Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GottDamien
Gilgamesh
Level 18
God Stats
0W - 6L
993 SR
Queue Stats
0W - 9L
972 Elo+
Party 1
Neith
Neith
LaFlame4KT
Neith
Level 83
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 10L
1,136 Elo+
Party 1
Bacchus
Bacchus
Valentinee-XO
Bacchus
Level 73
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1
Scylla
Scylla
cioxasx
Scylla
Level 102
God Stats
1W - 8L
1,288 SR
Queue Stats
28W - 27L
1,509 Elo+
Solo
Team Averages
Level 62
1,259 SR
1,237 Elo+

VS

Team Averages
Level 81
1,585 SR
1,448 Elo+
Nut
Nut
DANIKILLPRO1975
Nut
Level 98
God Stats
11W - 6L
1,617 SR
Queue Stats
77W - 83L
1,403 Elo+
Solo
Bellona
Bellona
MLheroz123
Bellona
Level 63
God Stats
36W - 34L
1,666 SR
Queue Stats
122W - 121L
1,480 Elo+
Solo
Thor
Thor
SkelatorP
Thor
Level 125
God Stats
11W - 8L
1,642 SR
Queue Stats
88W - 80L
1,463 Elo+
Solo
Freya
Freya
StreetsAhead325
Freya
Level 54
God Stats
3W - 4L
1,500 SR
Queue Stats
235W - 262L
1,395 Elo+
Solo
Ymir
Ymir
Thewolfblue20
Ymir
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 2 / 0
5,051
421
1,199
5,780
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
GottDamien
Gilgamesh
9
1 / 3 / 1
5,274
440
4,524
12,437
6,460
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
10
0 / 1 / 2
5,859
488
6,301
8,082
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
1 / 0 / 0
6,127
511
2,222
6,750
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
cioxasx
Scylla
10
1 / 2 / 0
5,892
491
2,126
4,305
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,073
506
5,046
6,318
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MLheroz123
Bellona
12
2 / 2 / 1
7,274
606
8,765
10,886
10,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
4 / 0 / 2
6,644
554
4,131
8,945
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 2
7,180
598
3,204
3,100
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 0
5,483
457
2,822
6,869
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
W
0
1
2
1
L
Gilgamesh
GottDamien
Gilgamesh
1
3
1
0.5
L
Neith
0
1
2
1
W
Bellona
MLheroz123
Bellona
2
2
1
1.25
W
Thor
4
0
2
5
W
1
0
2
2
W
1
1
0
1
L
Bacchus
1
0
0
1
L
Scylla
cioxasx
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,372
Damage
23,968
37,354
Taken
36,118
19,666
Mitigated
24,068
9,040
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,199
250
0
500
5,780
2,360
0
324
5,456
0
22,402
W
5,046
2,397
0
1,072
6,318
2,610
0
1,027
5,291
0
46,895
L
Gilgamesh
GottDamien
Gilgamesh
4,524
1,912
0
2,752
12,437
6,460
0
203
12,234
0
22,394
L
Neith
6,301
2,371
0
3,073
8,082
3,022
682
1,298
6,784
0
43,400
W
Bellona
MLheroz123
Bellona
8,765
2,703
0
4,658
10,886
10,394
314
0
10,886
0
49,295
W
Thor
4,131
1,242
0
1,721
8,945
3,933
0
316
8,629
0
40,706
W
3,204
966
0
1,919
3,100
1,234
0
1,704
1,396
40,011
5,106
W
2,822
283
0
521
6,869
5,897
0
1,124
5,745
16,785
1,302
L
Bacchus
2,222
203
0
1,346
6,750
6,435
60
2,034
4,716
17,882
3,183
L
Scylla
cioxasx
Scylla
2,126
70
0
1,369
4,305
1,389
0
1,793
2,512
31,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
32,654
234
Minions Killed
317
0
Camps Cleared
0
1,105,524
Distance Traveled
1,163,110
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,051
421
44
4
0
176,178
0
W
Nut
6,073
506
72
6
0
227,809
5
L
Gilgamesh
5,274
440
30
3
0
277,640
0
L
Neith
5,859
488
67
6
0
213,235
0
W
Bellona
7,274
606
68
6
0
246,264
2
W
Thor
6,644
554
61
5
0
244,965
3
W
Freya
7,180
598
97
8
0
253,167
5
W
Ymir
5,483
457
19
2
0
190,905
3
L
Bacchus
6,127
511
38
3
0
231,310
2
L
Scylla
5,892
491
55
5
0
207,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role