 / 2
4,442
635
1,501
4,482
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MachPower307
Bacchus
8
2 / 1 / 2
4,444
635
3,400
6,137
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
4,167
595
2,065
3,928
1,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
7
7
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
2
1
0.75
W
Janus
Barthoni
Janus
0
2
0
0
L
3
3
1
1.17
L
Fenrir
2
1
2
3
W
Surtr
Kreskross
Surtr
1
0
1
1.5
L
Bacchus
MachPower307
Bacchus
2
1
2
3
L
0
2
0
0
W
He Bo
Zunnox_06
He Bo
2
3
0
0.67
W
Set
sHiZô
Set
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,298
Damage
10,244
21,525
Taken
18,332
8,327
Mitigated
9,515
5,256
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,818
1,065
122
543
4,102
1,684
471
2,179
1,923
0
16,871
W
Janus
Barthoni
Janus
1,520
309
143
514
4,050
1,338
0
2,274
1,776
19,189
0
L
3,278
499
0
502
3,785
1,118
0
1,224
2,561
32,219
0
L
Fenrir
1,501
219
0
2,536
4,482
1,556
0
291
4,170
0
20,261
W
Surtr
Kreskross
Surtr
1,738
716
0
1,528
3,815
1,736
0
2,065
1,750
267
22,666
L
Bacchus
MachPower307
Bacchus
3,400
329
0
2,019
6,137
5,437
0
1,182
4,825
17,819
0
L
2,065
258
0
1,475
3,928
1,404
0
26
3,648
21,824
0
W
He Bo
Zunnox_06
He Bo
1,384
74
0
1,326
4,511
1,461
0
1,692
2,819
37,830
671
W
Set
sHiZô
Set
2,838
1,097
0
1,080
5,047
2,108
19
533
4,514
0
23,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
20,876
230
Minions Killed
153
0
Camps Cleared
0
717,071
Distance Traveled
610,298
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,862
409
0
0
0
15,553
0
W
Nut
4,215
602
29
4
0
124,899
0
W
Janus
4,115
588
35
5
0
139,014
1
L
Zeus
4,961
709
49
7
0
106,431
0
L
Fenrir
4,442
635
45
6
0
195,067
0
W
Surtr
4,943
706
49
7
0
143,817
2
L
Bacchus
4,444
635
20
3
0
157,030
0
L
Anubis
4,167
595
39
6
0
136,217
0
W
He Bo
5,776
825
73
10
0
144,136
3
W
Set
4,977
711
44
6
0
165,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role